“All formats – Xbox Live, WiiWare, PlayStation Network – are all viable formats for us. We started the in-house development team a couple of months ago and we’re starting with downloadable content because the team is still small. Gradually, I want to expand that team, and also evaluate lots of middleware, because western middleware is much more advanced compared to Japanese middleware. So we will study and feed back information to Square Enix in Japan. I think it’s always good to introduce new ideas, techniques, and processes into the company in order to stay on the cutting edge. The Last Remnant was the first time we had built a game using an outside development engine, and it taught our developers to find new and creative solutions in order to achieve their objectives.” – Square Enix’s US president John Yamamoto

This is just part of an interview. Check out the whole thing at the link.