“If only 12 of them (core Wii owners) buy it, that would probably be pretty bad. But I’m a gamer. I want a variety of different games. I love to …
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HD: Friend Codes and other limitations will obviously affect the end result of The Conduit. I ask since you’ve been working with them – Why in your opinion does Nintendo …
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IGN has a ton of coverage on the New Silent Hill game: interview, pictures and a preview. I think the best thing to do is to point …
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An interview from HD Warriors:
HDW: Is there anything about The Conduit’s multiplayer that we haven’t heard about yet that you can tell us, or tease us with?
RN: On …
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GamePro: Finally, we have to ask — what does the “i” in DSi really mean?
David Young: The DSi is really about the “individual” gamers. For instance, the Wii console …
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G4: Would you like to do another Star Fox game?
Dylan Cuthbert: (Laughter) After Command? Uhh, not yet. Maybe in another 10 years. I’ve made three.
G4: Well there hasn’t …
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I am not kidding in my title, Reggie talks about a lot in his interview with Wired; DSi, Friend Codes, VC on DSi, and so on. Below is a few …
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MTV Multiplayer: A couple of titles fans wonder about the status of coming to the U.S. “Disaster Day of Crisis.” It’s been out for a long time and didn’t do …
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“[My future direction] is not anything I can really put into words. I’m not wholly satisfied with how things are today, but I think at the very least we’ve established …
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“In my teens, GoldenEye on the Nintendo 64 was a very big game. I had almost every system between the Commodore and that one. That game I …
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