“First of all I don’t think that Resident Evil was the only exception selling on Wii. There are other hardcore titles, such as Call of Duty, which were quite successful on Wii as well. People get this perception that on Nintendo Wii all there is are cutesy games. However, when you actually try to develop a game on Wii it costs you money, it’s time consuming and it’s not the easiest console to deal with. We were serious about creating and developing this particular game, and therefore the fan will accept and recognise our effort. I’m considering it a reward for our effort if you like. And also, we were lucky that we’ve got the Resident Evil brand, which is well-known all around the world. There are good games that didn’t sell, obviously. You need an X-Factor. However, vice versa people won’t buy it if it’s not a good game.” – Capcom’s Masachika Kawata

Well Capcom is no the easiest company to work with.  I can not tell you how many times I have tried to get in contact with someone at Cacpom. Maybe if Capcom tried harder with working with the Wii, things would be better…..I’m not matter, honestly!