“The biggest challenge will be development budgets. With more powerful machines to develop on, expectations are higher and you have to spend more time and money creating larger and more detailed worlds.” – Rebellion co-founder Chris Kingsley

“(3DS games) have budgets two or three times what typical DS games have seen in the past.” – anonymous studio

“It simply takes more time and effort to design towards all the devices’ handheld features. If you wanted to spend console money on developing an NGP or 3DS title, every penny of it would show, and clearly some of the launch titles have budgets two-to-three times what typical DS games have seen in the past.”- JC Connors of Griptonite Games

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