Watch_Dogs Gets Release Date For All Platforms Except Wii U
The highly anticipated title Watch_Dogs was given a release date today from Ubisoft. Watch_Dogs will be releasing for all platforms, except the Wii U, on May 27th. The good news is that the Wii U version is not cancelled all together but just delayed with no official release date.
For some time it was rumored that Watch_Dogs was cancelled for the Wii U after some concerns regarding the listing of the title on GameStop websites. Then fans of the upcoming game got a second cancellation scare when trademarks for the game were rumored to be abandoned by Ubisoft making it seem like Watch_Dogs was cancelled entirely. Fortunately that last rumor ended up being a case of fraud.
Polygon discovered quite a bit about the Wii U version of Watch_Dogs during a conversation with Dominic Guay, senior producer for Watch_Dogs. During the conversation, Guay confirms that the Wii U version is still in development, that there is a different studio working on the Wii U version, and that Watch_Dogs could still “possibly” ship in 2014.
“Yeah it’s still alive,” he said. “We still haven’t defined a ship date for it, though. So it’s on hold, to a certain extent for shipping.”
“We don’t have a specific ship date for it yet so it’s considered within the year,” he said. “So we’re going to look at that and we’re going to let people know as soon as we figure out an exact date for it.”
“We have our studio in Bucharest working on it, and we wanted that team to have the time to explore the GamePad and be able to have fun with it and see how far they could push it,” he said. “It’s also an interesting platform, because it has its own strength, which we want to take advantage of, and we didn’t want to delay all the other platforms for that one. So we’re going to take the time we need to make sure the game is good (technically) when we ship it and that it also, game design-wise, makes good use of the specifics of the Wii U.”
“I mean, for our game, when we play with everything being connected, we need to make smart use of it,” Guay said. “And also, the Wii U came along at some point in our production, so it planned through for it, and now to a certain extent we wanted to be ambitious with it, be able to go full-on and make full use of the platform. That’s why we’re taking more time, but it’s being worked on so that’s good.”
“It wasn’t running on Wii U initially,” he said. “They were the perfect team to do it. Our Bucharest studio is super strong, super strong engineers and I was impressed by how quickly they got to get the game running on the console. And they were so autonomous in doing it. Obviously we’re communicating and we’re working together, but they were so quick and smart in doing it, it still made sense for them to keep ownership. Obviously they’re using the same game content, so they’re not building other game content. It’s the same game content that we’ll adapt for the needs of the specific needs of Wii U. But at the core, same game, but they made all the technical adjustments for it.”
Along with the release date, Ubisoft also posted a new story trailer for Watch_Dogs which can be watched above.
How do you feel about Ubisoft delaying Watch_Dogs for only the Wii U? Are you upset that Nintendo fans seem to be getting the shafted yet again or are you glad that Ubisoft is taking more time to work on the Wii U version of Watch_Dogs? Are you still planning on picking up Watch_Dogs after hearing about its delay for Wii U? Since Watch_Dogs is delayed for the Wii U with no concrete release information, will you pick it up on another platform or wait for the Wii U version? Let us know in the comments section below.