It is the worst feeling I have ever had in a video game. The sound of a chainsaw slowing coming up behind you. It gave me nightmares for weeks.
18 years ago
I am sorry that this Wiikend post is a little later then normal, I am sure you do not care. I would like to start out and …
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I am pretty sure that most of you out there, reading this right now, are having mix of emotions. Sadness that this game will probably not see the light of …
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18 years ago
I am not a big fan of stealth games. I always have the urge to just run through the level killing as many enemys as I can. …
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18 years ago
I am so glad Mike Myers is back in the spotlight. Even though he has been doing Shrek for the last few years, he has mostly vanished. …
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18 years ago
Over the years Nintendo has spent time and energy keeping its games family friendly. Above is a list of commandments that Nintendo has followed through its years. …
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– specialty goods/specialty goods museum return from the PS2 version – find specialty goods and arrange them in the museum – obtain some of these goods through NPC conversations – …
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18 years ago
The Chocobo Dungeon site which hits NA July 8th is live. It ran kinda slow for me, but go check out some new and old screens for …
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NEW YORK, June 13 /PRNewswire-FirstCall/ — Atari, Inc. (OTC Pink Sheets: ATAR), an interactive entertainment company, announced today results for its fourth quarter of fiscal 2008 and its March 31, 2008 year-end.
Net revenue for the fourth quarter ended March 31, 2008, was $15.3 million versus $26.9 million in the comparable year-earlier period. Publishing net revenue was $13.5 million, versus $25.8 million in the prior year, while distribution revenue was $1.8 million, versus $1.1 million in the comparable year-earlier period.
Net loss for the fourth quarter ended March 31, 2008 was $3.7 million, or $0.27 loss per share, compared to net loss of $61.7 million, or $4.58 loss per share, in the year-earlier period. Without restructuring charges, the net loss for the fourth quarter ended March 31, 2008 would have been a loss of $1.8 million or $0.13 loss per share.
Net revenue for the year-ended March 31, 2008, was $80.1 million versus $122.3 million in the comparable year-earlier period. Publishing net revenue was $69.8 million, versus $104.7 million in the prior year, while distribution revenue was $10.3 million, versus $17.6 million in the comparable year-earlier period.
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1 Call of Duty 4 (Multiformat)
2 Zelda Ocarina of Time (N64)
3 Final Fantasy VII (PSone)
4 Grand Theft Auto IV (Multiformat)
5 Super Mario 64 (N64)
6 007 Goldeneye (N64)
7 Halo 3 (Xbox 360)
8 Metal Gear Solid (PSone)
9 Half Life 2 (Multiformat)
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Crispy Gamer: Obviously, given the name, Snowboarding is a snowboarding game. But is it more of a snowboard racing game, a snowboard tricks game, a snowboard sim, a snowboard arcade …
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18 years ago
Nintendo Wii
North America: 1. Wii Fit (Nintendo) 2. Super Smash Bros. Brawl (Nintendo) 3. Mario Kart Wii (Nintendo) 4. Guitar Hero III: Legends of Rock Bundle …
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“I don’t agree that [Nintendo] were on a downward trend, but I do agree that they wanted to reach more customers than they were reaching.
Depending on how you look …
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