Reasons for postponing launches of major titles:
- Avoid competing with the major titles that other companies plan to introduce in the 4th quarter
- Preserve the value of …
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Max & the Magic Marker, developed by Press Play, follows the story of Max and a Magic Marker that appears one day in the mail. Naturally, Max decides to draw using the marker and soon discovers his creations come to life on the paper. He draws a monster and soon realizes that it is wreaking havoc in his imaginary world. Max draws himself on the paper and so begins Max’s adventure through various worlds on his quest to stop a monster of his own creation.
The game is being developed for WiiWare and is already well on its way to becoming a great new title for the service. Max’s magic marker is a key gameplay feature of Max and the Magic Marker and is used in almost every situation as you play the game. The first few levels have various tips and tutorials on how to use the marker to get to higher platforms or across pitfalls. This can mean drawing a staircase or a simple ramp, or a bridge to get across some water. The current build of the game was on the PC so the mouse is utilized for the magic marker, but the WiiWare version will of course use the Wii Remote.
NEW YORK, NY – December 21, 2009 – GAME ARTS announced today that the heartwarming action-adventure game The Magic Obelisk will be available in North America on WiiWare™ on December 28, 2009. This is the first original title in a decade from the acclaimed Japanese developer. The Magic Obelisk is an unforgettably original gameplay experience featuring fascinating characters, an extraordinary tale, and the forge of a deep friendship.
Featuring over 30 stages, The Magic Obelisk revolves around a tree spirit named Lukus. Like other tree spirits of this world, Lukus is gifted with the ability to transform into trees and is eager to use his powers to help people around the world. He is looking for the perfect place to take root and become a tree, but unfortunately the only way he can move is by shadows, a journey he cannot complete himself. Players are tasked with helping Lukus reach his goal by taking charge of Popo, a light spirit who can shine his light near the mysterious Magic Obelisks to create shadows. When Popo shines his light near one of these obelisks, he can create shadows and connect two or more shadows to help Lukus move through the level.
At this year’s E3, Activision and Tony Hawk showcased the latest in the Tony Hawk Skateboarding franchise, Tony Hawk: RIDE. The response from show attendees wasn’t great, but it wasn’t all bad either. Most people felt the game showed a lot of promise and, being an early version of the game, didn’t judge it too harshly. Fast forward a few months to Tony Hawk: RIDE’s release date, and the response has been significantly lower across the board. Check out the full review below to see how Tony Hawk’s latest plays on the Wii.
I am not sure if I am cold-hearted or just so desensitized to all the Hollywood trauma, but when I heard about the Tiger Woods scandal, I …
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Who is he?
Mr. Book is a bit mysterious. No one knows his age, background or his true name. Rumors say he resembles a talking book with eyes and a …
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Deck the halls with downloadable fun this week as Nintendo offers 11 new games to engage and entertain everyone in the household. Among this week’s highlights is the Virtual Console™ debut of the original Super Smash Bros.™ game, bringing the total of downloadable games for the WiiWare™ and Virtual Console services to a fabulous 500 and featuring a host of beloved characters from across the Nintendo universe. New WiiWare offerings include the Earth-conscious action game Eco Shooter: Plant 530™ and a sequel to the quiz-lovers’ favorite TV Show King. For Nintendo DSiWare™ fans, fresh arrivals include hand-held versions of the card-table classic UNO™ and the pioneering arcade game Dragon’s Lair®. For rollicking multiplayer fun, mellow single-player diversions and everything in-between, Nintendo’s got you covered for the holidays and beyond.
Virtual Console
Super Smash Bros.
Original platform: Nintendo 64™
Publisher: Nintendo
Players: 1-4
ESRB Rating: E (Everyone) – Cartoon Violence
Price: 1,000 Wii Points
Description: Choose from an all-star cast of Nintendo characters in a frantic melee to prove who will be the ultimate brawler. Utilize the easy-to-learn but hard-to-master controls and battle it out in the single-player mode, earning point bonuses and unlocking hidden characters along the way. Enter VS Mode to take on up to three other players simultaneously. Inflict damage using each character’s unique set of special moves, familiar items and power-ups, eventually winning by knocking your opponents off the screen in one of the interactive stages, each with a Nintendo theme. Need a moment to catch your breath? Polish your skills in Training Mode or destroy targets in Bonus Stages specific to each character. Are you ready to test your mettle against all comers, including the powerful Master Hand?
Lifetime-to-date
PS2: 44,981,318 DS: 35,416,758 Wii: 23,324,381 Xbox 360: 17,320,986 PSP: 16,182,836 PS3: 9,768,696
Year-to-date
DS: 7,875,400 Wii: 5,784,000 Xbox 360: 3,460,700 PS3: 2,974,500 PSP: 1,841,200 PS2: 1,466,700
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Monster Hunter Tri is coming to the West in early 2010 and for the first time Western Wii owners will be able to join the hunt as one of Capcom’s leading franchises makes its debut on the system.
One of the most strikingly beautiful titles ever developed for Nintendo’s Wii, Monster Hunter Tri depicts a living, breathing ecosystem where man co-exists with the fantastic beasts that roam both the dry land and the brand new sub-aqua environment – a first for the series.