NEW YORK, NY – December 21, 2009 – GAME ARTS announced today that the heartwarming action-adventure game The Magic Obelisk will be available in North America on WiiWare™ on December 28, 2009. This is the first original title in a decade from the acclaimed Japanese developer. The Magic Obelisk is an unforgettably original gameplay experience featuring fascinating characters, an extraordinary tale, and the forge of a deep friendship.

Featuring over 30 stages, The Magic Obelisk revolves around a tree spirit named Lukus. Like other tree spirits of this world, Lukus is gifted with the ability to transform into trees and is eager to use his powers to help people around the world. He is looking for the perfect place to take root and become a tree, but unfortunately the only way he can move is by shadows, a journey he cannot complete himself. Players are tasked with helping Lukus reach his goal by taking charge of Popo, a light spirit who can shine his light near the mysterious Magic Obelisks to create shadows. When Popo shines his light near one of these obelisks, he can create shadows and connect two or more shadows to help Lukus move through the level.

On their journey through a vibrant fantasy world, players will overcome obstacles, solve puzzles, and encounter new friends and foes. The richly detailed yet cartoon-like robots, ghosts, and spirits in the game reflect GAME ARTS’ dedication to a fresh “story book” art style for the game. The overall effect of playing The Magic Obelisk is a calm feeling of happiness and healing.

“It has certainly been a long time coming, but we’re very pleased to give North American gamers a chance to play The Magic Obelisk, a game that has been truly a labor of love for us,” said Kazuki Morishita, President of GAME ARTS. “It is our goal to bring players not only addictive gameplay, but also an emotional response to characters and their dependence on one another.”

The Magic Obelisk will be available for 500 Wii Points™. For more information about the game, please visit:, and please access to download the press kit.

About GAME ARTS Co., Ltd.

GAME ARTS Co., Ltd. was established in 1985 and has been in the industry for more than 20 years, becoming one of the most prestigious development companies in Japan with role-playing games such as the “Grandia” and “Lunar” series, the shooter series “Silpheed,” and the mechanized shooter series “Gungriffon.” Currently developing titles for next gen home consoles, portable devices as well as PC, the technology gained through their vast development experience working on first-party and original titles across a wide range of platforms has prepared them to tackle every new project dynamically and professionally. GAME ARTS Co., Ltd. is a subsidiary company of GungHo Online Entertainment, Inc. For more information, please visit

About GungHo Online Entertainment, Inc.

GungHo Online Entertainment, Inc. was founded in 1998 and has been providing online game services with a focus on community since August 2002. The company established shareholding links with GAME ARTS Co., Ltd. in 1995 and has been aggressively expanding its holdings, including the establishment of an online theme park. More information on GungHo Online Entertainment, Inc. can be found at

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