Facebreaker
– “Party version of Facebreaker,” but title is misleading (not really minigames)
– Graphics look great – art style is impressive, moves nicely
– Gameplay has a lot of promise also, but Matt wasn’t able to play it long
– Shot from the sideview, still a 3D boxing game
– Very fast, arcadey
Skate It
– Still not a lot of gameplay available in the version Matt + Daemon played
– Will be a learning curve, but it’ll be a “cool” way to play a skateboarding game – Daemon
– Programmed intuitively
– Grinding all about timing
– Visually not too impressive
– Framerate needs to be up and running – lag won’t be good for the game
I know this isn’t exactly Nintendo news (although it does affect Nintendo), but it is interesting to note that even one of the industry’s biggest supporters of Hi-def graphics is …
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18 years ago
We’ve posted some news from the Namco conference on Monday regarding Tales of Heart for the DS. There was also news about Namco developing their next “mothership” …
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18 years ago
Capcom is running a contest right now for a few lucky fans to attend E3 and have access to Capcom’s E3 booth:
As I mentioned, our booth …
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July 8th 2008 – Rising Star Games is pleased to announce the launch of Cradle of Rome on Nintendo DS. One of the most successful casual games on the PC in 2007, the original AWEM-developed title makes its first appearance on Nintendo DS developed by cerasus.media from Berlin. Distinctly marrying the Match-3 puzzle mechanic with an enticing resource management system, Cradle of Rome offers players a satisfyingly addictive gameplay experience. Rising Star Games will be bringing the game to Europe, with the exception of Germany and Benelux, on October 10th 2008.