Not sure why this is showing up now, but thanks to the people over at neogaf for putting this together.
Summary Complete:
Smash Bros.:
-Pikmin are multiple throw items.
-Matt has been trying to force himself into using the wii-mote only option. Fran a more core smash player, found he could do everything he needed to do with the option, though he still prefers to use the GC.
-Better than Galaxy/Metroid?? Matt: No, not for him. It is a really damn fine great fighter, but it does have some issues that need to be acknowledged.
-They haven’t decided who will review it, perhaps multiple people since its so huge
SSE:
-Matt on SSE: Its not entirely polished, its a good single player mode but it does have its flaws
–Some loading screens have ten second loads.
-Bozon “There may be a different ending i still gotta get”
-Bozon “It did start to get more fun, at about the 50% mark when you’re no longer playing to unlock characters and the evil presence really makes its mark and you want to start it”
-When it comes to review, even though we don’t love the single player much, we realize its a multiplayer oriented game so it won’t be doc’d a lot of points for what is essentially a side mode, they then go on to list the vast amounts of other side modes
MoH:Heroes Australia:
-No explanation provided for why there was no online
–PR said it was a misprint on the box.
BoomBlox:
-We like it, fun Jenga-style game for the Wii, feels like it was designed for the Wii.
-Bozon originally thought it would be a mid 7.0’s game before going over to EA thinking it would be kinda meh, apparently after the EA visit he’s enthused about the game.
-Matt’s biggest let down was that in the level editor when you start to make huge levels, there could be some slow down, they hope its fixed prior to release.
-“Its one of those games that’ll get a score, but really its a fun game to play with the family”
Okami:
-No advertising blowout, no TV commercials
-No New Content, but the controls are feeling better and it looks better.
Julian (Factor 5 President) Interview:
(Paraphrased responses but very accurate)
Q — Will this game push the Wii Hardware?
A — We want to push the hardware, for us its easy to push the hardware. A lot of it is exploiting the uniqueness of the Wii. On the graphical side of course we are going to try to out due everything else on the platform, like we did with the GC star wars games, but of course the emphasis is on the controls. He personally really loves the pointing device. Pointing stuff is probably the biggest innovation they are working on right now.
-Matt and Bozon talk a little about how some games over-use the waggle just to waggle(No specifics) then talk about PES and their innovative use of the IR.
Q — Are you going to use the nun-chuck controller?
A — I can’t comment yet, you try to design every game for the Wii to avoid the nun-chuck, but for some games the nun-chuck is a very viable option. When trying to go casual, the first barrier to over come is the ability to not have to use the nun-chuck.
“We want to push the hardware. I think for us it’s relatively easy for us to push the hardware. It inherently comes. But a lot of it is about exploiting …
Read More
This is an old article but it is interesting:
Happy Anniversary to Wii: It was one year ago that the wildly popular videogame console hit the market, taking interactive play …
Read More
18 years ago
E For All will happen October 3rd-5th at the Los Angeles Convention Center.
Link
Today Ubisoft, one of the world’s largest video game publishers, announced that it will publish My Weight Loss Coach for the Nintendo DS(TM) system. Developed in Ubisoft’s Montreal studio under the guidance of both a fitness coach and a nutritionist, My Weight Loss Coach is a program designed to focus on taking positive steps to maintain a healthy lifestyle.
“My Weight Loss Coach allows us to approach casual gamers with something innovative,” said Tony Key, senior vice president of sales and marketing at Ubisoft. “The game creates customized coaching sessions based on skill level, and, for the first time on DS, includes a pedometer. My Weight Loss Coach not only allows users to take control of their physical well-being, but it does so in a fun and engaging manner.”
Read More
The reference to Juno was made when I analogized a low-budget, small game breaking out and being a hit to examples from the film business like Juno.” – Keith Boesky
Nintendo Wii
1. Super Smash Bros. Brawl (Nintendo) 2. No More Heroes (Ubisoft) 3. Endless Ocean (Nintendo) 4. Super Mario Galaxy (Nintendo) 5. Dragon Quest Swords: The Masked Queen …
Read More
UK
01 (__) [360] Devil May Cry 4 (Capcom) 02 (__) [NDS] Mario & Sonic At The Olympic Games (Sega) 03 (01) [WII] Wii Play (Nintendo) 04 (__) [PS3] …
Read More
LITTLEST PET SHOP, NERF, MONOPOLY and YAHTZEE among First Franchises to Hit a Variety of Game Systems, Online and Mobile under EA and Hasbro Agreement
American International Toy Fair 2008
REDWOOD CITY, Calif.–(BUSINESS WIRE)–EA Casual Entertainment today announces its first step in transforming the interactive family entertainment landscape with its initial slate of Hasbro games in development on a variety of game consoles, mobile devices and for online play. These games provide new ways for families to build relationships through digital entertainment with some of world’s greatest brands. The first Nintendo Wii and DS titles that will be available this fall are LITTLEST PET SHOP, and NERF “N-Strike,” both in production at EA’s Salt Lake Studio. EA also is developing new MONOPOLY and SCRABBLE ®(in North America) titles for multiple platforms, as well as other titles that will be announced later this year.
Read More
18 years ago
Nick Cannon (not the comedian) over at mentalfloss.com wrote up an interesting article about the origins of our favorite Gaming icons. If you have always wondered where; Donkey …
Read More