SANTA MONICA, Calif., Nov. 5 /PRNewswire-FirstCall/ — Activision
Blizzard, Inc. (Nasdaq: ATVI) today announced September quarter financial
results.

For the quarter ended September 30, 2008, Activision Blizzard’s GAAP
net revenues were $711 million. Excluding the impact of change in deferred
net revenues ($12 million) and net revenues from Activision Blizzard’s
non-core exit operations ($6 million), the company’s non-GAAP net revenues
were $717 million. Including Activision’s stand-alone net revenues of $53
million for July 1 – July 9, 2008, the company’s non-GAAP comparable-basis
net revenues were $770 million. The company’s prior non-GAAP net revenue
outlook was $620 million.

Activision Blizzard’s GAAP operating loss for the quarter was $194
million. Excluding the impact of the change in deferred net revenues and
cost of sales ($12 million), the impact of equity-based compensation
expense ($26 million), Activision Blizzard’s non-core exit operations loss
($110 million), one-time costs related to the business combination with
Vivendi Games ($78 million), and the amortization of intangibles and the
changes in costs of sales resulting from purchase price accounting
adjustments ($90 million), Activision Blizzard’s non-GAAP operating income
was $122 million. Including Activision’s stand-alone non-GAAP operating
loss of $9 million for July 1 – July 9, 2008, the Company’s non-GAAP
comparable-basis operating income was $113 million.

For the quarter, Activision Blizzard’s split-adjusted GAAP loss per
share was $0.08. Excluding the impact of the change in deferred net
revenues and cost of sales ($0.01 per share), the impact of equity-based
compensation expense ($0.01 per share), Activision Blizzard’s non-core exit
operations loss ($0.05 per share), one-time costs related to the business
combination with Vivendi Games ($0.04 per share), and the amortization of
intangibles and the changes in costs of sales resulting from purchase price
accounting adjustments ($0.04 per share), Activision Blizzard’s non-GAAP
split-adjusted earnings per diluted share were $0.07. The company’s prior
non-GAAP split-adjusted earnings per diluted share outlook was $0.04.

Separately, Activision Blizzard also announced that its Board of
Directors has authorized a stock repurchase program under which the company
can repurchase up to $1 billion of the company’s common stock.

Robert Kotick, CEO of Activision Blizzard, stated, “For our first
quarter as a combined company, Activision Blizzard’s financial results were
higher than the outlook we provided on our last earnings call, both on a
GAAP and non-GAAP basis. Our performance was driven by continued strong
worldwide sales of Call of Duty(R) 4: Modern Warfare(TM), Guitar Hero(R):
Aerosmith(R) and Guitar Hero(R): On Tour(TM), Blizzard Entertainment(R)’s
World of Warcraft(R) and the international release of LucasArts’ Star
Wars(TM): The Force Unleashed(TM).”

Kotick continued, “In the December quarter, we will launch our
strongest holiday slate ever, which is based on some of the best-selling
franchises in the industry. We are excited about our holiday releases,
which are all based on proven franchises, and will deliver our entire slate
on schedule with strong product quality on our key titles. However, we
remain cautious given the likely slowdown in consumer spending this holiday
season.”

“As a result of our strong momentum through the first 9 months of the
year and our solid holiday slate, we are reaffirming our full year non-GAAP
outlook of $4.9 billion in revenues and $1.2 billion in operating income.
We also announced a $1 billion share repurchase program which illustrates
our confidence in the long-term growth of the company and our commitment to
providing superior returns to our shareholders,” Kotick added.

Business Highlights

— For the September quarter, Activision Blizzard had two of the top-10
titles in dollars on all console platforms in the U.S., according to The
NPD Group.

— For the September quarter, Activision Blizzard was the #1
third-party publisher on the Nintendo DS, according to The NPD Group.

— For the September quarter, Guitar Hero: On Tour was the #1
best-selling title overall in North America for the Nintendo DS, according
to The NPD Group.

— For the September quarter, Activision Blizzard had two of the
top-five PC titles worldwide — Blizzard Entertainment’s World of Warcraft:
Battle Chest(R) and Call of Duty 4: Modern Warfare, according to
Charttrack, Gfk and The NPD Group.

— For the first nine months of the calendar year, Guitar Hero remained
the #1 best-selling franchise in U.S. on all console platforms, according
to the NPD Group.

— On July 9, 2008, Vivendi Games, Inc. and Activision, Inc. completed
the transaction, announced on December 2, 2007 to create Activision
Blizzard as the world’s most profitable pure-play online and console game
publisher. Activision Blizzard was formed by combining Activision, Inc.,
one of the world’s leading independent publishers of interactive
entertainment, and Vivendi Games, Inc., Vivendi’s interactive entertainment
business, which includes Blizzard Entertainment’s World of Warcraft, the
world’s #1 subscription-based massively multiplayer online role-playing
game (”MMORPG”).

— On August 12, 2008, Blizzard Entertainment, Inc. and NetEase.com,
Inc. announced an agreement to license Blizzard Entertainment’s
StarCraft(R) II, Warcraft(R) III: Reign of Chaos(TM), Warcraft III: The
Frozen Throne(TM), and Battle.net(R) platform, which provides online
multiplayer services for these games, to Shanghai EaseNet Network
Technology Limited, an affiliated company of NetEase.com, Inc. Blizzard
Entertainment and NetEase also established a joint venture, which will
provide support for the operation of the licensed games and Battle.net
platform in China.

— On September 8, 2008, Activision Blizzard completed a two-for-one
stock split.

— On September 12, 2008, Activision Publishing acquired FreeStyle
Games, a premier U.K. based video game developer specializing in
music-based games.

— On October 28, 2008, Blizzard Entertainment, Inc. announced that the
subscribership for World of Warcraft, its award-winning MMORPG, exceeded 11
million players worldwide.

Company Outlook

For the December quarter, Blizzard Entertainment expects to release
Wrath of the Lich King(TM), World of Warcraft’s second expansion pack, and
Activision Publishing expects to release a full slate of titles, including
Guitar Hero(R) World Tour(TM), Guitar Hero(R): On Tour Decades(TM), Call of
Duty(R): World at War(TM), Quantum of Solace(TM), Spider-Man(TM): Web of
Shadows, Madagascar: Escape 2 Africa(TM) Video Game, Crash Bandicoot(R):
Mind Over Mutant, Spyro(TM): Dawn of the Dragon, Kung Fu Panda: Legendary
Warriors (TM), TRANSFORMERS Animated: The Game and Tony Hawk’s Motion.

Activision Blizzard continues to expect that online functionality for
certain key titles to be released in the December quarter, and thereafter,
will become a significant component of game play for certain platforms and
that the company will have continuing performance obligations beyond the
sale of the game for these titles. As a result, the company expects to
begin recognizing a substantial amount of net revenues and costs of sales
from these online-enabled games over the estimated service period.

Revenues related to the sale of World of Warcraft boxed software,
including the sale of expansion packs and other ancillary revenues will
continue to be deferred and recognized ratably over the estimated customer
life beginning upon activation of the software and delivery of the
services.

As a result of the above, Activision Blizzard anticipates that a
considerable amount of net revenues and costs of sales that would have been
recognized in the December quarter will be recognized in calendar year
2009. While this will not impact the economics of Activision Blizzard’s
business or its cash flows, these changes will have a material impact on
the company’s calendar 2008 GAAP results.

In order to provide comparable year-over-year performance information,
Activision Blizzard’s non-GAAP results will exclude the impact of the
change in deferred net revenues and cost of sales related to those
online-enabled key titles on certain platforms, and will also exclude
deferred revenues and costs related to the MMORPG platform for World of
Warcraft.

Additionally, in calendar 2008, in order to provide comparable
operating performance information for the core operations of Activision
Blizzard, the company’s non-GAAP results also exclude: the impact of
expenses related to equity-based compensation costs; Activision Blizzard’s
non-core exit operations, which is the operating results of products and
operations from the historical Vivendi Games, Inc. businesses that the
company has begun to exit or wind down; one-time costs related to the
business combination between Activision, Inc. and Vivendi Games, Inc.
(including transaction costs, integration costs, and restructuring
activities); the amortization of intangibles and the increase in the fair
value of inventories and the associated changes in cost of sales resulting
from purchase price accounting adjustments from the business combination;
and the associated tax benefits.

For the December quarter 2008, Activision Blizzard expects GAAP net
revenues of $1.6 billion, and GAAP loss per share of $0.01. Excluding the
impact of change in deferred net revenues ($569 million), and net revenues
from Activision Blizzard’s non-core exit operations ($2 million), the
company expects non-GAAP net revenues of $2.2 billion.

Excluding the impact of the change in deferred net revenues and cost of
sales ($0.17 per share), equity-based compensation expense ($0.02 per
share), Activision Blizzard’s non-core exit operations ($0.01 per share),
one-time costs related to the business combination with Vivendi Games, Inc.
($0.01 per share), and the amortization of intangibles and the changes in
costs of sales resulting from purchase price accounting adjustments ($0.09
per share), Activision Blizzard expects non-GAAP earnings per diluted share
of $0.29 for the December quarter.

Stock Repurchase Program

Under Activision Blizzard’s stock repurchase program, shares may be
purchased as determined by the company from time to time on the open market
or in private transactions, including structured or accelerated
transactions. The timing and amount of share repurchases under the program
will be determined by the company based on its evaluation of market
conditions and other factors. The repurchase program may be suspended or
discontinued at any time.

The repurchase program will be funded using the company’s working
capital. Any repurchased shares will be available for use in connection
with the company’s stock plans and for other corporate purposes.

Conference Call

Today at 4:30 p.m. EST, Activision Blizzard’s management will host a
conference call and Webcast to discuss Activision Blizzard’s results for
the quarter ended September 30, 2008 and management’s outlook for the
remainder of the calendar year. The company welcomes all members of the
financial and media communities and other interested parties to visit the
“Investor Relations” area of http://www.activisionblizzard.com to listen to
the conference call via live Webcast or to listen to the call live by
dialing into 719-325-4871 in the U.S.

Non-GAAP Financial Measures

Activision Blizzard provides net revenues, net income (loss), earnings
(loss) per share and operating margin data and guidance both including (in
accordance with GAAP) and excluding (non-GAAP): the impact of the change in
deferred net revenues and costs of sales; the impact of expenses related to
equity-based compensation costs; Activision Blizzard’s non-core exit
operations (which is the operating results of products and operations from
the historical Vivendi Games, Inc. businesses that the company has begun to
exit or wind down); one-time costs related to the business combination
between Activision, Inc. and Vivendi Games, Inc. (including transaction
costs, integration costs, and restructuring activities); the amortization
of intangibles and the increase in the fair value of inventories and the
associated changes in cost of sales resulting from purchase price
accounting adjustments from the business combination; and the associated
tax benefits. These adjustments have the effect of increasing non-GAAP net
revenues, non-GAAP net income, non-GAAP earnings per share and non-GAAP
operating margin (and reducing non-GAAP net loss and non-GAAP loss per
share) by the same amounts as compared with GAAP net revenues, GAAP net
income (loss), GAAP earnings (loss) per share and GAAP operating margin for
the period.

As online functionality becomes a more important component of gameplay,
the company expects that certain of Activision Blizzard’s non-subscription
based online-enabled games to be released in the December quarter will
contain a more-than-inconsequential separate service deliverable in
addition to the product, and its performance obligations for these games
will extend beyond the sale of the games. Vendor-specific objective
evidence of fair value will not exist for the online services, as the
company does not plan to separately charge for this component of
online-enabled games.

As a result, for certain key titles to be released in the December
quarter of 2008 and thereafter, the company will recognize all of the
revenues from the sale of certain of Activision’s online-enabled games for
certain platforms ratably over the estimated service period. In addition,
the company will defer the costs of sales of those titles to match
revenues. As a consequence, the company’s non-GAAP results will exclude the
impact of the change in deferred revenues and costs of sales related to
certain of Activision’s online-enabled games for certain of the Microsoft,
Sony, Nintendo and PC platforms in order to provide comparable
year-over-year performance.

Revenues related to the sale of World of Warcraft boxed software,
including the sale of expansion packs and other ancillary revenues will
continue to be deferred and recognized ratably over the estimated customer
life beginning upon activation of the software and delivery of the
services. Activision Blizzard recognizes that there are limitations
associated with the use of these non-GAAP financial measures as they do not
reflect net revenues, net income (loss), earnings (loss) per share and
operating margin as determined in accordance with GAAP, and may reduce
comparability with other companies that calculate similar non-GAAP measures
differently.

Management compensates for the limitations resulting from the exclusion
of these items by considering the impact of these items separately and by
considering Activision Blizzard’s GAAP as well as non-GAAP results and
outlook and, in this release, by presenting the most comparable GAAP
measures, net revenues, net income (loss), earnings (loss) per share and
operating margin directly ahead of non-GAAP net revenues, non-GAAP net
income (loss), non-GAAP earnings (loss) per share, and non-GAAP operating
margin, and by providing a reconciliation which indicates and describes the
adjustments made.

Management believes that the presentation of these non-GAAP financial
measures provides investors with additional useful information to measure
Activision Blizzard’s financial and operating performance because they
facilitate comparison of operating performance between periods. Management
further believes that reflecting the use of non-GAAP measures that
eliminate the impact of deferred revenues and costs of sales in its
operating results is important when evaluating Activision Blizzard’s
operating performance, and when planning, forecasting and analyzing future
periods.

Management also believes that non-GAAP measures that exclude Activision
Blizzard’s non-core exit operations, one-time costs related to the business
combination between Activision, Inc. and Vivendi Games, Inc. (including
transaction costs, integration costs, and the costs associated with
restructuring activities), the amortization of intangibles and the increase
in the fair value of inventories and the associated changes in cost of
sales resulting from purchase price accounting adjustments from the
business combination, provides a better comparison to prior periods in
which Activision, Inc. and Vivendi Games, Inc. were operating as
stand-alone companies, and the resulting effects arising from the business
combination does not affect the on-going economics of the combined entity.
Management believes the use of these non-GAAP financial measures helps
investors to better understand the results of Activision Blizzard.
Internally, management uses these non-GAAP financial measures in assessing
the company’s operating results, as well as in planning and forecasting.

These non-GAAP financial measures should be considered in addition to,
not as a substitute for or superior to, financial measures determined in
accordance with GAAP.

These non-GAAP financial measures are not based on a comprehensive set
of accounting rules or principles, and the terms non-GAAP net revenues,
non-GAAP net income (loss), non-GAAP earnings (loss) per share, non-GAAP
operating margin do not have a standardized meaning. Therefore, other
companies may use the same or similarly named measures, but exclude
different items, which may not provide investors a comparable view of
Activision Blizzard’s performance in relation to other companies.

Comparable-Basis Presentation by Segment — Non-GAAP Comparable
Measures

On July 9, 2008, the business combination between Activision, Inc. and
Vivendi Games, Inc. was consummated. As a result of the consummation of the
business combination, Activision, Inc. was renamed Activision Blizzard,
Inc.

For accounting purposes, because the business combination resulted in
Vivendi obtaining control of Activision, Inc. through the acquisition of a
majority of common stock of Activision, Inc., the business combination is
treated as a “reverse acquisition,” with Vivendi Games, Inc. deemed to be
the accounting acquirer. As a result, the historical financial statements
of Activision Blizzard, Inc. prior to July 9, 2008 are those of Vivendi
Games, Inc. and the results of Activision, Inc. prior to July 9, 2008 are
not included as part of Activision Blizzard, Inc.’s historical financial
statements.

As one means of analyzing Activision Blizzard, Inc.’s performance, the
company presents data that combines: (1) the company’s results after July
9, 2008, (2) Vivendi Games, Inc.’s results prior to July 9, 2008 and (3)
Activision, Inc.’s results prior to July 9, 2008. Management uses
information prepared on this comparable basis internally to compare results
and believes that this presentation provides investors with additional
useful information to understand the company’s performance on a
year-over-year comparable basis. However, the data is not presented in
accordance with GAAP and is not presented in accordance with Article 11 of
Regulation S-X relating to pro forma financial statements. The non-GAAP
information presented should be considered in addition to, not as a
substitute for or superior to, financial measures determined in accordance
with GAAP.

The following data is presented in the attachments to this press
release:

— Non-GAAP Comparable Basis Segment Net Revenues for the three and
nine months ended September 30, 2007 and 2008

— Non-GAAP Comparable Basis Segment Operating Income (Loss) for the
three and nine months ended September 30, 2007 and 2008

In conjunction with the business combination, Activision Blizzard, Inc.
changed the manner in which senior management assesses the operating
performance of, and allocates resources to, its operating segments. As a
result, the company now operates in four segments:

i. Activision Publishing (”Activision”) — which consists of the
historical business of Activision, Inc. publishing interactive
entertainment software and peripherals, and certain studios, assets, and
titles previously included in Vivendi Games’ historical “Sierra” operating
segment;

ii. Blizzard — which consists of the business of Blizzard
Entertainment, Inc. and its subsidiaries publishing traditional games and
online subscription-based games in the MMORPG category;

iii. Distribution — which consists of the distribution of interactive
entertainment software and hardware products; and

iv. Activision Blizzard’s non-core exit operations (”Non-Core”) –
which consists of legacy divisions or business units that the company has
begun to exit or wind down as part of our restructuring and integration
efforts as a result of the business combination.

Activision, Blizzard and Distribution are referred to collectively as
Activision Blizzard Inc.’s core operations (”Core”).

With respect to periods prior to July 9, 2008, results for historical
Activision, Inc. are reported in the Activision and Distribution segments.
In addition, as a result of the change in operating and reporting segments,
all prior period segment information has been restated to conform to this
new financial statement presentation.

About Activision Blizzard

Headquartered in Santa Monica, California, Activision Blizzard, Inc. is
a worldwide pure-play online, PC, console and handheld game publisher with
leading market positions across every major category of the rapidly growing
interactive entertainment software industry.

Activision Blizzard maintains operations in the U.S., Canada, the
United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, Norway,
Denmark, the Netherlands, Romania, Australia, Chile, India, Russia, Japan,
South Korea, China and the region of Taiwan. More information about
Activision Blizzard and its products can be found on the company’s website,
http://www.activisionblizzard.com.

Cautionary Note Regarding Forward-looking Statements: Information in
this press release that involves Activision Blizzard’s expectations, plans,
intentions or strategies regarding the future are forward-looking
statements that are not facts and involve a number of risks and
uncertainties. Activision Blizzard generally uses words such as “outlook,”
“will,” “remains,” “to be,” “plans,” “believes,” “may,” “expects,”
“intends,” and similar expressions to identify forward-looking statements.
Factors that could cause Activision Blizzard’s actual future results to
differ materially from those expressed in the forward-looking statements
set forth in this release include, but are not limited to, sales levels of
Activision Blizzard’s titles, shifts in consumer spending trends, the
impact of the current macroeconomic environment, the seasonal and cyclical
nature of the interactive game market, Activision Blizzard’s ability to
predict consumer preferences among competing hardware platforms (including
next-generation hardware), declines in software pricing, product returns
and price protection, product delays, retail acceptance of Activision
Blizzard’s products, adoption rate and availability of new hardware and
related software, industry competition, rapid changes in technology and
industry standards, protection of proprietary rights, litigation against
Activision Blizzard, maintenance of relationships with key personnel,
customers, vendors and third-party developers, domestic and international
economic, financial and political conditions and policies, foreign exchange
rates, integration of recent acquisitions and the identification of
suitable future acquisition opportunities, Activision Blizzard’s success in
integrating the operations of Activision and Vivendi Games in a timely
manner, or at all, and the combined Company’s ability to realize the
anticipated benefits and synergies of the transaction to the extent, or in
the timeframe, anticipated, and the other factors identified in the risk
factors section of Activision Blizzard’s quarterly report on Form 10-Q for
the June 30, 2008 quarter. The forward-looking statements in this release
are based upon information available to Activision Blizzard as of the date
of this release, and Activision Blizzard assumes no obligation to update
any such forward-looking statements.

Forward-looking statements believed to be true when made may ultimately
prove to be incorrect. These statements are not guarantees of the future
performance of Activision Blizzard and are subject to risks, uncertainties
and other factors, some of which are beyond its control and may cause
actual results to differ materially from current expectations.

(Tables to Follow)

ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES
CONDENSED CONSOLIDATED STATEMENTS OF OPERATIONS
(In millions, except earnings (loss) per share data)

Quarter ended Nine months ended
September 30, September 30,
2008 2007* 2008 2007*
(Unaudited) (Unaudited)(Unaudited) (Unaudited)

Net revenues:
Product sales $413 $98 $553 $246
Subscription, licensing
and other revenues 298 228 834 650
Total net revenues $711 $326 $1,387 $896

Costs and expenses:
Cost of sales – product
costs 279 31 350 95
Cost of sales – software
royalties and amortization 50 5 88 14
Cost of sales – intellectual
property licenses 36 1 45 5
Cost of sales – massively
multi-play online game
(”MMOG”) 43 40 123 146
Product development 200 117 414 327
Sales and marketing 142 46 220 105
Restructuring costs 61 – 61 (1)
General and administrative 94 29 172 71
Total costs and
expenses 905 269 1,473 762
Operating income (loss) (194) 57 (86) 134
Investment income, net 24 (2) 28 (5)
Income (loss) before income tax
provision (benefit) (170) 55 (58) 129
Income tax provision (benefit) (62) 7 (22) (12)
Net income (loss) $(108) $48 $(36) $141

Basic loss per share $(0.08) $0.08 $(0.04) $0.24
Weighted average common shares
outstanding 1,271 591 816 591

Diluted loss per share $(0.08) $0.08 $(0.04) $0.24
Weighted average common shares
outstanding assuming
dilution 1,271 591 816 591

*On July 9, 2008, a business combination (the “Business Combination”) by
and among Activision, Inc., Sego Merger Corporation, a wholly-owned
subsidiary of Activision, Inc., Vivendi S.A. (”Vivendi”), VGAC LLC, a
wholly-owned subsidiary of Vivendi (”VGAC”) and Vivendi Games, Inc., a
wholly-owned subsidiary of VGAC (”Vivendi Games” or “VG”) was
consummated. As a result of the consummation of the Business
Combination, Activision, Inc. was renamed Activision Blizzard, Inc.

For accounting purposes, because the Business Combination resulted in
Vivendi obtaining control of Activision, Inc. through the
acquisition of a majority of common stock of Activision, Inc., the
Business Combination is treated as a “reverse acquisition,” with Vivendi
Games deemed to be the acquirer. As a result, (i) the historical
financial statements of the company prior to July 9, 2008 are those of
Vivendi Games, Inc. and (ii) the results of Activision, Inc. prior to
July 9, 2008 are not included as part of the company’s historical
financial statements.

Further, earnings per share for periods prior to the Business Combination
are retrospectively adjusted to reflect the number of split adjusted
shares received by Vivendi, former parent of Vivendi Games, Inc.

ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES
CONDENSED CONSOLIDATED BALANCE SHEETS
(In millions)
September 30, December 31,
2008 2007*
ASSETS (Unaudited)
Current assets:
Cash and cash equivalents $2,842 $62
Short-term investments 94 3
Accounts receivable, net 316 104
Inventories 377 21
Software development 226 25
Intellectual property
licenses 10 9
Deferred income taxes 228 143
Intangible assets, net 51 –
Other current assets 57 23
Total current assets 4,201 390
Long-term investments 86 –
Software development 20 51
Intellectual property licenses – 8
Property and equipment, net 168 129
Deferred income taxes 80 24
Other assets 21 6
Intangible assets, net 1,462 7
Trade name 433 53
Goodwill 7,270 203
Total assets $13,741 $871

LIABILITIES AND SHAREHOLDERS’ EQUITY
Current liabilities:
Accounts payable $338 $49
Deferred revenues 206 197
Accrued expenses and other
liabilities 557 274
Total current
liabilities 1,101 520
Deferred income tax 696 –
Other liabilities 169 111
Total liabilities 1,966 631

Shareholders’ equity:
Common stock – –
Additional paid-in capital 12,165 490
Net payable to Vivendi
and affiliated companies – 77
Retained earnings
(accumulated deficit) (403) (367)
Accumulated other
comprehensive income 13 40
Total shareholders’
equity 11,775 240
Total liabilities
and shareholders’
equity $13,741 $871

*On July 9, 2008, a business combination (the “Business Combination”) by
and among Activision, Inc., Sego Merger Corporation, a wholly-owned
subsidiary of Activision, Inc., Vivendi S.A. (”Vivendi”), VGAC LLC, a
wholly-owned subsidiary of Vivendi (”VGAC”) and Vivendi Games, Inc., a
wholly-owned subsidiary of VGAC (”Vivendi Games” or “VG”) was
consummated. As a result of the consummation of the Business
Combination, Activision, Inc. was renamed Activision Blizzard, Inc.

For accounting purposes, because the Business Combination resulted in
Vivendi obtaining control of Activision, Inc. through the
acquisition of a majority of common stock of Activision, Inc., the
Business Combination is treated as a “reverse acquisition,” with Vivendi
Games deemed to be the acquirer. As a result, (i) the historical
financial statements of the company prior to July 9, 2008 are those of
Vivendi Games, Inc. and (ii) the results of Activision, Inc. prior to
July 9, 2008 are not included as part of the company’s historical
financial statements.

Further, earnings per share for periods prior to the Business Combination
are retrospectively adjusted to reflect the number of split adjusted
shares received by Vivendi, former parent of Vivendi Games, Inc.

ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES
RECONCILIATION OF GAAP NET INCOME TO NON-GAAP NET INCOME
(In millions, except earnings (loss) per share data)

Cost of
Cost Sales- Cost
of Software of Sales- Cost
Sales- Royalties Intellectual of
Net Product and property Sales-
Revenues costs Amortization licenses MMOG
Quarter ended September
30, 2008
GAAP Measurement $711 $279 $50 $36 $43
Less: Changes in
deferred
net revenues
and cost
of sales (a) 12 0 – – –
Less: Equity-based
compensation
(including
purchase price
accounting
related
adjustments) (b) – – – – 0
Less: Results of
Activision
Blizzard’s
non-core exit
operations (c) (6) (1) (1) (0) (0)
Less: One time
costs related
to the
Vivendi
transaction,
integration
and
restructuring (d) – – – – –
Less: Amortization
of intangibles
and purchase
price
accounting
related
adjustments (e) – (8) (24) (22) –

Non-GAAP Measurement $717 $270 $25 $14 $43

General Total
Sales and Costs
Product and Adminis- Restruct- and
Development Marketing trative uring Expenses
Quarter ended September
30, 2008
GAAP Measurement $200 $142 $94 $61 $905
Less: Changes in
deferred
net revenues
and cost of
sales (a) – – – – 0
Less: Equity-based
compensation
(including
purchase price
accounting
related
adjustments) (b) (7) (4) (15) – (26)
Less: Results of
Activision
Blizzard’s
non-core exit
operations (c) (91) (12) (11) – (116)
Less: One time costs
related to the
Vivendi
transaction,
integration
and
restructuring (d) – – (17) (61) (78)
Less: Amortization
of intangibles
and purchase
price
accounting
related
adjustments (e) – (36) (1) – (90)

Non-GAAP Measurement $102 $91 $49 $- $595

Basic Diluted
Operating Net Earnings Earnings
Income Income (Loss) (Loss)
Quarter ended September 30, 2008 (Loss) (Loss) per Share per Share
GAAP Measurement $(194) $(108) (0.08) (0.08)
Less: Changes in
deferred
net revenues and
cost of sales (a) 12 7 0.01 0.01
Less: Equity-based
compensation
(including
purchase price
accounting
related
adjustments) (b) 26 16 0.01 0.01
Less: Results of
Activision
Blizzard’s
non-core exit
operations (c) 110 67 0.05 0.05
Less: One time costs
related to the
Vivendi
transaction,
integration
and
restructuring (d) 78 56 0.04 0.04
Less: Amortization of
intangibles and
purchase price
accounting
related
adjustments (e) 90 54 0.04 0.04

Non-GAAP Measurement $122 $92 0.07 0.07

(a) Reflects the net change in deferred net revenues and deferred cost of
sales.
(b) Includes expense related to employee stock options, employee stock
purchase plan and restricted stock rights under Statement of Financial
Accounting Standards No. 123 (revised 2004), “Share-Based Payment.”
(c) Reflects the results of products and operations from the historical
Vivendi Games businesses that the company has begun to exit or wind down.
(d) Includes one-time costs related to the business combination with
Vivendi Games (including transaction costs, integration costs, and
restructuring activities). Restructuring activities includes severance
costs, facility exit costs, and balance sheet write down and exit costs
from the cancellation of projects.
(e) Reflects amortization of intangible assets, and the increase in the
fair value of inventories and associated cost of sales, all of which
relate to purchase price accounting related adjustments.

See explanation above regarding the Company’s practice on reporting
non-GAAP financial measures. The per share adjustments are presented as
calculated, and the GAAP and non-GAAP earnings (loss) per share
information is also presented as calculated. The sum of these measures,
as presented, may differ due to the impact of rounding.

ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES
RECONCILIATION OF GAAP NET INCOME TO NON-GAAP NET INCOME
(In millions, except earnings (loss) per share data)

Cost of
Cost Sales- Cost
of Software of Sales- Cost
Sales- Royalties Intellectual of
Net Product and property Sales-
Revenues costs Amortization licenses MMOG
Quarter ended September
30, 2007
GAAP Measurement $326 $31 $5 $1 $40
Less: Changes in
deferred
net revenues
and cost of
sales (a) (31) (3) – – –
Less: Equity-based
compensation
(including
purchase
price
accounting
related
adjustments) (b) – (1) – – –
Less: Results of
Activision
Blizzard’s
non-core
exit
operations (c) (3) – (1) – –
Less: One time
costs
related to
the Vivendi
transaction,
integration
and
restructuring (d) – – – – –
Less: Amortization of
intangibles and
purchase price
accounting
related
adjustments (e) – – (1) – –

Non-GAAP Measurement $292 $27 $3 $1 $40

General Total
Sales and Costs
Product and Adminis- Restruct- and
Development Marketing trative uring Expenses
Quarter ended September
30, 2007
GAAP Measurement $117 $46 $29 $- $269
Less: Changes in
deferred net
revenues and
cost of sales (a) – – – – (3)
Less: Equity-based
compensation
(including
purchase price
accounting
related
adjustments) (b) (35) (3) (3) – (42)
Less: Results of
Activision
Blizzard’s
non-core exit
operations (c) (23) (10) (9) 2 (41)
Less: One time costs
related to
the Vivendi
transaction,
integration
and
restructuring (d) – – – (2) (2)
Less: Amortization
of intangibles
and purchase
price accounting
related
adjustments (e) – – – – (1)

Non-GAAP Measurement $59 $33 $17 $- $180

Basic Diluted
Operating Net Earnings Earnings
Income Income (Loss) (Loss)
Quarter ended September 30, 2007 (Loss) (Loss) per Share per Share
GAAP Measurement $57 $48 $0.08 $0.08
Less: Changes in
deferred net
revenues and
cost of sales (a) (28) (17) (0.03) (0.03)
Less: Equity-based
compensation
(including
purchase price
accounting
related
adjustments) (b) 42 25 0.04 0.04
Less: Results of
Activision
Blizzard’s
non-core exit
operations (c) 38 22 0.04 0.04
Less: One time
costs
related to
the Vivendi
transaction,
integration
and
restructuring (d) 2 1 0.00 0.00
Less: Amortization of
intangibles and
purchase price
accounting
related
adjustments (e) 1 1 0.00 0.00

Non-GAAP Measurement $112 $80 $0.14 $0.14

(a) Reflects the net change in deferred net revenues and deferred cost of
sales.
(b) Includes expense related to employee stock options, employee stock
purchase plan and restricted stock rights under Statement of Financial
Accounting Standards No. 123 (revised 2004), “Share-Based Payment.”
(c) Reflects the results of products and operations from the historical
Vivendi Games businesses that the company has begun to exit or wind down.
(d) Includes one-time costs related to the business combination with
Vivendi Games (including transaction costs, integration costs, and
restructuring activities). Restructuring activities includes severance
costs, facility exit costs, and balance sheet write down and exit costs
from the cancellation of projects.
(e) Reflects amortization of intangible assets, and the increase in the
fair value of inventories and associated cost of sales, all of which
relate to purchase price accounting related adjustments.

See explanation above regarding the Company’s practice on reporting
non-GAAP financial measures. The per share adjustments are presented as
calculated, and the GAAP and non-GAAP earnings (loss) per share
information is also presented as calculated. The sum of these measures,
as presented, may differ due to the impact of rounding.

ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES
FINANCIAL INFORMATION
For the Quarter Ended September 30, 2008
(Amounts in millions)

Quarter Ended
September 30, September 30,
2008 2007 Percent
% of % of Increase
Amount Total Amount Total (Decrease)
Geographic Revenue Mix
North America $295 41% $147 45% 101%
Europe 348 49% 122 37% 185%
Asia Pacific 62 9% 54 17% 15%
Total core operations net
revenues $705 99% $323 99% 118%

Non-core operations $6 1% $3 1% 100%
Total consolidated net
revenues $711 100% $326 100% 118%

Segment/Platform Mix
Activision and Blizzard:
MMOG $271 38% $269 83% 1%
Console 272 38% 16 5% 1600%
Hand-held 81 11% 7 2% 1057%
PC 25 4% 31 9% -19%
Total Activision and
Blizzard net revenues $649 91% $323 99% 101%

Total distribution net
revenues $56 8% $- 0% 0%
Total net revenues core
operations $705 99% $323 99% 118%

Non-core operations $6 1% $3 1% 100%
Total consolidated net
revenues $711 100% $326 100% 118%

Nine Months Ended
September 30, September 30,
2008 2007 Percent
% of % of Increase
Amount Total Amount Total (Decrease)
Geographic Revenue Mix
North America $591 43% $422 47% 40%
Europe 627 45% 374 42% 68%
Asia Pacific 153 11% 91 10% 68%
Total core operations
net revenues $1,371 99% $887 99% 55%

Non-core operations $16 1% $9 1% 78%
Total consolidated net
revenues $1,387 100% $896 100% 55%

Segment/Platform Mix
Activision and Blizzard:
MMOG $828 60% $746 83% 11%
Console 335 24% 53 6% 532%
Hand-held 102 7% 21 2% 386%
PC 50 4% 67 8% -25%
Total Activision and
Blizzard net revenues $1,315 95% $887 99% 48%

Total distribution net
revenues $56 4% $- 0% 0%
Total net revenues core
operations $1,371 99% $887 99% 55%

Non-core operations $16 1% $9 1% 78%
Total consolidated net
revenues $1,387 100% $896 100% 55%

ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES
FINANCIAL INFORMATION
For the Quarter Ended September 30, 2008

Nine Nine
Quarter Quarter Months Months
Ended Ended Ended Ended
September September September September
30, 2008 30, 2007 30, 2008 30, 2007

Activision & Blizzard Net Revenues

MMOG 42% 84% 63% 84%

PC 4% 9% 4% 8%

Console 42% 5% 26% 6%
Sony PlayStation 3 9% 0% 6% 1%
Sony PlayStation 2 9% 4% 6% 3%
Microsoft Xbox 360 11% 0% 7% 1%
Nintendo Wii 13% 1% 7% 1%
Other 0% 0% 0% 0%

Hand-held 12% 2% 7% 2%
Sony PlayStation Portable 2% 1% 1% 1%
Nintendo Dual Screen 10% 1% 6% 1%
Nintendo Game Boy Advance 0% 0% 0% 0%

Total Activision & Blizzard net
revenues 100% 100% 100% 100%

ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES
For the nine months ended September 30, 2008 and 2007
GAAP to non-GAAP reconciliations
Segment Information – Comparable Basis Segment Operating Income (Loss)
(amounts in millions)

Segments
Nine months ended total/
September 30, 2008 Distribu- Non- Conso-
Activision(i) Blizzard(ii) tion(iii) Core(iv)Core(v) lidated

Segment operating
income(loss) (VG
Jan. 1-Sept 30,
Activision July
10-Sept 30) (61) 447 3 389 (251) 138

Reconciliation to
GAAP consolidated
operating income
(loss)
– Net effect from
deferral of net
revenues and
cost of sales (7)
– Stock-based
compensation (47)
– Restructuring
expenses (61)
– Amortization of
intangible assets
and purchase
price accounting
related adjustments (92)
– Integration and
transaction costs (17)

Consolidated operating
income(loss) (GAAP) (86)

Comparable Presentation
Adjustments:
Including Activision,
Inc. prior periods from
July 1 to July 9,
2008
Segment operating
income (loss) (10) – 1 (9) (9)
Reconciliation to
consolidated
operating income
(loss)
– Stock-based
compensation (3)
– Integration and
transaction
costs (38)
Consolidated operating
income(loss) (50)

Including Activision,
Inc. prior periods
for the six months
ended June 30, 2008
Segment operating
income(loss) 172 – 4 176 176
Reconciliation to
consolidated
operating income
(loss)
– Stock-based
compensation (29)
– Integration
and transaction
costs (12)
Consolidated operating
income(loss) 135

Non-GAAP Comparable
Basis Segment
Operating Income
(Loss) 101 447 8 556

Segments
Nine months ended total/
September 30, 2007 Distribu- Non- Conso-
Activision(i) Blizzard(ii) tion(iii) Core(iv)Core(v) lidated

Segment operating
income(loss) (VG
only) (79) 447 – 368 (86) 282

Reconciliation to
GAAP consolidated
operating
income(loss)
– Net effect from
deferral of net
revenues and
cost of sales (67)
– Stock-based
compensation (77)
– Amortization of
intangible assets
and purchase
price accounting
related
adjustments (3)
– Restructuring
expenses (1)

Consolidated operating
income(loss) (GAAP) 134

Comparable Presentation
Adjustment:
Including Activision,
Inc. prior periods
for the nine months
ended September 30,
2007
Segment operating
income(loss) 13 – 1 14 14
Reconciliation to
consolidated
operating
income(loss)
– Stock-based
compensation (22)
Consolidated
operating
income(loss) (9)

Non-GAAP Comparable
Basis Segment
Operating Income
(Loss) (66) 447 1 382
– Change in
comparable
basis — nine
months ended
September 30,
‘08 vs. ‘07 46%

(i) Activision Publishing (”Activision”) — which consists of the
historical business of Activision, Inc. publishing interactive
entertainment software and peripherals, and certain studios, assets, and
titles previously included in Vivendi Games’ historical “Sierra”
operating segment.
(ii) Blizzard — which consists of the business of Blizzard
Entertainment, Inc. and its subsidiaries publishing of traditional games
and online subscription-based games in the MMOG category.
(iii) Distribution — which consists of the distribution of interactive
entertainment software and hardware products.
(iv) Activision, Blizzard and Distribution are referred to collectively
as Activision Blizzard Inc.’s core operations (”Core”).
(v) Activision Blizzard’s non-core exit operations (”Non-Core”) — which
consists of legacy divisions or business units that the company has begun
to exit or wind down as part of our restructuring and integration efforts
as a result of the business combination.

ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES
For the three months ended September 30, 2008 and 2007
GAAP to non-GAAP reconciliations
Segment Information – Comparable Basis Segment Operating Income (Loss)
(amounts in millions)
Segments
Three months ended total/
September 30, 2008 Distribu- Non- Conso-
Activision(i) Blizzard(ii) tion(iii) Core(iv)Core(v) lidated

Segment operating
income(loss) (VG
July 1-Sept 30,
Activision July
10-Sept 30) (26) 146 2 122 (110) 12

Reconciliation to
GAAP consolidated
operating
income(loss)
– Net effect
from deferral
of net
revenues and
cost of sales (12)
– Stock-based
compensation (26)
– Restructuring
expenses (61)
– Amortization of
intangible assets
and purchase
price accounting
related adjustments (90)
– Integration and
transaction costs (17)

Consolidated operating
income(loss) (GAAP) (194)

Comparable Presentation
Adjustment:
Including Activision,
Inc. prior periods
from July 1 to
July 9, 2008
Segment operating
income(loss) (10) – 1 (9) (9)
Reconciliation to
consolidated
operating income
(loss)
– Stock-based
compensation (3)
– Integration and
transaction costs (38)
Consolidated
operating
income(loss) (50)

Non-GAAP Comparable
Basis Segment
Operating Income
(Loss) (36) 146 3 113

Segments
Three months ended total/
September 30, 2007 Distribu- Non- Conso-
Activision(i) Blizzard(ii) tion(iii) Core(iv)Core(v) lidated

Segment operating
income(loss) (VG
only) (19) 132 – 113 (40) 73

Reconciliation to
GAAP consolidated
operating income
(loss)
– Net effect from
deferral of net
revenues and cost
of sales 28
– Stock-based
compensation (43)
– Amortization of
intangible assets
and purchase price
accounting related
adjustments (1)

Consolidated operating
income(loss) (GAAP) 57

Comparable Presentation
Adjustment:
Including Activision,
Inc. prior periods for
the three months ended
September 30, 2007
Segment operating
income(loss) (3) – – (3) (3)
Reconciliation to
consolidated
operating income
(loss)
– Stock-based
compensation (7)
Consolidated
operating
income(loss) (10)

Non-GAAP Comparable
Basis Segment
Operating Income
(Loss) (22) 132 – 110
– Change in
comparable
basis — three
months ended
September 30,
‘08 vs. ‘07 3%

(i) Activision Publishing (”Activision”) — which consists of the
historical business of Activision, Inc. publishing interactive
entertainment software and peripherals, and certain studios, assets, and
titles previously included in Vivendi Games’ historical “Sierra”
operating segment.
(ii) Blizzard — which consists of the business of Blizzard
Entertainment, Inc. and its subsidiaries publishing of traditional games
and online subscription-based games in the MMOG category.
(iii) Distribution — which consists of the distribution of interactive
entertainment software and hardware products.
(iv) Activision, Blizzard and Distribution are referred to collectively
as Activision Blizzard Inc.’s core operations (”Core”).
(v) Activision Blizzard’s non-core exit operations (”Non-Core”) — which
consists of legacy divisions or business units that the company has begun
to exit or wind down as part of our restructuring and integration efforts
as a result of the business combination.

ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES
For the nine months ended September 30, 2008 and 2007
GAAP to non-GAAP reconciliations
Segment Information – Comparable Basis Segment Net Revenues (amounts in
millions)

Segments
Nine months ended total/
September 30, 2008 Distribu- Non- Conso-
Activision(i) Blizzard(ii) tion(iii) Core(iv)Core(v) lidated

Segment net
revenues (VG
Jan 1-Sept 30,
Activision July
10-Sept 30) 457 866 56 1,379 16 1,395

Reconciliation
to GAAP
consolidated net
revenues
– Net effect
from deferral
of net
revenues (8)

Consolidated net
revenues (GAAP) 1,387

Comparable Presentation
Adjustments:
Including Activision,
Inc. prior periods
from July 1 to
July 9, 2008
Segment net
revenues 35 – 18 53

Including Activision,
Inc. prior periods
for the six months
June 30, 2008
Segment net
revenues 1,092 – 165 1,257

Non-GAAP Comparable
Basis Segment
Net Revenues 1,584 866 239 2,689

Segments
Nine months ended total/
September 30, 2007 Distribu- Non- Conso-
Activision(i) Blizzard(ii) tion(iii) Core(iv)Core(v) lidated

Segment net
revenues (VG
only) 108 856 – 964 9 973

Reconciliation to
GAAP consolidated
net revenues
– Net effect from
deferral of
net revenues (77)

Consolidated net
revenues (GAAP) 896

Comparable Presentation
Adjustment:
Including Activision,
Inc. prior periods
for the nine months
ended September
30, 2007
Segment net
revenues 892 – 234 1,126

Non-GAAP Comparable
Basis Segment Net
Revenues 1,000 856 234 2,090
– Change in
comparable basis
— nine months
ended September
30, ‘08 vs. ‘07 29%

(i) Activision Publishing (”Activision”) — which consists of the
historical business of Activision, Inc. publishing interactive
entertainment software and peripherals, and certain studios, assets, and
titles previously included in Vivendi Games’ historical “Sierra”
operating segment.
(ii) Blizzard — which consists of the business of Blizzard
Entertainment, Inc. and its subsidiaries publishing of traditional games
and online subscription-based games in the MMOG category.
(iii) Distribution — which consists of the distribution of interactive
entertainment software and hardware products.
(iv) Activision, Blizzard and Distribution are referred to collectively
as Activision Blizzard Inc.’s core operations (”Core”).
(v) Activision Blizzard’s non-core exit operations (”Non-Core”) –
which consists of legacy divisions or business units that the company has
begun to exit or wind down as part of our restructuring and integration
efforts as a result of the business combination.

ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES
For the three months ended September 30, 2008 and 2007
GAAP to non-GAAP reconciliations
Segment Information – Comparable Basis Net Revenues (amounts in
millions)
Segments
Three months ended total/
September 30, 2008 Distribu- Non- Conso-
Activision(i) Blizzard(ii) tion(iii) Core(iv)Core(v) lidated

Segment net
revenues (VG
July 1-Sept 30,
Activision July
10-Sept 30) 364 297 56 717 6 723

Reconciliation
to GAAP
consolidated
net revenues
– Net effect from
deferral of
net revenues (12)

Consolidated net
revenues (GAAP) 711

Comparable
Presentation
Adjustment:
Including Activision,
Inc. prior periods
from July 1 to
July 9, 2008
Segment net
revenues 35 – 18 53

Non-GAAP Comparable
Basis Segment
Net Revenues 399 297 74 770

Segments
Three months ended total/
September 30, 2007 Distribu- Non- Conso-
Activision(i) Blizzard(ii) tion(iii) Core(iv)Core(v) lidated

Segment net
revenues (VG
only) 43 249 – 292 3 295

Reconciliation to
GAAP consolidated
net revenues
– Net effect from
deferral of
net revenues 31

Consolidated net
revenues (GAAP) 326

Comparable Presentation
Adjustment:
Including Activision,
Inc. prior periods
for the three months
ended September 30,
2007
Segment net
revenues 254 – 64 318

Non-GAAP Comparable
Basis Segment
Net Revenues 297 249 64 610
– Change in
comparable
basis — three
months ended
September 30,
‘08 vs. ‘07 26%

(i) Activision Publishing (”Activision”) — which consists of the
historical business of Activision, Inc. publishing interactive
entertainment software and peripherals, and certain studios, assets, and
titles previously included in Vivendi Games’ historical “Sierra”
operating segment.
(ii) Blizzard — which consists of the business of Blizzard
Entertainment, Inc. and its subsidiaries publishing of traditional games
and online subscription-based games in the MMOG category.
(iii) Distribution — which consists of the distribution of interactive
entertainment software and hardware products.
(iv) Activision, Blizzard and Distribution are referred to collectively
as Activision Blizzard Inc.’s core operations (”Core”).
(v) Activision Blizzard’s non-core exit operations (”Non-Core”) –
which consists of legacy divisions or business units that the company has
begun to exit or wind down as part of our restructuring and integration
efforts as a result of the business combination.

Activision Blizzard Outlook
For the quarter ending December 31, 2008
GAAP to Non-GAAP reconciliation
(in millions, except earnings
(loss) per share data) Outlook for
Quarter Ending
December 31, 2008

Net Revenues (GAAP) $1,623.0

Excluding the impacts of:
Results of products and operations that
the company has begun to exit or wind down -2.0 (a)
Change in deferred net revenues 569.0 (b)

Non-GAAP Net Revenues $2,190.0

(Loss) Earnings Per Diluted Share (GAAP) $(0.01)

Excluding the impacts of:
Change in deferred net revenues and cost of sales 0.17 (c)
Equity based compensation (including purchase price
accounting related adjustments) 0.02 (d)
Results of products and operations that the company
has begun to exit or wind down 0.01 (e)
One time costs related to the Vivendi transaction,
integration, and restructuring 0.01 (f)
Amortization of intangibles and purchase price
accounting related adjustments 0.09 (g)

Non-GAAP Earnings Per Diluted Share $0.29

(a) Reflects net revenues from the historical Vivendi Games products
and businesses that the company has begun to exit or wind down.
(b) Reflects the net change in deferred net revenues.
(c) Reflects the net change in deferred net revenues and deferred
cost of sales.
(d) Reflects equity based compensation costs, including the increase
in fair value associated with the historical Activision, Inc. stock
awards as part of the purchase price accounting adjustments.
Also includes the costs of the Blizzard Entertainment equity
plan and Vivendi awards to historical Vivendi Games employees.
(e) Reflects the results of products and operations from the
historical Vivendi Games businesses that the company has begun to exit
or wind down, and exit costs from the cancellation of projects.
(f) Includes one-time costs related to the business combination with
Vivendi Games (including transaction costs, integration costs, and
restructuring activities). Restructuring activities includes severance
cost and facility exit costs.
(g) Reflects amortization of intangible assets, and the increase in
the fair value of inventories and associated cost of sales, all of
which relate to purchase price accounting related adjustments.

The per share adjustments are presented as calculated, and the GAAP
and non-GAAP earnings (loss) per share information is also presented
as calculated. The sum of these measures, as presented, may differ
due to the impact of rounding.

Link