Soon after their fiscal numbers. Activsion held a conference call to talk about it and some other interesting tidbits.
– Guitar Hero and Call of Duty important for the future
Fiscal year ended March 31, 2008
Net revenues – $2,898,136 (compared to $1,513,012 – year ended 2007)
Net income – $344,883 (compared to $85,787 – year ended 2007)
Q4 2008 …
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“In terms of game modes, controls, and gameplay we’ll actually have a lot of stuff that the other systems won’t. Since day one, we knew that we were taking FaceBreaker …
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18 years ago
– artwork comes from early 2008 pitch document, art style has since evolved – Nintendo showed interest in Factor 5 developed project, but no confirmation of green …
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‘Conquest’ Grants Players Freedom to Fight Epic ‘Rings’ Battles Any Way Desired
Guildford, UK., May 8, 2008 – Pandemic™ Studios, an award-winning developer of blockbuster video games, is proud to announce the development of The Lord of the Rings: Conquest™ for the Xbox 360™ video game and entertainment system, PLAYSTATION®3 computer entertainment system, PC and Nintendo DS™ platforms. Pandemic Studios is a division of Electronic Arts Inc. (NASDAQ: ERTS).In a partnership with New Line Cinema, The Lord of the Rings: Conquest is an action-packed game created by the same Pandemic Studios team behind the best-selling Star Wars Battlefront™ and Star Wars Battlefront™ II titles. Set in J.R.R. Tolkien’s “The Lord of the Rings” universe as depicted by the Academy Award®-winning films, players will finally fight the entirety of these epic battles any way they want. In addition to crusading as the heroic forces of good, for the first time ever in a ‘The Lord of the Rings’ action title they’ll conquer Middle-earth while playing as the legions of Sauron’s evil army, including Cave-trolls, Oliphaunts, the Balrog and Sauron himself. The game is set for a global release in fall 2008.
“Gamers are taking up Rockstar’s offer to wreak havoc on the fictional metropolis known as ‘Liberty City,’ as is evident from the brisk sales of Grand Theft Auto IV on …
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18 years ago
This is the best news I have heard today. Good job game retailers.
Check Out Article HERE
01./01. [WII] Mario Kart Wii (Nintendo) – 173,000 / 1,120,000 02./02. [PSP] Monster Hunter Portable 2nd G (Capcom) – 102,000 / 1,909,000 03./00. [WII] Link’s Crossbow Training (Nintendo) – 93,000 …
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18 years ago
The show is not all about gamers so you will have to listen to a little of boring Glen Beck rants. Trust me when you here what …
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Eugene, OR, May 8, 2008 — Torque for Wii, GarageGames’ game engine for the Wii, has been selected by Sabarasa and Ubisoft for their exclusive WiiWare launch title. Protöthea is a 3D top-down vertical scrolling shooter game that puts players in complete control of a last-generation spaceship via the Wii Remote and Nunchuk. The easy-to-play game offers a new take on a classic game style while mixing genres and utilizing the full capabilities of the Wii system, from graphics to controls.
“With Torque for Wii we were able to transfer our experience with a solid and reliable engine we already worked with to a totally new platform with ease, ” said Xavier Amado, Lead Programmer on Protöthea. “Torque’s engine features and toolset really sped up our development and allowed us to focus on and tune Protöthea’s gameplay.”
LOS ANGELES, May 8 /PRNewswire-FirstCall/ — Conspiracy Entertainment (OTC: CPYE), a developer, publisher and marketer of interactive entertainment software inNorth America andWestern Europe, announced today that it has entered into a publishing agreement with Epicenter Studios, developer of Real Heroes: Firefighters (”Real Heroes”), the fire-fighting action game exclusively designed for the Nintendo Wii. According to the agreement, Conspiracy has the rights to market, sell and distribute Real Heroes in the US,Canada,Mexico andSouth America. Conspiracy expects to begin distribution in the 2nd Quarter of 2009.
Real Heroes emphasizes non-violent, game-integral puzzles that mirror the challenges and on-the-fly choices firefighters face every day. Featuring Epicenter’s proprietary “Thinking Fire” technology, Real Heroes’ blazes will seem almost alive as they not only attack structures, potential victims and firefighters, but also cause unexpected changes to the environments that will suddenly alter the player’s options and strategies. No two scenarios will play out the same way.
Stourbridge, England. Data Design Interactive – a successful video games publisher and games developer – today unveiled the box image and released some new screens from there forthcoming Nintendo Wii game BATTLE RAGE: THE ROBOT WARS is a third-person PC shooter and has been developed by Destan Entertainment and produced by Teyon Games.
BATTLE RAGE: THE ROBOT WARS the third person shooter with elements of a beat’em’up game that allows a player to control giant robots. Battles between the robots take place on carefully selected battlegrounds (so called “arenas”) and they are short, quick, brutal skirmishes. The player can fight alone (versus one, two or even three opponents) or in a team against a common foe. Every robot has its own weapons (for melee and distance combat), additional weapon types can be collected on the arena.
18 years ago

Sierra Entertainment’s Video Game The Mummy: Tomb Of The Dragon Emperor To Rise This Summer
Video Game Captures the Intense Action-Adventure, Fantastic Creatures and Epic Locations of Upcoming Universal Pictures’ Supernatural Adventure Staring Brendan Fraser and Jet Li
MARLOW, UK (8th May, 2008) – Sierra Entertainment, a division of Vivendi Games, today announced the development of The Mummy™: Tomb of the Dragon Emperor, a video game based on one of Summer 2008’s most highly anticipated movies from Universal Pictures. The game, which will mirror the fast-paced action and adventure depicted in the film, is being developed by Eurocom Studios for the Wii™ home video game console and PlayStation®2 computer entertainment system and by A2M for Nintendo DS™.
The Mummy: Tomb of the Dragon Emperor game was created through a licensing agreement with Universal Pictures Digital Platforms Group.
“Sierra Entertainment is pleased to partner with Universal to deliver an exciting extension to this popular film franchise,” said Al Simone, senior vice president, Global Marketing, Sierra Entertainment. “Developed in collaboration with the film’s creative talent, The Mummy: Tomb of the Dragon Emperor video game will add another opportunity for players to experience the thrill and excitement of this adventure favourite.”