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New Play Control! Pikmin Fact Sheet

By  •  March 4, 2009

KEY INFORMATION
Captain Olimar has crash landed on a strange, alien world. With the pieces of his ship scattered across the planet, his only hope for survival lies with curious creatures he calls Pikmin. The captain must rally his newfound Pikmin friends and find the missing pieces of his ship … before it’s too late.

  • With newly added Wii motion controls, players simply point the Wii Remote™ controller at the screen to wrangle an army of Pikmin and put them to work.
  • The New Play Control! features open this highly rated Nintendo GameCube™ game to a new generation of players while giving players who loved it the first time a new way to experience it.
  • Players take command of up to 100 Pikmin and order them to swarm dangerous predators, demolish barriers and haul critical parts back to their ship. The game combines action and strategy with fun characters.

Game storyline: Everything is going smoothly for Captain Olimar until a comet collides with this spaceship and forces him to crash land on a strange, alien world. After the rough landing, he quickly learns that his ship has broken apart while entering the atmosphere -not to mention the fact that his spacesuit is the only thing between him and a deadly poisonous atmosphere. He enlists the help of the Pikmin, small, indigenous plant-like creatures that inhabit the world, to search out the missing pieces of his ship before he succumbs to the noxious atmosphere. With a horde of Pikmin at his command, he just might have a chance.

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8th Annual NAViGaTR Awards Winners

By  •  March 2, 2009

Creative/Technical Categories
Animation in a Game Cinema – Dead Space – WINNER

Animation in a Game Cinema – Devil May Cry 4

Animation in a Game Cinema – Gears of War 2

Animation in a Game Cinema – Metal Gear Solid 4: Guns of the Patriots

Animation in a Game Cinema – Star Wars: The Force Unleashed

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Mad World Developers: “Create gameplay situations and cause user reactions that we think are over-the-top, but don’t ever aim to get laughs!”

By  •  March 2, 2009

Our team developed MADWORLD here in Japan, and almost all of the staff were Japanese. I was constantly worried with the question of how my Japanese team …
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Rock Band gives Wii owners 14 new downloadable tracks including music from Stevie Ray Vaughan, Jimmy Eat World and No Doubt

By  •  March 2, 2009

Cambridge, Mass. – March 2, 2009 – Harmonix and MTV Games announced today the addition of fourteen tracks to the Rock Band® Music Store catalog of downloadable content for Wii™ home videogame console from Nintendo, including tracks from electric blues artists Stevie Ray Vaughan and Double Trouble as well as alternative bands Jimmy Eat World and No Doubt.

All ten tracks from Stevie Ray Vaughan and Double Trouble’s debut album Texas Flood (1983) will be made available in the Wii Rock Band Music Store. Tracks include the popular studio cuts of “Pride and Joy,” “Texas Flood” and “Rude Mood,”as well as “Love Struck Baby,” “Tell Me,” “Testify,” “Mary Had a Little Lamb,” “Dirty Pool,” “I’m Cryin” and “Lenny.”

In addition, the lineup will also include “New” from the alternative rock pioneers of No Doubt. The track is featured on the band’s album Return of Saturn (2000). As previously announced, the aforementioned tracks from No Doubt and Stevie Ray Vaughan and Double Trouble will also be available to Rock Band owners of Xbox 360™ video game and entertainment system from Microsoft and PLAYSTATION®3 computer entertainment system this week.

Wii owners can also look forward to three tracks from alternative band Jimmy Eat World including “Lucky Denver Mint” from the band’s 1999 album Clarity, “Futures” (Futures, 2004) and “Sweetness” from the band’s 2001 album Bleed American. The tracks come from the Rock Band Music Store catalog of downloadable content just released last week to owners of Xbox 360 and PLAYSTATION 3 system.

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Exploring the unlockables in TrackMania DS

By  •  March 2, 2009
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Oh, copper. For so many years, you’ve been second fiddle to silver and gold. Sure, you get the wiring and pipes, but most of the time it’s because you’re the cheapest of the bunch. When folks are handing out medals, you go to third place, and not even in your pure form. We all see your dark reddish-orange facade, but on the inside, we know you’re blue.

But in the world of TrackMania DS, Coppers are everything. For every successful race, players receive Coppers, credits that can be used to unlock a variety of game content from the Shop. Want more tracks to race on? Fork over some Coppers and discover new courses to master (and some of the best ones really must be unlocked). Want more track editor parts to spice up your custom courses? Spend and you shall receive. Tired of the same old texture for your car? New skins are on sale now. There are three different sets of unlockables to shop, based on the environment (Stadium, Desert, Rally) of your choosing.

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WII-KLY UPDATE: ONE WIIWARE GAME AND ONE VIRTUAL CONSOLE GAME ADDED TO WII SHOP CHANNEL

By  •  March 2, 2009

March 2, 2009

In like a lamb and out like a lion, or vice-versa? Whether March finds you digging out from a late-winter blizzard or reeling in the spring thaw, the fun is both mild and wild at the Wii™ Shop Channel. Even the littlest lambs in your household can take part in a cool new family-friendly WiiWare™ game, while strategy-loving gamers will be roaring like lions as they battle evil foes in a classic Virtual Console™ title.

Nintendo adds new and classic games to the Wii Shop Channel at 9 a.m. Pacific time every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week’s new games are:

WiiWare™

Family & Friends Party (Gammick Entertainment, 1-8 players, Rated E for Everyone, 1,000 Wii Points): Have fun with all your friends and family as you take on some very exciting challenges. This is an interactive board game for as many as eight players of all ages. The goal is to be the first to complete a series of challenges. During each turn, a challenge will be played by one or two players per team depending on the type of challenge you’ve been given. (Other players on your team can still help and support you). There are six different “Single” challenges that must be played cooperatively by members of the same team. Family & Friends Party can also suggest “Versus” challenges, which must be played competitively by all teams at the same time.

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Coming This Week! NA

By  •  March 1, 2009

DS Littlest Pet Shop: Spring MLB 2K9 Fantasy All-Stars SpongeBob vs. The Big One: Beach Party Cook-Off Imagine: Ice Champions Peggle: Dual Shot

Wii Major League Baseball …
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This Weeks Game Savings

By  •  March 1, 2009

Best Buy:

Nintendo Wii: Guitar Hero World Tour Band Kit $189.99 Guitar Hero Wireless Les Paul Controller $29.99

Nintendo DS: None Listed

Target:

Wii: 2K Sports Major League Baseball 2K9 …
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Final Fantasy IV Sequel Coming to Wii

By  •  February 28, 2009

Final Fantasy IV: The After Years was released on mobile phones in Japan last year, and will find itself on the Wii this year. The game is …
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The Big Five!

By  •  February 28, 2009

Nintendo Wii

North America: 1. Wii Fit (Nintendo) 2. Wii Play (Nintendo) 3. My Fitness Coach (Ubisoft) 4. Mario Kart Wii (Nintendo) 5. Lego Star Wars: The Complete Saga (LucasArts)


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MAP MAKER, MAP MAKER, MAKE ME A MAP: A CLOSER LOOK AT THE MAP CREATION TOOL IN STEAL PRINCESS FOR NINTENDO DS

By  •  February 27, 2009

IRVINE, CALIFORNIA – FEBRUARY 26, 2009 – Atlus U.S.A., Inc. today offered gamers a closer look at the map creation tool from Steal Princess, an upcoming puzzle/platforming genre-bender for Nintendo DS™. The robust map creator allows players to create their very own mind-numbingly perplexing levels, filled with challenging obstacles and monsters.

Unlock a wide selection of tools!

You will have access to any of the worlds, weapons, items, traps, and enemies you encounter in Story Mode. Simply unlock them with the gems you find hidden around the game, and you will be able to add any number fiendish challenges to your custom levels. Create a stage that’ll leave your friends in tears!

Endless Customization!

Nearly every aspect of a level in the Steal Princess Map Maker mode is customizable. Choose your map size, design the basic lay of the land, implement more sophisticated elements (e.g. moving platforms, lifts, spikes, etc.), and figure out where you want your enemies to begin and what their movement patterns will be once the stage has started. Before you finish your map, you can choose from a variety of victory conditions as well.

Sharing with friends means the game never ends!
Using Nintendo Wi-Fi Connection, players can share their custom Steal Princess stages with other game owners across North America. Sure, it’s fun to hand your level to a friend in person and watch them squirm, but gaining nationwide fame for your twisted stage designs is something few games ever give you the chance at. And since designing your level is so easy, expect to see some amazing fan-created levels!

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Site Update: Yikes! Crazy Errors all day! Sorry!

By  •  February 27, 2009

Hey everyone!  What a day for the whole site to go haywire on us??  It looks like everything is back up although there still may be some slowness going on…


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Nintendo’s massive 120 game line-up with release dates

By  •  February 26, 2009

Wii

2K Sports
Major League Baseball® 2K9 – March 3
Don King Boxing – March 31

Activision
X-Men Origins: Wolverine – May
Ice Age 3 – June 30
Transformers™: Revenge of the Fallen – June

Aksys Games
Guilty Gear XX Accent Core Plus – May 12

Atari
Ready 2 Rumble Revolution – March 17
Backyard Baseball 10 – March 31

 
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Punch-Out!! Wii Coming May 18 in US

By  •  February 26, 2009

The long-awaited return of the classic Punch-Out!! series is now set to KO your Wii May 18 this year! Boxers battle as iconic hero Little Mac as they fight their way to the top!
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Official Nintendo Magazine – Top 10 of 100 Best Nintendo Games

By  •  February 25, 2009

10 Super Street Fighter II (SNES) 9 Resident Evil 4: Wii Edition (Wii) 8 The Legend of Zelda: A Link to the Past (SNES) 7 Super Mario World (SNES) 6 …
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Japan: Trademark Updates

By  •  February 25, 2009

Bandai-Namco

商願2008-104316 ころがしパズル [Puzzle Katamari] 商願2008-104706 突撃!合戦スタジアム [Totsugeki ! Kassen Stadium // Assault ! Battle Stadium] 商願2008-104873 突撃 [Totsugeki // Assault] 商願2009-000948 のびのびBOY [Noby Noby Boy] 商願2009-000949 NOBY NOBY BOY 商願2009-000950 ミスタードリラーワールド …
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NINTENDO ASKS U.S. TRADE REPRESENTATIVE TO HELP COMBAT GLOBAL VIDEO GAME PIRACY

By  •  February 25, 2009

Nintendo Calls Out Brazil, China, Korea, Mexico, Paraguay and Spain

REDMOND, Wash., Feb. 25, 2009 – Nintendo has outlined a list of countries around the globe that remain leaders in denying adequate and effective protection of video game products. In its annual comments to the U.S. Trade Representative under the “Special 301” process, Nintendo has singled out countries where piracy is rampant and has asked the United States to take further steps to combat it.

Nintendo reports that piracy of its most popular products, the Nintendo DS™ and Wii™ systems, has increased during the year. Nintendo attributes this increase to the availability of circumvention devices, such as “game copiers” and “mod chips.” These devices skirt the product security embedded in Nintendo’s famous products and enable the play of illegal Nintendo software.

“It is important for parents to note that if users of circumvention devices are children, they may be exposed to unsuitable content downloaded from the Internet and played on their Nintendo systems,” said Jodi Daugherty, Nintendo of America’s senior director of anti-piracy.

Below is a summary of Nintendo’s filing:

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Nintendo Voice Chat Podcast Summary for Feb. 24

By  •  February 25, 2009

Handhelds

– Article up going through all of the Nintendo handhelds
– Nintendo been updating handhelds every 1-2 years
– GBA and DS were supposed to coexist but that didn’t happen
– Bozon feels more could have been done with GBA before moving on to the DS
– TMNT game that came out on consoles wasn’t good but one on GBA was a lot of fun

Dead Rising: Chop Till You Drop

– An average but fun game for Wii
– Had to cut a lot of corners to put it on Wii
– Cut out the ability to use camera
– Daemon still has fun mowing down zombies
– Average but totally average and playable game
– Short game – under 10 hours
– Will probably be a rental for most people
– When you use certain weapons zombies just wait to be killed
– Game is really easy – might have scaled back the difficulty
– The point: Daemon had fun playing it, could have been a lot worse, could have been a lot better
– Zombies pop up out of nowhere
– Using the RE4 engine but doesn’t look as good as RE4
– Craig thinks it’s strange to use the RE engine for Dead Rising – different kinds of designs

Blue Dragon Plus

– A lot like Heroes of Mana
– RTS feel
– CG work is amazing – around 30 minutes
– Level up after each battle
– Don’t get to finish level until you kill anything so it’s weird to have level ups
– Really fun but basic
– Review coming up tomorrow

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