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EL SEGUNDO, CA – November 18, 2008 – Konami Digital Entertainment, Inc. announced today that Little Magician’s Magic Adventure is currently in development for the Nintendo DS™ system. In this unique combination of an adventure game and simulation RPG players are tasked with attending classes in Magic Academy while learning the mysteries of magic and the art of casting spells while building relationships with other students. As players attend classes, build relationships and master the art of magic, they can explore the wonders of the enchanted world that surrounds them. Using their spell casting abilities and unique interactions with their surroundings players are confronted with puzzles and adventures that will challenge their skill.
As players attend Magic Academy, they’ll be immersed in a living, breathing world where time flows as it does in the real world, and each week, player’s wizardry skills are put to the test in a new magical adventure. Custom avatars can be made with 1500 varieties of clothing, furniture and characters to choose from. Additionally, players can learn new magic spells and abilities by forming different bonds with the 150 unique characters populating the world. Different stories and adventures will be revealed depending on what bonds are formed with the game’s characters and how the player chooses to solve each of the 52 adventures. Gather information from friends and mythical characters in order to solve quests. Use all the magic learned to become the greatest magician of all time!
18 years ago
Our flikr account has reached its limits. If anyone knows of a better picture upload place, that would be appreciated. You can check the rest of the screens after the jump
CHICAGO – Nov. 19, 2008
YUKE’S Company of America today revealed the first set of in-game screenshots and level details for Evasive Space, a new action space adventure for WiiWare™ under development by High Voltage Software. Set to launch this coming January, Evasive Space will blast you off on a space adventure in which you will be piloting Konki from a top-down view through various mazes and environments; creatively using the Wii Remote™’s infrared pointer for control. The new screens offer a look at Acts 1 and 2, out of a total of four Acts, each one featuring a central theme and five scenes of varying objectives.Act 1: Crystal World
-Scene 1: The Gobo Caverns – Timed run through a cave maze
-Scene 2: The Terradyne Asteroid – Open space play; collect “spacemen” while avoiding the asteroids
-Scene 3: The Pirate Nagumo’s Space Cruiser – Timed run through a ship maze
-Scene 4: The Galdonia Nebula – Open space play with rotating level; collect energy cells while avoiding gas clouds from the sun
-Scene 5: The Gobo Caverns 2 – Timed run through new areas of the caverns with additional upgrades to collect