LAS VEGAS (Reuters) – U.S. video game industry sales growth is expected to slow in 2008 as accelerated demand for software is tempered by a decline in hardware revenue, the Consumer Electronics Association said on Saturday.

Overall U.S. industry sales are seen rising to $17.9 billion in 2008, up 13 percent from an estimated $15.8 billion in 2007, the CEA said. That compares with a 22 percent increase from 2006 to 2007.

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