Just wanted to remind everyone that the Game Developers Conference, from San Francisco, starts tomorrow and will go through Saturday. (March 9-13) Normally GDC is …
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March 8, 2010: Tomorrow Corporation is pleased to announce the existence of Tomorrow Corporation, a massive new “indie game” studio.
“We’re literally bursting with cash,” said a Tomorrow Corporation PR spokeswoman, “because if there’s one thing that makes money these days, it’s indie games.”
“For years, giant corporations have been hurt by scrappy indie studios hogging the limelight with titles like Crayon Physics Deluxe, Braid, World of Goo, and Super Meat Boy. To those tiny, un-American, indie developers, Tomorrow Corporation would like to deliver a message: Your reign of terror ends… Tomorrow! ”
A portion of a Nintendo Life interview.
NL: A lot of our readers were curious about your stance on modern games. What are your thoughts on them? Particularly things like …
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MINNEAPOLIS, MN – MARCH 8, 2010 – Activision Publishing, Inc. (Nasdaq: ATVI) today announced an agreement with Anchor Bay Entertainment to release 10 Minute Solution, a video game for Wii™ based on the popular exercise DVDs. Coming this Spring, 10 Minute Solution will bring focused exercise activities to fitness fans with busy schedules, in an affordable and fun way.
“10 Minute Solution DVDs give users a unique fitness experience: customizable routines that fit into any lifestyle,” said David Oxford, Activision Publishing. “We’ve taken this concept and combined it with the interactivity of the Wii, creating a new kind of workout that gets results.”
10 Minute Solution combines the ease of the popular fitness DVDs with casual gaming fun. The game allows players to construct regimens from a wide variety of 10 minute routine blocks, organized into three main categories: cardio boxing, mixed games and aerobics. 10 Minute Solution is designed to captivate fitness enthusiasts and gamers alike with intense routines that play as a game, unlike other fitness games that simply have the player following a trainer on screen. The game is enhanced when played with the Wii Balance Board™, but still offers a fantastic workout without it.
“Our legions of 10 Minute Solution DVD users will tell you these simple 10 minute exercises work,” said Julie Cartwright, SVP Marketing at Anchor Bay Entertainment. “We are ecstatic to be partnering with Activision to do something progressive in the fitness gaming space.”
Sometimes realism is overrated. Don’t we all need a regular jolt of fantasy to keep our imaginations alive and kicking? For Wii™ owners, this week’s new game lineup is set to deliver exactly that. Max & the Magic Marker for the WiiWare™ service imagines what would happen if your own artistic creation turned against you, while the Virtual Console™ service features a big dose of otherworldly action with the classic FINAL FANTASY® II. Browse all the latest downloadable games for the Wii and Nintendo DSi™ systems to help keep your imagination fueled to the max.
We’ve also got some free bonus inspiration for you this week: At last September’s Penny Arcade Expo, Nintendo invited professional artists to create one-of-a-kind animations using the Flipnote Studio™application for the Nintendo DSi system. The results are now online and ready for viewing at the Flipnote Hatena site (http://flipnote.hatena.com), including cool clips from top comic artists like Eric Jones, Christina Strain and Mike Choi. Check them out and treat your brain to extra helpings of creative juice.
WiiWare
Max & the Magic Marker
Publisher: Press Play
Players: 1
ESRB Rating: E (Everyone) – Comic Mischief
Price: 1,000 Wii Points™
Description: One day Max gets a mysterious marker in the mail. Not knowing better, the first thing he draws is a wacky, purple monster. As soon as the marker leaves the paper, the monster comes to life and jumps off the paper and into another drawing. With the monster on the loose and messing with Max’s drawings, Max has no choice but to go after it. Armed with the magic marker, you must help Max track the monster through 15 inventive and challenging levels. You’ll need more than good will and quick reflexes to tackle the challenges ahead. Draw freely inside the game to help Max defeat enemies, overcome obstacles and solve puzzles. As you draw stairs, seesaws, balloons, surfboards and whatever else you can think of, your creations will interact with the physical environment, making every session unique.
See more funny videos and funny pictures at CollegeHumor.
5. Contrary to popular belief, Mario hits blocks with his fist, not his head
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This magical theme will play if you leave the game sitting on the “Winning Theme” for over 50 min.
Mentions of the bundle have been floating around the Internet all week, many thinking it may be a Black Wii bundle. I decided to hold off on …
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