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About James Higginbotham

Likes long walks through the rain forest of South America. Enjoys picnics and Unicorns. Was also voted the sexiest man in High School.
Latest Posts | By James Higginbotham

BLINK-182, WEEZER, KISS KICK OFF SUMMER TOURS WITH ROCK BAND THREE PACKS

By  •  Wii

Cambridge, Mass. – July 24, 2009 – Harmonix and MTV Games today announced that summer tour mates Weezer and Blink-182, as well as also-touring KISS, will have three packs …
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Castlevania movie is back

“I’m very fresh on this project, so its early stages and I’m still trying to work things out, but the producers love my vision …
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Square-Enix announces Comic-Con 2009 merchandise available for purchase

– FINAL FANTASY XI TRADING ARTS mini set

– FINAL FANTASY XIII PLAY ARTS -KAI-

– FRONT MISSION EVOLVED PLAY ARTS -KAI-

– FULLMETAL ALCHEMIST PLAY ARTS -KAI-

– FULLMETAL …
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Little King’s Story Review

Video Games | Little King’s Story | Review XBox 360 | Playstation 3 | Nintendo Wii

INNEX SHARES SUCCESS WITH KIDS IN NEED

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City of Industry, CA (July, 2009) – Innex, a major distributor of videogame peripherals and accessories, today announced that it has signed a cause marketing license agreement with the KIDS IN NEED FOUNDATION. Marathon Projects Ltd, the licensing agency for the Kids In Need Foundation negotiated the transaction. This will be the latest partnership agreement under the Kids In Need Foundation cause licensing program.

Believing that the meaning of success is the ability to help others, Innex, Inc. has announced that it will donate a percentage of its sales revenue to the KIDS IN NEED FOUNDATION, a charity that provides free school supplies to impoverished children. Moving forward, Innex will allocate a portion of all revenue, including sales of its exclusive brands (Komodo, Retro-Bit, Exo-Flex) to KIDS IN NEED.

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24 more tracks, plus an AFI exclusive, and Public Enemy/Zakk Wylde collaboration, bring ultimate variety to Guitar Hero 5’s epic set list

By  •  Wii

UNLEASH YOUR INNER ROCKSTAR® and jam any way you want with the reveal of 24 more iconic tracks to be featured on Guitar Hero® 5’s massive 85-song on-disc set list. From the scorching solos of Iron Maiden’s intense “2 Minutes To Midnight” to the classic, never before released live recording of “The Spirit of Radio” from progressive rockers Rush; the hard rock sounds of Grand Funk Railroad’s signature hit, “We’re An American Band” to the collision of punk, hip-hop and world beats in No Doubt’s “Ex-Girlfriend,” the game features the widest variety of today’s rock hits and classic tunes from some of the biggest names in music.

Additionally, the Guitar Hero 5 set list will feature the unreleased single “Medicate” off of AFI’s upcoming album Crash Love, available in the game before the album hits retailers, and Public Enemy has joined forces with Zakk Wylde to re-record PE’s famous rap anthem “Bring The Noise 20XX” exclusively for Guitar Hero 5.

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FIFA 10 – gameplay producer blog

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Gameplay Producer Blog – Responding to Community Feedback

Before becoming part of the FIFA Development team, I was a FIFA fan for as long as I can remember. Growing up in Bogota, Colombia, I bought a copy of FIFA 96 when I was about 13 years old, and have played every subsequent title since. Back then I played countless hours of FIFA on the only desktop computer we had at the house. Unfortunately, it was in my sister’s room…I don’t think she likes FIFA very much.

Each FIFA title has given me innumerable moments of joy and football glory, accompanied by numerous pet peeves that frustrated my gaming experience – I mean, why does my defender stop on through balls? And why does the CPU always score the same goal? And why is it so easy for me to score the same goal over and over again?
When I joined the FIFA team as a Gameplay Producer for Xbox 360 and PS3 in 2007, I was glad to find out that part of my job consisted of visiting the forums and other online sites in order to find out what was frustrating FIFA gamers around the world. For FIFA 10, making sure we responded to fan feedback was paramount. From fixing bugs and exploits to refining and innovating in response to requests from fans, we have involved the community in our attempt to make the best football game ever.

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Stan Lee Appears in Activision’s Marvel: Ultimate Alliance 2

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July 22, 2009 – Santa Monica, CA – Activision Publishing, Inc. announced today that beloved comic book legend Stan Lee will make his first onscreen videogame cameo in the highly anticipated Marvel: Ultimate Alliance 2, slated for release this September. Lee lends his likeness and voice to a character whose role is significant to the game’s storyline, which incorporates elements of the acclaimed Marvel Civil War comic book series.

“I am thrilled to be making my first onscreen videogame cameo in Marvel: Ultimate Alliance 2,” said Stan Lee, Publisher Emeritus, Marvel Comics. “It’s such a kick to see characters that I’ve helped create come to life in the game and now I’m a part of the Marvel videogame universe!”

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Join the band and take center stage at BandHero.com (win a Band Hero DS Lite band kit)

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Band Hero™ invites music and video game fans of all ages to log onto BandHero.com and immortalize themselves and/or their band within a mosaic tribute to the newest game in …
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EA SPORTS Announces the Madden NFL Hall of Fame

By  •  Wii

For 21 years the Madden NFL franchise has been embraced by its fans, honored by critics, and endured the test of time like no other sports video game in history. Today, EA SPORTS™ is proud to announce the establishment of the Madden NFL Hall of Fame – a program designed to celebrate and honor the individuals, features, playbooks, fans, and even glitches, that have all contributed to making Madden NFL one of the most popular video game franchises of all time.

The inaugural class of the Madden NFL Hall of Fame will be enshrined in February 2010 at Madden Bowl XVI. Beginning today, all fans of the franchise have an opportunity to help shape the Madden NFL Hall of Fame program, including a possible seat on the official Selection Committee.

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Top 20 WiiWare/DSiWare/VC of the week

By  •  DS

DSiWare

1 (1) – Nintendo DSi Browser 2 (2) – Mario vs. Donkey Kong: Minis March Again! 3 (3) – Asphalt 4: Elite Racing 4 (4) – Paper Airplane Chase …
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EA AND IMAGE COMICS RELEASE DEAD SPACE EXTRACTION COMIC AVAILABLE AT COMIC-CON

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Redwood City, CA. – July 22nd , 2009 – Visceral Games™, a studio of Electronic Arts Inc. (NASDAQ: ERTS), and Image Comics today announced the release of an all-new comic based on Dead Space™ Extraction, one of the fall’s most anticipated games for the WiiTM. The Dead Space Extraction comic reunites renowned illustrator Ben Templesmith and writer Antony Johnston with the game’s cold and terrifying fiction. This one-time special issue comic follows the successful partnership for last year’s Dead Space comic mini-series.

The comic will be on store shelves in September 2009 for SRP $3. A limited edition version of the comic featuring exclusive cover art will be available for the special price of $2 at the EA Comic-con booth (#5123). Ben Templesmith and Antony Johnston will be at the booth signing the special issues on Thursday 3-4 PM and Friday – Sunday 1-2 PM. Fans of Dead Space will also be able to purchase other Dead Space merchandise such an Isaac Clarke Unitology figurine, iPhone skins, and Dead Space art books. Players will also have the chance to play the game at the EA booth. The Dead Space Extraction development team is participating in the “Art of Making a Horror Video Game” panel on Friday, July 24th at 6 PM in Room 2.

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NEED FOR SPEED NITRO BRINGS ADRENALINE-FUELED RACING TO RETAILERS ON NOVEMBER 17 (

By  •  Wii, DS

REDWOOD CITY, Calif. – July 22, 2009 – Electronic Arts Inc. (NASDAQ: ERTS), announced today that Need for Speed™ NITRO, the first ever Need for Speed title made exclusively for the Wii™ and Nintendo DS™ will ship to retailers worldwide on November 17th. This holiday, gamers must battle through the mayhem of relentless cops, master the art of drifting to gain boost at 200 mph, and prove themselves across five exotic cities at blistering speeds.

“Need for Speed NITRO offers fun and intense competition for every type of gamer, “said Joe Booth, Senior Producer, EA Montreal. “The varied track designs, deep controls, and intuitive drift and nitro mechanics give players something to come back to for months on end. We wanted to fuse together attitude with car culture and the best of arcade racing, to create a new and unique racing experience for the Wii and NDS this November.”

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