AR: First of all, the team has a wealth of talent behind it and experience in the adventure field with Day of the Tentacle, Grim Fandango and Monkey Island on the credits list. Does such heritage put an undue pressure on you to perform or is it more of ‘bring on the challenge!’?

Mike Levine, President of Crackpot Entertainment: If nothing else, our past experience has really prepared us to take on a game like Insecticide. We’ve been working on the story and kicking around ideas for literally years, and now we’re finally getting the chance to see it come to fruition. Our past does raise the expectations for the game, so we hope fans of those old games will love Insecticide as well!

AR: And is it safe to assume the best qualities of your past creations will be amalgamated into this new project?

ML: Absolutely, just because we’re working on a new title doesn’t mean we’re cutting corners or slacking off *smiles* Like I said, the story of the game has been cultivated for years and honestly it would be a disappointment to ourselves if we didn’t make the best darn game we can.

Continue Reading HERE