LONDON (October 15th, 2007) – SEGA® of Europe Ltd. today announced that NiGHTS™: Journey of Dreams for the Wii™ video game console will ship January 2008, in Europe. The title, a sequel to the critically-acclaimed hit NiGHTS, will allow players to take flight, unleash incredible airborne maneuvers, and explore seven magnificent worlds of imagination, dreams and nightmares. SEGA also unveiled plans to reawaken the Artificial Life (A-Life) feature in NiGHTS: Journey of Dreams, which gives gamers the freedom to oversee and develop their own sandbox environment enabling them to capture, raise, and even combine the inhabitants from the world of Nightopia, and has confirmed that the game will feature a two-player mode and network support at launch.

Unlike any other game available today, NiGHTS: Journey of Dreams will deliver the feeling of flight through the innovative Wii Remote™. Players will glide, spiral and loop through a variety of mystical dream worlds packed with action and adventure as they dive and blast through rings, gather orbs and come up against fantastic and unforgettable boss battles. Anchored by a storyline about courage, hope and inspiration, NiGHTS: Journey of Dreams is an ideal game for the entire family.

“Finally developing a sequel for NiGHTS is a dream come true – for myself and, I hope, also for fans of the original game as well as people new to the game!” commented Takeshi Iizuka of SEGA Studio USA “NiGHTS: Journey of Dreams will be a unique game making good use of the great features Wii has to offer”.

NiGHTS: Journey of Dreams unfolds in Nightopia, the spectacular dream world of two young characters, Helen and Will. Struggling to overcome the every day challenges of growing up, these two 12-year-olds find their real life experiences spilling over into their dreams. As Helen and Will fall into a deep sleep, they are greeted by NiGHTS, a fantasy jester, who leads them to explore the rich and vibrant land of Nightopia. Along the way, NiGHTS helps the youngsters bravely face their fears by finding inventive ways to confront, outpace, and outwit foes — such as the villainous Nightmarens. Through the freedom of flight, execution of stunning acrobatic moves and tapping into special abilities that enable gamers to combat danger and restore peace to Nightopia.

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