Image

Search Results for: NES

Nickelodeon Expands Its Games Biz With New Divisions

By  •  June 17, 2008

NICKELODEON KIDS AND FAMILY GROUP FORMS NEW

GAMES AND VIRTUAL WORLDS DIVISIONS

Dave Williams Named Senior Vice President and General Manager, Games Group;

Kyra Reppen Tapped as Senior Vice President and General Manager, Virtual Worlds Group

NEW YORK-June 17, 2008-To provide its audiences with more innovative gaming and virtual world experiences, Nickelodeon Kids and Family Group has formed new Games and Virtual Worlds Groups. Dave Williams will run the Games Group and Kyra Reppen will lead the Virtual Worlds Group, both under the title of Senior Vice President (SVP) and General Manager (GM). The announcements were made by Steve Youngwood, Executive Vice President, Digital Media, to whom Williams and Reppen report.

“With these two dedicated teams, our new gaming and virtual world divisions will further enable us to create even more relevant content and foster innovation in the virtual world and gaming spaces,” said Youngwood. “Dave and Kyra have built great momentum in their respective areas, and will provide more engaging experiences for our audiences in their expanded leadership roles.”
Read More

Does Wii Fit Hurt Your Plasma TV?

By  •  June 17, 2008

Wii Fit contains many mini-game like exercises for you to enjoy and almost all of them are Plasma friendly because they either don’t last long or they don’t have any …
Read More

Take-Two responds to EA extension

By  •  June 17, 2008

New York, NY— June 17, 2008 — Take-Two Interactive Software, Inc. (NASDAQ:TTWO) today responded to Electronic Arts Inc.’s (NASDAQ:ERTS) announcement that it is extending for a fourth time its unsolicited conditional tender offer to acquire all of Take-Two’s outstanding shares.

As reported by EA, only 6,139,824 of Take-Two’s outstanding shares, or approximately 7.9% of the total, tendered into EA’s offer as of 5:00 p.m. Eastern time on June 16, 2008.

“The latest extension of EA’s unsolicited, highly conditional tender offer does not alter the fact that their proposal still significantly undervalues Take-Two, a fact that is reflected in the overwhelming number of stockholders who still have not tendered their shares,” said Strauss Zelnick, Chairman of the Board of Take-Two. “Our Board of Directors remains in unanimous agreement that the proposal is contrary to the best interests of Take-Two stockholders, and the Board continues to recommend that stockholders not tender their shares to EA. The Board remains focused on the strategic process that began formally on April 30 to consider all alternatives to maximize value. We believe that these alternatives, which may include a business combination or remaining independent, will deliver greater value to stockholders than the current EA offer.”

Ben Feder, Chief Executive Officer, commented, “Take-Two’s vast potential to create and enhance stockholder value has become even more evident in recent weeks, with the runaway success of Grand Theft Auto IV, a product pipeline that is one of the strongest and most creative in our history, and continued operational and financial progress. We believe that any alternative we consider must fully reflect the value we are creating and capture that value for the benefit of our stockholders.”
Read More

EA Extends Expiration Date for Take-Two Offer to July 18, 2008

By  •  June 17, 2008

NASDAQ:ERTS) announced today that it has extended its tender offer for all of the currently outstanding shares of common stock (including the associated preferred stock purchase rights) of Take-Two Interactive Software Inc. (”Take-Two”) (NASDAQ:TTWO) to 11:59 p.m., New York City time, on July 18, 2008, unless further extended. The tender offer was previously set to expire at 11:59 p.m., New York City time, on June 16, 2008.

“Our offer price remains unchanged at $25.74 per share, which is a substantial premium to where Take-Two’s stock was trading prior to our offer,” said Owen Mahoney, Senior Vice President of EA Corporate Development. “We congratulate Rockstar on the successful launch of GTA IV but believe our offer reflects a full and fair price based on the long-term value of Take-Two’s entire operation.”
Read More

SPORE CREATURE CREATOR AVAILABLE WORLDWIDE TODAY

By  •  June 17, 2008
Spore Creature Creator Kicks off the Countdown to the Release of Spore this September

Guildford, UK – June 17, 2008 – Prepare to test the limits of your imagination. Maxis, an Electronic Arts studio, today released the Spore™ Creature Creator, an introduction to the highly-anticipated and groundbreaking video game, Spore™ which will be on sale in the UK on September 5.

Available today for both PC and Mac, the Spore Creature Creator is a stand-alone product and creativity toy box where players create their own unique creatures, bring them to life with entertaining animations, and share them online with friends around the world. A free trial version of the Spore Creature Creator is available today at www.spore.com, while the full version of the Spore Creature Creator will soon be available in the UK as a pre-order incentive from EA Store and select retailers. The trial version features 25% of the creature-making parts from Spore and lets players shape, paint and play with their custom-created creatures. Creatures made in the Spore Creature Creator can also be imported into the full Spore game, allowing players to populate their own galaxies when the game ships worldwide later this year.
Read More

SMASH YOUR WAY DOWN TO GAMESTATION FOR THE BIGGEST BRAWL OF THEM ALL! (UK)

By  •  June 17, 2008

Battle it out to prove you are the biggest and best brawler of them all at Gamestation Stores nationwide in the Super Smash Bros. Brawl Showdown

Pick your favourite character, choose your controller and get ready to jump into Nintendo’s biggest and baddest brawl ever! On 28th June, selected Gamestation stores nationwide will host the ‘Super Smash Bros. Brawl Showdown’. Be one of 64 players in each of our 20 chosen stores to battle it out not only to prove you are the biggest and best brawler of them all and be crowned a Super Smash champion, but to compete for the ultimate prize – a Samsung Home Entertainment Centre.

In order to be eligible to brawl, you’ll need to register online before the 21st June at www.gamestation.co.uk/supersmashshowdown – you’ll then be contacted by someone at Nintendo to confirm your entry into the tournament.
Read More

German, Spanish, Swedish software sales

By  •  June 17, 2008

German, Spanish, Swedish software sales – Week ending June 8th June 17th, 2008

Germany

* 1.Mario Kart Wii (Wii) * 2.Wii Fit (Wii) * 3.Mass Effect (PC ) * 4.Age …
Read More

1080 Snowboarding Developer Working On A WiiWare Title

By  •  June 16, 2008

Snippit of a Cubed interview:

Cubed³’s Adam Riley: With Wii Fit taking Japan by storm at the moment and more Balance Boards now in Japanese homes than PlayStation 3 consoles, …
Read More

Majesco Q2 Financial Results

By  •  June 16, 2008

EDISON, N.J., June 16, 2008 /PRNewswire-FirstCall via COMTEX News Network/ — Majesco Entertainment Company Inc. (Nasdaq: COOL), an innovative provider of video games for the mass market, today reported financial results for the fiscal second quarter ended April 30, 2008.

Jesse Sutton, Chief Executive Officer of Majesco Entertainment, said, “We continue to execute on our mass market, family-friendly strategy and build on our presence in one of the industry’s fastest growing genres. Our second quarter results are in line with our expectations and reflect the impact of our release schedule and seasonality of our business. For the first six months of 2008, our combined DS and Wii business, which is at the core of our mass market strategy, is up roughly 50% versus last year. We remain on pace to achieve modest gross margin gains in 2008 and continue to believe that we can achieve cash break even or better at an operating level with full fiscal year net revenue between $53 and $58 million.

“We launched six new titles in the second quarter and 10 titles year to date. Two titles shipped for Nintendo’s Wii system, seven for Nintendo’s DS handheld, and one title for the PSP(R) (PlayStation(R)Portable), aimed to maintain our focus on the family-friendly market,” continued Sutton. “We are prudently expanding our portfolio of titles and our studio is on schedule in developing its first titles. With our targeted strategy, improved operating execution and commitment to cost controls we are well positioned to continue improving our financial performance.”
Read More

Comings this Wiik: Japan and Europe

By  •  June 16, 2008

Japan:

Nintendo Wii: – Harukanaru Jikuu no Kade 4 – Narnia Kuni Monogatari Dai-2-Shou: Caspian Ouji no Tsunobue – Super Mario Stadium: Family Baseball

Nintendo DS: – Dokusho Shitendo DS: …
Read More

Nintendo to core gamers: ‘We will be announcing several new titles’ at E3

By  •  June 16, 2008

“We recently announced the upcoming release of Mario Super Sluggers. Additionally, we will be announcing several new titles that core gamers will be interested in around the time of E3. …
Read More

UK, Ireland, Netherlands Software Sales

By  •  June 16, 2008

UK

01 (__) [PS3] Metal Gear Solid 4: Guns Of The Patriots (Konami) 02 (01) [WII] Lego Indiana Jones: Original Adventures (Lucasarts) 03 (14) [NDS] Dr Kawashima’s Brain Training (Nintendo) …
Read More

More New Nintendo Channel Feture Info

By  •  June 16, 2008

Here are just “Some” of the stats you can find with the new feture of the Nintendo Channel:

Super Mario Galaxy – played 5 million times at 25 hours per person.

Lostwinds – played 48,689 times at 3.4 hours per person.

Wii Sports – played 24 million hours at 33 hours per person. 21 million times played with 28 times per person

Japanese stats:

Wii Fit: Duration 20:37, 20.26 sessions
Wii Sports: Duration 30:00, over 28.44 sessions

Zelda 3: Duration 9:44, over 7.51 sessions (21,282 registered sales)
Zelda TP: Duration 50:10, over 21.36 sessions

No More Heroes: Duration 10:44, over 5.12 sessions

RE4 Wii: Duration 33:23, over 15.41 sessions
Umbrella Chronicles: Duration 14:54, over 8.61 sessions

Dr. Mario WiiWare: Duration 14:09, over 9.24 sessions (13,931 registered sales)
FF:CC My Life As A King: Duration 21:14, over 8.89 sessions (33,810 registered sales)
Star Soldier R: Not enough data/Data withheld

Everyone’s Pokemon Farm: Duration 8:03, over 17.98, but… 44,779 registered sales

VC sales information:

Read More

Shaun the Sheep (DS)

By  •  June 16, 2008
#gallery-1 .gallery-item { float: left; margin-top: 10px; } #gallery-1 img { max-width:100% !important; height:auto !important; } #gallery-1 .gallery-caption { margin-left: 0; }

CAMBRIDGE, June 9, 2008: D3Publisher (D3P), a publisher and developer of interactive entertainment software, announced today that it will bring Aardman Animation’s award-winning series, Shaun the Sheep, exclusively to Nintendo DS™. Players will play as the loveable sheep, Shaun, as he tries to find the rest of the flock before the Farmer arrives home. The game will feature the fan-favorite characters, items and locations from the much-loved stop-motion animated series, as well as original content for all-new experiences with Shaun and the rest of the flock. Gamers will explore areas based on the series, unlock show-related items and work with other sheep to maneuver around obstacles and access hidden areas. Shaun the Sheep is slated to ship to retail stores in North America and Europe this fall.
Read More

POP CUTIE! Street Fashion Simulation

By  •  June 16, 2008
#gallery-2 .gallery-item { float: left; margin-top: 10px; } #gallery-2 img { max-width:100% !important; height:auto !important; } #gallery-2 .gallery-caption { margin-left: 0; }

KOEI gives fashion trendsetters control of the streets with a shop management and style simulation game exclusively for the Nintendo DS this September 2008.

Burlingame, CA – June 16, 2008 – KOEI, recognized worldwide as the premier brand of strategy and simulation games, announced today that the company is preparing to bring POP CUTIE! Street Fashion Simulation™ to North America this September 2008. The game will be available exclusively for the Nintendo DS.
Read More

Conduit Developer wants Wii Voice-Chat

By  •  June 16, 2008

I really like the way the Conduit developers are approaching the Wii.  They are definitely pushing the envelope graphically, and now it seems they want to push …
Read More

Mega Man 9 Rumors

By  •  June 16, 2008

– retro 8-bit art style

– Mega Man and Protoman playable, each with separate storylines

– storyline will not lead into the ‘X’ series

– new characters, robot masters, and …
Read More

Happy Fathers Day!

By  •  June 15, 2008

What other Nintendo character is more of a father then Bowser? Honestly I do not know, I could not think of anyone else. Anyways, I just want …
Read More

Top