Iwata: Exactly three years have passed since Animal Crossing: Wild World was released for Nintendo DS. I’m sure there are many fans that have been waiting expectantly for this title. Firstly, could I ask each of you to explain what your role in the game’s development was?

My name is Hisashi Nogami and I work in the Production Department of the Entertainment Analysis & Development Division (EAD). As the director of this title, my role was to oversee its development from the original concept, as well as working on other aspects of the game such as the development of its communication-related features.

I’m Isao Moro, and I’m also from the Production Department of EAD. I worked as sub-director on Animal Crossing. My role was to oversee the development and implementation of system features and to work on debugging.

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