DSi 51,618 PSP 38,280 Wii 26,770 PS3 17,708 DS Lite 13,686 Xbox 360 7,663 PS2 5,077
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We have been posting about this game all day. Here finally is the official press release.
Guildford, UK January 29, 2009 – Get ready for the ultimate blox-busting action as Electronic Arts Inc. (NASDAQ: ERTS) today announced BOOM BLOX™ Bash Party for Wii™, the sequel to the critically-acclaimed BOOM BLOX™ game for Wii. EA’s collaboration with director and producer Steven Spielberg continues with BOOM BLOX Bash Party, and the destructive fun reaches new heights with richer multiplayer action and more than 400 new levels that will have players of all ages gaming together and solving action-packed puzzles under water, in zero gravity, and beyond!
“BOOM BLOX Bash Party is a wild social gaming experience,” said Steven Spielberg. “We know families and friends really enjoyed playing the original BOOM BLOX together, so we designed more explosive multiplayer experiences with BOOM BLOX Bash Party.”
BOOM BLOX Bash Party is even more fun to play with friends and family, featuring twice as many multiplayer challenges as the original, and now offers team-based challenges! Players can play with or against friends, solo or in teams, knocking down blocks, destroying towers, slinging and launching blocks and characters, for tons of high-energy, family-friendly fun!
There is some great info in here so make sure you read the whole interview below.
1UP: Can you elaborate on how level sharing works online? Will EA …
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Q4 fiscal 2008 financial results three months ended October 31, 2008
Net Revenues – $17,992 [compared to $11,898 three months ended October 31, 2007]
Net Income (loss) – $387 [compared to $(961) three months ended October 31, 2007]
Full year fiscal 2008 financial results ended October 31, 2008
Net Revenues – $63,887 [compared to $50,967 year ended October 31, 2007]
Net Income (loss) – $3,352 [compared to $(4,770) year ended October 31, 2007]
EDISON, N.J., Jan 29, 2009 /PRNewswire-FirstCall via COMTEX News Network/ — Majesco Entertainment Company (Nasdaq: COOL), an innovative provider of video games for the mass market, today announced that its net income for the three and twelve months ended October 31, 2008 was $0.4 million, or $0.01 per share and $3.4 million, or $0.12 per share, respectively. This compares to a net loss for the three months ended October 31, 2008 of $0.9 million or $0.03 per share and net income for the twelve months ended October 31, 2008 of $2.1 million, or $0.08 per share, which was previously announced in a press release on January 13, 2009.
We already know all of the tracks that will appear in Guitar Hero: Metallica, but Activision just put out their official press release today.
SANTA MONICA, CA – January 29, 2009 – Metallica’s influential music takes center stage this spring when Activision Publishing Inc.’s Guitar Hero® Metallica® takes music fans through the band’s fabled library of songs, plus the music and musicians who influence them. When the house lights go down this spring, virtual rock stars across the globe will shred, drum and wail to an explosive set list featuring over 45 tracks from Metallica’s illustrious career and a wide variety of other legendary artists personally selected by the band, such as Queen, Foo Fighters, Bob Seger, Lynyrd Skynyrd, Slayer and Judas Priest. Featuring tracks from every Metallica studio album, the complete Guitar Hero Metallica on-disc set list will include their following hits:
Prepare for Evasive Action Beginning February 16 on WiiWare
CHICAGO – Jan. 29, 2009
Akinai Games, the downloadable games division of leading videogame publisher, YUKE’S Company of …
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SAN DIEGO (Hollywood Reporter) – Steven Spielberg and Electronic Arts are teaming for the second game in their partnership, “Boom Blox Bash Party,” which will be available in the spring …
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Despite nearly unprecedented strength of the yen against major foreign currencies, Nintendo Co., Ltd. on Thursday (Japan time) reported 9-month (April to December 2008) global sales of 1,536 billion yen, an increase of nearly 17% over the same period in 2007, along with 501 billion yen of operating profits, up 27% from a year ago. This marks the fourth consecutive year that Nintendo Co., Ltd. has exceeded the previous results for the same nine month period. At the same time, recurring and net profits for the same nine month periods each declined about 18% due to 174 billion yen of foreign currency reevaluation losses from assets held in currencies other than Japanese yen (such as bank deposits without forward exchange contracts).
For the full fiscal year ending March 31, 2009, the company revised its unit sales forecast for the portable Nintendo DS™ system upward by 3% to 31.5 million globally, while the DS software forecast was lowered by 7% to 193 million. For the Wii™ system, with softness in the Japanese consumer market, full year global unit sales estimates for both hardware and software were revised downward by 3%, to 26.5 million systems and 193 million games, respectively, in spite of the overall robust sales outside Japan.
01. [Wii] Wii Play: Mario Tennis (Nintendo) 31,000 / 88,000 02. [WII] Fragile (Namco Bandai) 26,000 / NEW 03. [WII] Taiko no Tatsujin Wii (Namco Bandai) 25,000 / 316,000 04. …
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Wednesday 28th January/… Activision Publishing, Inc.’s has released a fact sheet on Guitar Hero® Metallica®, due for release on Xbox 360, PlayStation 3 PlayStation 2 and Wii in Spring 2009.
GUITAR HERO® METALLICA®
PRODUCT DESCRIPTION:
“Ride the Lightning” with musical icons Metallica and over 20 other rocking acts in an all new Guitar Hero® experience – Guitar Hero® Metallica®. Enter the world of Lars Ulrich, James Hetfield, Kirk Hammett and Robert Trujillo and experience the intensity and skill of one of the greatest bands of all time. Shred on guitar, rip on drums and wail on the mic to a set list featuring over 45 explosive hits from Metallica’s illustrious career and a wide variety of other legendary artists personally selected by the band, such as Alice In Chains, Foo Fighters and Queen. Fans will be able to rock as Metallica while performing in venues reminiscent of the band’s epic album covers, themes from their music and real world locales.
Wii – Dance Dance Revolution Disney Groovesby jeuxvideo-org
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——————————————– 13 million
1. Grand Theft Auto IV
——————————————– 11 million
2. Mario Kart Wii
——————————————– 10 million
3. Guitar Hero
——————————————– 9 million
4. Wii Fit
——————————————– 7 million
5. Super Smash Bros. Brawl
6. Call of Duty: World at War
——————————————– 6 million
7. Madden NFL 09
——————————————– 5 million
8. FIFA 09
9. Star Wars: The Force Unleashed
——————————————– 4 million
10. Gears of War 2
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Just a reminder, Purenintendo.com will be at Comic Con NY in full force, so keep an eye out for us.
New York Comic Con (NYCC) has today revealed details of its videogame industry attendance for the upcoming 2009 NYCC, which will take place February 6 – 8 at the Jacob K. Javits Center in New York City. NYCC officials note that videogames have become a huge part of show planning and that the videogame section has become the single largest growth area for NYCC since 2008. Major exhibitors from the videogame industry will be displaying their products and introducing their latest games to thousands of eager fans in booths that will occupy over 11,000 square feet of exhibit space. This represents a 50 percent increase in exhibit space for videogames as compared to 2008.
Tickets and programming information for New York Comic Con are accessible at www.nycomiccon.com and more personal insights and anecdotes about the show are available via Show Manager Lance Fensterman’s blog, www.MediumAtLarge.net.
SAN FRANCISCO—Jan. 27, 2009— Satoru Iwata, President of Nintendo Co., Ltd. will deliver a keynote address at the 2009 Game Developers Conference, kicking-off the main conference’s schedule of lectures, panel discussions and roundtables that provide the central forum for learning, inspiration, and networking in the games industry. The address, “Discovering New Development Opportunities” marks Iwata-san’s first return to the GDC keynote stage since 2006. The Game Developers Conference takes place March 23-27 at the Moscone Convention Center in San Francisco.
Being a developer himself, Iwata’s keynote lectures at the Game Developers Conference are known for inspiring other developers to think about creating games in new and different ways. His 2005 keynote gave developers the first information about the technology being used for the next-generation console then codenamed “Revolution” which has since become known as the Wii. In 2006, Iwata spoke about “disrupting development,” and introduced the Western development community to philosophies on engaging new players, surprising existing players and the role the company’s video game systems would play in expanding the market and widening the possibilities for developers.
Killzone 2 (PS3) $59.99 Skate 2 (360) $59.99 Mario Kart (Wii) $49.99 Street Fighter IV CE (PS3) $79.99 Resident Evil 5 CE (360) $89.99 My Fitness Coach (Wii) $29.99 Resident …
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Multiplayer RPG Linking Wii and Nintendo DS Arrives on Both Platforms on March 24, 2009
LOS ANGELES (January 26, 2009) — Square Enix, Inc., the publisher of Square Enix® interactive entertainment products in North America, announced today that FINAL FANTASY® CRYSTAL CHRONICLES®: Echoes of Time™ will be released simultaneously for both Wii™ and Nintendo DS™ on March 24, 2009.
An innovative new concept in multiplayer gaming, FINAL FANTASY CRYSTAL CHRONICLES: Echoes of Time will enable Wii and DS users to play side by side for the first time. This breakthrough in gaming connectivity allows players on both Nintendo platforms to journey together in the fantastical world of the beloved FINAL FANTASY CRYSTAL CHRONICLES series.
FINAL FANTASY CRYSTAL CHRONICLES: Echoes of Time offers a gameplay system that allows for a seamless, hassle-free in-game switch from single to multiplayer mode. Play anytime, anywhere, with anyone and experience a new level of connectivity with this latest adventure in the FINAL FANTASY CRYSTAL CHRONICLES series.
STORY
A triumphant return from a monster-infested forest marks the completion of the 16-year-old hero’s coming-of-age ceremony. However, the hero’s joy is short-lived as a young village girl is found to be afflicted by a mysterious illness known as “crystal sickness.” Determined to obtain the cure, the hero steps out of the secluded village for the first time, only to discover a world in which crystals are merely artifacts of the past and no longer exist…
1. WII PLAY W/ REMOTE WII NINTENDO OF AMERICA – 1.46 million 2. CALL OF DUTY: WORLD AT WAR* 360 ACTIVISION BLIZZARD – 1.33 million 3. WII FIT WII NINTENDO …
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First the bright side…Wii: GH3 – 2007 : 1.22 million GHWT-2008 : 1.51 million *Oct. 183k + Nov. 475k + Dec. 850k*
Now the other side… 360: GH3 – 2007 …
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