Rayman Legends delay led to 30 new levels
When Rayman Legends for the Wii U was delayed to sync up with the PS3 and Xbox releases many fans felt betrayed. This led to quite the backlash against Ubisoft which even escalated to people protesting outside Ubisoft’s Montpellier office. But now it looks like the delay wasn’t a complete waste of time.
In an interview with ONM Michel Ancel, a game designer for Ubisoft, said that Ubisoft used the extra months of time to cook up “30 new levels and several new bosses.”
Will this added content make up for the last minute delay, which caused many to cancel pre-orders or at least complain furiously on forums? Probably not, but it is nice to know that Ubisoft didn’t completely forget the cast aside Rayman fans and are at least attempting to make amends.
April 11, 2013
I wonder why there is no mention of this on Ubisoft’s facebook page … ?
April 11, 2013
TrevG1 E3 is coming and I am sure that the will make an official announcement around that time.
April 11, 2013
J Money TrevG1 Maybe it isn’t “Official Public Knowledge” yet, even though he mentioned it in an exclusive interview (PR can be silly like that). Or maybe their Facebook team just dropped the ball.
April 16, 2013
[…] benefited from it. With the extended development time available for Rayman Legends there will be 30 additional levels and “very impressive 3D Bosses” included in the final version of the game. The online […]
April 22, 2013
[…] also announced recently that 30 extra levels and new boss battles are being added to the final version of the game which is […]