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Search Results for: NES

Blizzard No Interest In Consoles

By  •  December 3, 2007

 

“We currently don’t have any plans right now on the console side. Blizzard’s focus is on the PC side. If we were to release anything on the console …
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VC Update December 3

By  •  December 3, 2007

WII-KLY UPDATE: THREE NEW CLASSIC GAMES ADDED TO WII SHOP CHANNEL

Dec. 3, 2007

Sometimes the Wii-kly Updates have a nice, unifying them. Sometimes they don’t. This week we scoured …
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Vivendi and Activision merge to form Activision Blizzard

By  •  December 2, 2007

SANTA MONICA, Calif. & PARIS–(BUSINESS WIRE)–Activision, Inc. (NASDAQ: ATVI) and Vivendi (Euronext Paris: VIV) today announced that they have signed a definitive agreement to combine Vivendi Games, Vivendi’s interactive entertainment business — which includes Blizzard Entertainment’s® World of Warcraft®, the world’s #1 multi-player online role-playing game franchise — with Activision, creating the world’s largest pure-play online and console game publisher. The new company, Activision Blizzard, is expected to have approximately $3.8 billion in pro forma combined calendar 2007 revenues and the highest operating margins of any major third-party video game publisher. On closing of the transaction, Activision will be renamed Activision Blizzard and will continue to operate as a public company traded on NASDAQ under the ticker ATVI.

Activision, one of the world’s leading independent publishers of interactive entertainment, is best known for its top-selling franchises, including Guitar Hero®, Call of Duty® and the Tony Hawk series, as well as Spider-Man™, X-Men™, Shrek®, James Bond™ and TRANSFORMERS™. Blizzard Entertainment, a division of Vivendi Games, has projected calendar 2007 revenues of $1.1 billion, operating margins of over 40% and approximately $520 million of operating profit. Blizzard owns the #1 multi-player online role-playing game franchise, World of Warcraft, which currently has over 9.3 million subscribers worldwide. Blizzard’s World of Warcraft, Warcraft®, StarCraft® and Diablo® games account for four of the top-five best-selling PC game titles of all time. Vivendi Games also owns popular franchises, including Crash Bandicoot™ and Spyro™. Pro forma for calendar 2007, Activision Blizzard expects to generate approximately 70% of its revenues from owned franchises. As a result of the business combination, Activision Blizzard expects to have the most diversified and broadest portfolio of interactive entertainment assets in its industry, positioning the combined company to capitalize on the continued worldwide growth in interactive entertainment.

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Japan Virtual Console releases For December

By  •  November 30, 2007

NES

-Downtown Nekketsu Koushinkyoku: Soreyuke Daiundoukai (Technos) -Super Mario Bros. 3 (Nintendo) -Metal Slader Glory (Hal) -Lunar Ball (Pony)

SNES

-Super Street Fighter II (Capcom) -Treasure Hunter G (Square …
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Pokemon Snap Coming To VC (Japan), New Send-Photo Mode!

By  •  November 30, 2007

Pokemon Snap will be heading to Japanese Wiis on Dec 4th for a 1000 points.  Not only will you be able to take pictures of all the …
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Nintendo Makes Millions More On The VC

By  •  November 28, 2007

November 28, 2007 – A tiny bit of extremely rare insight into Nintendo’s Virtual Console sales status was provided today at a press conference held in Tokyo by Nintendo and …
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Two more VC games rated by OFLC

By  •  November 28, 2007

 The OFLC is the PAL ratting board.

NES – Blades of Steel – Mega Man 2

Link 

CVG: Games That Will Ruin Your Christmas

By  •  November 28, 2007

SingStar PS3

Controversial one this because, you know, some of you might actually like drinking too much wine and singing S Club until the neighbours come over (and going by …
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Sen. (Cal) Yee Urges Parents to Avoid Violent Video Games

By  •  November 28, 2007

“Eighty-seven percent of children between 8 and 17 years of age play video or computer games and about 60 percent list their favorite games as rated M for Mature, which …
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Nintendo and NTT to promote Wii Web Access

By  •  November 28, 2007

TOKYO (Reuters) – Video game maker Nintendo Co Ltd (7974.OS: Quote, Profile, Research) and telecoms operator NTT’s (9432.T: Quote, Profile, Research) regional units said they would cooperate in Japan …
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Nintendo Not So Green

By  •  November 27, 2007

 

We always seem to post on the Good of Nintendo, but with the good comes the bad.  As you may remember Nintendo was stated to have one of …
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TGC enters Console Market

By  •  November 27, 2007

TGC – The Games Company obtains certification from Nintendo.

Development and Publishing for Wii™ and Nintendo DS™ planned

Berlin, 27th November 2007: In 2008 the strategic orientation of the Berlin …
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Coming This Wiik (PAL)

By  •  November 26, 2007

Nintendo Wii: – Ben 10: Protector of Earth – Big Catch: Bass Fishing – Bratz: The Movie – The Golden Compass – Looney Tunes: ACME Arsenal – My …
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Fragile: Video

By  •  November 26, 2007

 

 

 

 

 

Check out the Japanese Site For Fragile HERE

VC Update November 26: Ecco Jr.

By  •  November 26, 2007

WII-KLY UPDATE: THREE NEW CLASSIC GAMES ADDED TO WII SHOP CHANNEL

Nov. 26, 2007

Let’s hope you all survived the long holiday weekend. With all the eating, traveling and family …
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Smash Bros. Update: Controls

By  •  November 26, 2007

If you use the Controls function under Options, you can assign controls to any button configuration you like.

First, input a name.

What’s important to know …
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Cnn.com: Black Friday Sales Up 22 percent- Video Games A Big Part

By  •  November 25, 2007

Black Friday Sees $531 Million in Online Retail Spending, Up 22 Percent Versus Last Year

Cyber Monday Expected to Surpass $700 Million in Online Spending, Making it Heaviest Online Spending Day on Record


RESTON, Va., Nov. 25 /PRNewswire-FirstCall/ — comScore, Inc. , a leader in measuring the digital world, today released an update of holiday season e-commerce spending covering the first 23 days (November 1 – 23) of the November – December 2007 holiday season. More than $9.3 billion has been spent online during the season-to-date, marking a 17- percent gain versus the corresponding days last year. Online retail spending was strong on both Thanksgiving Day (up 29 percent to $272 million) and “Black Friday” (up 22 percent to $531 million), outpacing the season-to-date growth rate.

    2007 Holiday Season To Date vs. Corresponding Days* in 2006
    Non-Travel (Retail) Spending
    Excludes Auctions and Large Corporate Purchases
    Total U.S. - Home/Work/University Locations
    Source: comScore, Inc.
                                                    Billions ($)
    Holiday Season to Date              2006           2007      Pct Change
    November 1 - 23                    $7.98           $9.36       17%
    Thanksgiving Day                   $0.21           $0.27       29%
    "Black Friday" (November 23)       $0.43           $0.53       22%

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Wii Fit Hits 300,000 Pre-Orders In Japan?

By  •  November 25, 2007

 

According to a Japanese blogger Sinobi. Wii Fit Pre-orders are estimated to be between 120,00-300,000, with just about a week left before the game hits Japan, Dec 1.   …
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