Join the congregation of The Church In the Darkness
Fellow Traveller and Paranoid Productions—perhaps the most appropriate company names in the history of game development—have announced that The Church In the Darkness is now available for Nintendo Switch. Why so appropriate? Because the game is about the infiltration of a South American cult in order to save your nephew.
The Church in the Darkness centers around Freedom Town—a compound launched by radicals Rebecca and Isaac Walker who dream of creating a socialist utopia. You play as an ex-cop named Vic who infiltrates this community to check up on your nephew who has joined them. You must unearth the Walkers’ true motivations and plans; are they simply idealists looking to create a socialist utopia, or is there something more sinister at hand?
The unique aspect of the game is its use of procedural generation, as explained by Paranoid Productions’ creative director Richard Rouse III. “With The Church in the Darkness, we wanted to make a game you could replay both for gameplay but also for story, so we use procedural generation to change up the story every time you play. The game’s cult leaders may have good intentions or may be all the way apocalyptic, it’s up to you to figure it out. This leads to multiple endings depending on the player’s gameplay choices and narrative choices.”
It’s up to the player to sneak into the compound undetected, uncover the truth by finding and chatting with cult members, search cabins to unearth literature about the group, and finally locate Alex, the nephew.
The Church in the Darkness highlights the mystery surrounding cults, and how they are not always what they seem. There are multiple endings for each scenario and what ending you get will be influenced by the player’s stealthy or aggressive gameplay.