Konami unveils further information on all-new bespoke PES 2008 for Nintendo system
Konami Digital Entertainment GmbH has announced a late March release date for its eagerly-awaited PES 2008 for Wii™.
Created specifically to make full use of the Wii’s unique control system, PES 2008 brings all the realism of Pro Evolution Soccer to the Nintendo machine, but with a more ‘team-orientated’ control system. The Wii game mirrors the real sport’s use of open space and the exploitation of defensive lapses and accurate passes essential in creating scoring opportunities. The Wii version of PES 2008 expands on these elements, with the use of the Nunchuck and Wii Remote controllers giving the player control over both the player on the ball, and those around him.
Using a point and drag system, the player uses the Wii Remote to guide the player with the ball, and perform all the skill moves and close control with subtle movements of their hand. Instantly, the Wii Remote is used to point at nearby players to select them to receive a pass or to latch on to a through-ball. The Remote can also be used to steer the run of the receiving player, giving extra control as they thread through masses of defenders or run into open space.
18 years ago
Whilst the sales weren’t as high as I hoped, other titles for Wii aren’t selling so well either. Only Nintendo titles are doing well. …
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There’s no denying video games and video gamers have become more sophisticated over the last decade. In the 1990s calling yourself a gamer meant two things: You were 12, and …
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Trainee surgeons will soon be practicing operations from the comfort of their sofas after a study found they performed better after playing games on the Nintendo Wii.
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U.S. (LTD) (NPD Group)
Wii: 4,955,400
360: 7,022,900
PS3: 2,105,500
Japan (Week ending September 30 / LTD) (Media Create)
Wii: 24,143 / 3,614,197
360: 5,215 / 415,491
PS3: 13,105 / 1,169,666
Earlier today we reported that Famitsu gave the very anticipate, and very delayed, Super Smash Brothers Brawl, a perfect score. Brawl joins the other 6 games ever to get a …
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Bold 2007 Set the Stage for Broad 2008 Software Lineups for Wii and Nintendo DS
REDMOND, Wash., Jan. 16, 2008 – With their focus on fun for everyone, Nintendo’s Wii™ and Nintendo DS™ systems are leading a new movement in the world of video games. Games based on brain exercises. … New experiences that surprise even core gamers. … Grandparents buying video game systems – for themselves! Surely, these are unprecedented times.
“The video game industry has never had so many new players, and they’ve never had so much fun,” said Cammie Dunaway, Nintendo of America’s executive vice president of sales & marketing. “Our momentum is not limited to one system or one game. We’re going broad and bold in 2008, with something for every member of the family.”
Nintendo DS and Wii finished as the No. 1 and No. 2 best-selling systems of the year, respectively. Nintendo continues its momentum into 2008 with a strong lineup of games. In the first half of 2008 alone, more than 65 new Wii games will add to the current library of more than 195 and 80 new Nintendo DS games will add to the current library of nearly 500. Nintendo DS opens the first half of the year with games that demonstrate the breadth of the Nintendo DS library. Advance Wars®: Days of Ruin is a treat aimed squarely at core gamers, while Crosswords DS™ is for all consumers, whether they currently play games or not.
Likewise, the first half of 2008 brings a diverse array of Wii games from Nintendo, including core games like Super Smash Bros.® Brawl; games with universal appeal for gamers old and new with Mario Kart® Wii, which uses the easy-to-pick-up Wii Wheel™; and Wii Fit™, which comes with the Wii Balance Board and has appeal for new consumers well beyond the traditional video game audience. On top of all that, new downloadable WiiWare™ games will make their debut. These unique games have much lower entry barriers for developers and let consumers enjoy an incredibly diverse selection of content.
Third-party publishers also continue their strong support for Wii and Nintendo DS. Some of the innovative Wii games for the first half of 2008 include Ninja Reflex from Electronic Arts, No More Heroes™ from Ubisoft, DeBlob from THQ, Star Wars: The Force Unleashed from LucasArts and Okami from Capcom, in addition to compelling Nintendo DS games like FINAL FANTASY CRYSTAL CHRONICLES: Rings of Fate from Square Enix, Ninja Gaiden Dragon Sword from Tecmo and Quick Yoga Training from Ubisoft.
The following is a partial list of Wii and Nintendo DS software for the first half of 2008. Note that details are subject to change.
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Germany
01. More Brain Training from Dr. Kawashima (DS) 02. Super Mario Galaxy (Wii) 03. Mario & Sonic at the Olympic Games (Wii) 04. Call of Duty 4: Modern …
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Endless Ocean™
Format: Wii™
Launch Date: 01/21/08
ESRB: E (Everyone)
Game Type: Simulation and Exploration
Players: 1-2
Developer: Arika
Game InformationKEY INFORMATION
Explore a vast and fascinating undersea world in Endless Ocean. Players swim through coral reefs, explore ancient shipwrecks, meet local wildlife and search for sunken treasure on their own terms—with no time limits and no pressure.
* Players explore at their own pace as they dive in exotic locales and witness the majesty of the sea from the comfort of their own living rooms. From beautiful tide pools to the wrecks of World War II bombers, there’s always something new around the bend. And with no set time limits and no way to fail, players are free to explore however they see fit.
DSL 103000 PSP 84000 PS2 15000 PS3 34000 Wii 82000 360 5500
1.Wii Fit 93000(1005000) 2.Mario Party DS 52000(1493000) 3.Wii Sports 41000(2633000) 4.Wii Play 26000(2120000) 5.Layton 2 23000(697000) 6.FF4 20000(547000) 7.MHP2 20000(1551000) 8.Mario Sonic 20000(457000) 9.Mario Kart DS 19000(2783000) 10.Rune Factory 2 18000(74000)
S: …Would you guys ever make a traditional Soulcalibur fighting game on the Wii? Maybe a modified version of Soulcalibur IV for the Wii?
WS: I can’t say never, …
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Who’s Johnney Lee? You may remember Johnney from such video as, controlling the Wii with your fingers, and Head recognition with the Wii. In an interview Johnney speaks out about …
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– Swing Wiimote to attack with lightsaber (direction matters, but motion is not 1:1) – motion controls for force powers – push Nunchuck forward while holding a trigger to use …
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I would like to have seen Sonic 3 on this list. Coming after 3 really great Sonic games, Sonic 3 just falls short. I playedSonic 2 on my VC …
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In a recent interview with CNET Japan, you said that consumers are purchasing the Wii as a toy…
That particular article interpreted what I said in a rather coarse way. …
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NDS: 988,168 Wii: 293,990
Pokemon Diamond and Pearl – 167,319 Dr Kawashima’s Brain Training – 78,279 More Brain Training From Dr Kawashima – 67,095
Wii Play with Wii Remote …
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Previews: Apollo Justice, Brain Assist, Dinosour King, Dungeon Explorer: Warriors of Ancient Arts, Eco-Creatures: Save the Forest, The House of the Dead 2 & 3 Return, Insecticide, Mushroom Men, Robo-Revolt: Robocalypse Now, Sega Superstars Tennis, Star Wars: The Force Unleashed, Super Dodgeball Brawlers, SSBB, WWII Aces
Alone in the Dark
– Edward Carnby – mysteriously transported to NYC
– Technique – momentarily clear your vision
– First/third person perspectives
– Switch to third person for action-oriented gameplay
– “Episodic” feel to the game
– Different control schemes which depends on context/actions
– Items available through Edward’s pocket, not inventory screen -> can combine items
– Puzzles present
– Can drive some cars – hot-wire mini-game occasionally