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Interviews

Suda51 video interview

Video Games – E3 2009 – Videogames

Reggie Interview

Video Game – E3 2009 – Videos

Metroid Prime Developers Talk….Well Their Game

“As all I take part in is the Prime series, I am not capable of commenting on the whole Metroid series. But we will keep considering multiplayer for the Prime …
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Female musicin – Girls Should Start Gaming

A interview with Lights, and Canadian electro-pop sensation:

GN: What do you think about the games that developers are making these days to reach out to a female demographic?

L: …
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Why did Dead Space: Extraction went for on-rails

A portion of a GameShark interview with Executive Producer, Steve Papoutsis…

GS: What spurned the shift from third-person to a first-person rail-shooter?

SP: The change to first-person was really predicated …
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Ubisoft Talks Academy Of Champions

NWR: The game is said to use MotionPlus and the Balance Board. How are they worked into the game?

TP: Wii MotionPlus is used throughout the game to give a …
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Capcom talks about the Spyborgs

NWR: What was behind the game’s revamping? It went from having a humorous tone and the feel of a Saturday morning cartoon, to having the feel of something along the …
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Interview: Stack Smash Team Rd. 2 – New Moves, Bosses and Much more!

I had another chance to sit down with the Stack Smash team and discuss some of the new characters/bosses/moves that are available for Super Smash Bros. Brawl. If you’re a brawl fan of any kind, read below for the full interview.  For those that don’t know, the Stack Smash team works on creating new content for Smash Bros. Brawl such as new characters, bosses, levels, and now, even new movesets.

I didn’t go through and edit this time since it’s a lot longer than last time, so you’ve got the full, unedited version below :)

What do you guys think of some of the Brawl hacks you’ve seen so far?  I think the above version of Petey Piranha is pretty rad!

Check out their website here for more Brawl hacks

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LEGO Rock Band – developer interview

Video Games – E3 2009 – Comic-Con ’09

The 22 year secret of Punch-Out

Taken from a recent Iwata ask:

Tanabe: What? Really?

Wada: No one has known about that for about 22 years…

Everyone: (laughter)

Wada: I was wondering when I would have …
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Tatsunoko Vs. Capcom: Producer interview

Video Games – E3 2009 – Videogames

Nintendo Talks Wii Sales

Wired.com: Wii sales are slowing down. Do you feel it’s due to the economy? What’s Nintendo’s sales strategy moving forward?

Kaigler: There are a lot of factors when sales go …
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The Conduit online multiplayer hacker says the game is ‘virtually unprotected’

The Wiire: First, how did you discover these loopholes in the game? How easy was it to modify the game? hetoan2: I discovered these loopholes in the game by …
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Online very important to the future of FIFA

I think online is very important. We have a ridiculous number of people playing FIFA online every day.

When the community guys were over in Vancouver it was during the …
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