“We currently don’t have any plans right now on the console side. Blizzard’s focus is on the PC side. If we were to release anything on the console …
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WII-KLY UPDATE: THREE NEW CLASSIC GAMES ADDED TO WII SHOP CHANNEL
Dec. 3, 2007
Sometimes the Wii-kly Updates have a nice, unifying them. Sometimes they don’t. This week we scoured …
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SANTA MONICA, Calif. & PARIS–(BUSINESS WIRE)–Activision, Inc. (NASDAQ: ATVI) and Vivendi (Euronext Paris: VIV) today announced that they have signed a definitive agreement to combine Vivendi Games, Vivendi’s interactive entertainment business — which includes Blizzard Entertainment’s® World of Warcraft®, the world’s #1 multi-player online role-playing game franchise — with Activision, creating the world’s largest pure-play online and console game publisher. The new company, Activision Blizzard, is expected to have approximately $3.8 billion in pro forma combined calendar 2007 revenues and the highest operating margins of any major third-party video game publisher. On closing of the transaction, Activision will be renamed Activision Blizzard and will continue to operate as a public company traded on NASDAQ under the ticker ATVI.
Activision, one of the world’s leading independent publishers of interactive entertainment, is best known for its top-selling franchises, including Guitar Hero®, Call of Duty® and the Tony Hawk series, as well as Spider-Man™, X-Men™, Shrek®, James Bond™ and TRANSFORMERS™. Blizzard Entertainment, a division of Vivendi Games, has projected calendar 2007 revenues of $1.1 billion, operating margins of over 40% and approximately $520 million of operating profit. Blizzard owns the #1 multi-player online role-playing game franchise, World of Warcraft, which currently has over 9.3 million subscribers worldwide. Blizzard’s World of Warcraft, Warcraft®, StarCraft® and Diablo® games account for four of the top-five best-selling PC game titles of all time. Vivendi Games also owns popular franchises, including Crash Bandicoot™ and Spyro™. Pro forma for calendar 2007, Activision Blizzard expects to generate approximately 70% of its revenues from owned franchises. As a result of the business combination, Activision Blizzard expects to have the most diversified and broadest portfolio of interactive entertainment assets in its industry, positioning the combined company to capitalize on the continued worldwide growth in interactive entertainment.
NES
-Downtown Nekketsu Koushinkyoku: Soreyuke Daiundoukai (Technos) -Super Mario Bros. 3 (Nintendo) -Metal Slader Glory (Hal) -Lunar Ball (Pony)
SNES
-Super Street Fighter II (Capcom) -Treasure Hunter G (Square …
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Pokemon Snap will be heading to Japanese Wiis on Dec 4th for a 1000 points. Not only will you be able to take pictures of all the …
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November 28, 2007 – A tiny bit of extremely rare insight into Nintendo’s Virtual Console sales status was provided today at a press conference held in Tokyo by Nintendo and …
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The OFLC is the PAL ratting board.
NES – Blades of Steel – Mega Man 2
Link
SingStar PS3
Controversial one this because, you know, some of you might actually like drinking too much wine and singing S Club until the neighbours come over (and going by …
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“Eighty-seven percent of children between 8 and 17 years of age play video or computer games and about 60 percent list their favorite games as rated M for Mature, which …
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TOKYO (Reuters) – Video game maker Nintendo Co Ltd (7974.OS: Quote, Profile, Research) and telecoms operator NTT’s (9432.T: Quote, Profile, Research) regional units said they would cooperate in Japan …
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We always seem to post on the Good of Nintendo, but with the good comes the bad. As you may remember Nintendo was stated to have one of …
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TGC – The Games Company obtains certification from Nintendo.
Development and Publishing for Wii™ and Nintendo DS™ planned
Berlin, 27th November 2007: In 2008 the strategic orientation of the Berlin …
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Nintendo Wii: – Ben 10: Protector of Earth – Big Catch: Bass Fishing – Bratz: The Movie – The Golden Compass – Looney Tunes: ACME Arsenal – My …
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WII-KLY UPDATE: THREE NEW CLASSIC GAMES ADDED TO WII SHOP CHANNEL
Nov. 26, 2007
Let’s hope you all survived the long holiday weekend. With all the eating, traveling and family …
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If you use the Controls function under Options, you can assign controls to any button configuration you like.
First, input a name.
What’s important to know …
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Black Friday Sees $531 Million in Online Retail Spending, Up 22 Percent Versus Last Year
Cyber Monday Expected to Surpass $700 Million in Online Spending, Making it Heaviest Online Spending Day on Record
RESTON, Va., Nov. 25 /PRNewswire-FirstCall/ — comScore, Inc. , a leader in measuring the digital world, today released an update of holiday season e-commerce spending covering the first 23 days (November 1 – 23) of the November – December 2007 holiday season. More than $9.3 billion has been spent online during the season-to-date, marking a 17- percent gain versus the corresponding days last year. Online retail spending was strong on both Thanksgiving Day (up 29 percent to $272 million) and “Black Friday” (up 22 percent to $531 million), outpacing the season-to-date growth rate.
2007 Holiday Season To Date vs. Corresponding Days* in 2006
Non-Travel (Retail) Spending
Excludes Auctions and Large Corporate Purchases
Total U.S. - Home/Work/University Locations
Source: comScore, Inc.
Billions ($)
Holiday Season to Date 2006 2007 Pct Change
November 1 - 23 $7.98 $9.36 17%
Thanksgiving Day $0.21 $0.27 29%
"Black Friday" (November 23) $0.43 $0.53 22%
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According to a Japanese blogger Sinobi. Wii Fit Pre-orders are estimated to be between 120,00-300,000, with just about a week left before the game hits Japan, Dec 1. …
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