1. Super Mario Bros. 3
The white blocks Developed by Nintendo
Designed by Shigeru Miyamoto and Takashi Tezuka
Reason for inclusion: In addition to the usual secrets that come …
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It was originally reported that the reason for the pulling of Golden Eye on XBL, was because of money. Now Kotaku is reporting, that it was told by Microsoft that …
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YES! Even though I was less than impressed with my Wii, as well as a lot fo the games I have played, I would love to make a game on …
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AR: First of all, the team has a wealth of talent behind it and experience in the adventure field with Day of the Tentacle, Grim Fandango and Monkey Island on …
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Leading Videogame Site Introduces New Channel and Daily Features Highlighting the Past Decade in Gaming
BRISBANE, CA — January 14, 2008 — IGN.com (http://www.ign.com), the Web’s leading videogame and entertainment information destination, today announced the unveiling of its latest channel, IGN Retro, covering games and systems from the distant and not so distant past as IGN.com kick-offs a year-long celebration for its 10th anniversary. In addition, IGN will present a week-long retrospective of the past 10 years in gaming that will explore IGN.com’s history, from the games and franchises over the past decade to the editors who reviewed them.
The launch of IGN Retro (http://www.retro.ign.com) represents IGN’s first site dedicated to classic videogames. IGN Retro will cover gaming systems from the distant past – including the Atari 2600, Intellivision, Colecovision, and NES – as well as more recent platforms that aren’t seeing active release schedules any longer such as the Dreamcast, GameCube and original Xbox systems.