13AM Games to Reveal Brand New Features for Runbow at the 2015 Game Developers Conference and PAX East 

Toronto – February 11, 2015Independent video game developer 13AM Games announced today that it will unveil a bevy of new features for itschaotic, action party game, Runbow, at both the Game Developers Conference in San Francisco and Penny Arcade Expo East next month. Already containing a never-before seen color mechanic and up-to nine player local multiplayer, Runbow will shed light on a new single-player mode, characters, gameplay and art during both shows.

Runbow is a fast-paced, action party game with a never-before seen color mechanic that integrates with gameplay action. Up-to nine players race against each other as platforms and obstacles appear and disappear as the background changes vibrant colors. Players can sprint against each other in “Run” mode, or go head-to-head in one of Runbow’s six additional modes, including Arena, King of the Hill, ColourMaster and The Bowhemoth.

 

“Since the last time we showed Runbow to the public we’ve revamped the art and polished the game, while maintaining the solid gameplay and features our fans fell in love with,” said Dave Proctor, Co-Founder of 13AM Games. “Runbow has fantastic community support and we think gamers will enjoy all the new features and gameplay adjustments we made to make Runbow even more solid and more fun to play.”

 

For more information regarding Runbow please visit the game’s website, or 13AM Games’ Facebook and Twitter pages.

About 13AM Games

13AM Games is an upstart video games studio based in Toronto and is currently working on its debut game, Runbow. All nine members came from different backgrounds with a common goal: design games that are as much fun to play as they are to make. They all met in the Game Design program at George Brown College and the rest, as they say, is history.