Dunaway on the appeal of Metroid: Other M…
“Well, you can’t get access to Samus and the Metroid franchise on the other platforms. And this experience isn’t about the graphics …
Read More
The latest in the ‘Iwata Asks’ series is live and goes in depth about all things WarioWare D.I.Y. Check out the full interview for many insights into …
Read More
Wired.com: You’ve announced major games for the first half of the year. Do you see the game industry moving toward a more year-long release schedule, in …
Read More
ONM interview with Jason Vandenberghe from Red Steel 2:
ONM: You seem very enthusiastic about Red Steel. Are you more enthusiastic about this than other games you’ve made?
Jason Vandenberghe: …
Read More
The Grinder is now officially going multiplatform, but that doesn’t mean the Wii version is going to be left out in the cold. Check out the jump for more on how far this title has come since last E3.
Read More
I have to say Jason Vandenberghe, Red Steel 2 creator, is one of the nicest guys in the video game world, right next to the High Voltage guys. I spent …
Read More
The latest in the ‘Iwata Asks’ series is now live for your reading pleasure. This time Satoru Iwata and company go through the handheld history of The …
Read More
Is Caldera the whole land and not just the city?
Let’s talk about the world of Red Steel 2 a little.
Caldera is a city in what is generally known as the “Nevada Territories”. It’s kinda northwest of Las Vegas, off the beaten path a bit, in what’s affectionately known as the “High Desert” (a.k.a. the Mojave Desert) – an elevated, hot, flat, chunk of the Rocky Mountains.
The land surrounding Caldera is named “Caldera County” as well, and one big crater was the most interesting landmark (a “caldera”, for the curious, is another word for a big sinkhole or crater).
So, no, Caldera isn’t the whole land. The “world” of Red Steel 2 is the Red West.
In fact, “the Red West” is a phrase used to describe the whole western part of North America.
Will there be other places than desert in the game?
A snippet of an interview with Senior Vice President of MTV Games Paul DeGooyer.
Nrama: So there is a desire to focus on other instruments or other types of …
Read More
You’ve been very vocal about the negative reviews of the game. What made you want to strike back?Because I feel like a lot of people …
Read More
Iwata So the three of you were brought together in 1984 and you’ve been working with each other for a quarter of a century. What kind of conversations do you …
Read More
The latest ‘Iwata Asks’ interview is now live on the official Nintendo DSi website. The interview is labeled as ‘Iwata Asks – Nintendo DSi’, but the whole …
Read More
In that sense, the distance between me and Mr Miyamoto – any producer and Mr Miyamoto – has been expanding, and even I have been taking care of multiple titles …
Read More
Well, the fact the company has constantly been giving me the opportunity to work on the next Zelda, and the fact that many people are looking forward for me to …
Read More