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MEDIA ALERT: ONE-OF-A-KIND CELESTIAL EVENT EXPECTED IN SEPTEMBER

Spectacular, Star-Filled Display Will Be Visible From Earth at Select Locations
WHAT: Authorities at Nintendo are forecasting an extraordinary celestial event this season. Expected to be visible on Sept. 18, this eye-popping occurrence will be best viewed from a handful of specific U.S. locations (see below). Experts are still deliberating over the scientific significance of this rare phenomenon, but evidence points clearly to the reemergence of a luminous entity that citizens from all walks of life will appreciate.

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Activision Press Conference Highlights

Activision yesterday held a press conference were the showed off some of their upcoming games, and also talked about ideas for new ones.Here are the highlights.

  • Songs appearing in …
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  • A Few Force Unleashed Review Scores (Update)

    Gametrailers HD Review – 6.9

    IGN’s Review – 7.3 Gamespot Review – 6

    Eurogamer Review – 7.5

    Chris Kohler’s Wired Review – 5/10

    Nintendo Power – 7.5

    Update: …
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    Mario Voice: No More Mario Series or Movies
    18 years ago

    Mario Voice: No More Mario Series or Movies

    I would absolutely love it, if they did that. I don’t anticipate that, though, because… Mr. Miyamoto is a genius, he really knows… not only the ins …
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    GC Asia Conference 2008 Announces Michael de Plater Keynote

    More than 70 International Speakers Highlight GCAC 2008 Program


    SINGAPORE – September 16, 2008
    – The organizers of the GC Asia Conference (GCAC), today announced that Michael de Plater of Ubisoft Shanghai will round out this years conference with its keynote focusing on, “The Whole Equation – The Creation of New IPs.” In addition to the keynote, GCAC announced a top-notch line-up of over 70 renowned speakers, addressing key industry topics in over 50 sessions.

    Mr. de Plater’s keynote will explore the effects of the role of creativity in game development utilizing lessons learned from the experience of developing Total War, an original PC franchise created by an independent UK studio versus Tom Clancy’s: EndWar which is a first party game with a major license, developed by Ubisoft Shanghai for multiple console platforms. He will also answer the question, “In the era of games for everyone and new platforms like the iPhone, how can AAA licensed, blockbuster projects empower creativity for developers and make bigger profits for publishers?”

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