Many fans of the Monster Hunter series have been wondering why Monster Hunter has been showing up on Nintendo platforms a lot lately and wondering why the most recent entries were not being announced for other platforms as well as Nintendo’s.  IGN had a chance to get some answers to these questions from the creator and producer of Monster Hunter, Ryozo Tsujimoto, at the Tokyo Game Show.  Regarding platform exclusivity Ryozo Tsujimoto says “The series did start out on Sony platforms, but it’s just realistic to think that it can’t continue on one platform forever.”  Monster Hunter 4 is being released in Japan next year and Ryozo Tsujimoto had this to say about the game showing up on the 3DS and not elsewhere.

“With Monster Hunter 4, it actually just came down to timing  – we were developing a new Monster Hunter and the 3DS hardware had just come out, so we figured it was probably the best platform for us to develop it on. You have two screens, with action on top and menus on the bottom, and there’s the 3D view as well. It just made sense to put it onto 3DS.”

Ryozo Tsujimoto also elaborated on the strategy they are using for the recently announced Monster Hunter 3 Ultimate.

“The way that we work with Monster Hunter games is that we see them as single entities, so we don’t develop for one platform and then think about porting it to another platform. The situation with the 3DS and the Wii U is that we wanted people to play this game a lot, so that’s why we have taken this [multi-platform] approach with Monster Hunter 3 Ultimate. But it doesn’t mean we’ll do that with new entries.”

 

So basically Ryozo Tsujimoto does not rule out the possibility of Monster Hunter showing up on other platforms but he says that right now their plans for Monster Hunter have just been in line with Nintendo platforms rather than others.