Screenshots of Legend of Zelda: Twilight Princess HD have appeared in the recent issue of Famitsu magazine.
The magazine shows a variety of screenshots, art, and character profiles. No information about the game has been revealed yet, but in one of the screenshots it appears that there are only 12 crystals of light to collect in the Lanaryu Province.
Twilight Princess HD will be released on March 4 for Wii U and is bundled with a Wolf Link/Minda amiibo.
What do you think? Do you think there will be any changes to Legend of Zelda: Twilight Princess? If so, what would you like to see changed? Leave your comments in the section below.
January 14, 2016
Better controls is what I’d like to see. In the GameCube version (never played the Wii version and don’t want to), Link seems to like veering off course and not jumping off ledges right, thus causing him to die. And no, it’s not me or the controller. The hero is just suicidal or something. Even more than improved controls, though, I’d like the Magic Armor to be improved. I like how the armor looks, but it’s a pain that it constantly drains your rupees and then impairs your movement once you run out. I understand that there has to be a cost to the invulnerability the armor gives you, but why can’t it just cost you rupees when something is trying to hurt you? Why does it constantly have to drain your money even when nothing is hurting you? Also, why can’t the invulnerability just turn off when you run out of money? Why does it have to impair your movement on top of that? Taking away the impaired movement thing would be great. The constant money drain removed as well would be even better. Honestly, I don’t even need the Magic Armor to make Link invulnerable; just make it reduce all received damage by half if it must do anything at all.