AMD working on a chip for a “game console” that will be introduced in 2016
In a recent conference call AMD SVP and CFO, Devinder Kumar, claimed his company was in the process of producing a new 86X or ARM chip for a “game console” that would be introduced in 2016.
The other thing I’ll mention in the semi-custom business which you probably picked up in the announcement that we had in October earnings call is we’ve been having a lot of interest in the semi-custom business, the semi-custom business is very unique, whereby it takes AMD’s core IP, we use it across market segments, across customers, across products, customer interest has been high and we projected earlier this year that we would have at least one to two semi-custom design wins and I’m pleased to report that we have those design wins, the work to design the products that has already started, the contract assigned and those parts get introduced in 2016.
We didn’t say at which space it is in. I’m not going to give too much detail. I’ll say that one is x86 and one is ARM, and atleast one will be on gaming, right. But that’s about as much as you going to get out me today, because the customers from the standpoint to be fair to them. It is their product. They launch it. They announce it and then just like the game console or the parts you find out that its AMD’s APU that’s been used in those products.
Nintendo has worked with AMD in the past, just look at the 3DS, and a 2016 introduction would most likely end in a 2017 release, which would be five years after the release of the Wii U. On that note, this could also be a number of other things like a new Nintendo handheld, Ouya or anything else.
Nintendo is always looking ahead to the next system. The process that produced the Wii U started way back in 2008, four years before its release. It would be within the realm of possibility that Nintendo has entered the hardware testing stage for their next home system.