Is Nintendo forgetting its roots?
A portion of a Gamer.blorge article.
“Miyamoto’s Famitsu interview is full of typical BS public relations crap…Miyamoto states that we need need games that are more fun and less difficult to play, such as the upcoming Super Mario Galaxy. Miyamoto forgets that it’s exactly the opposite that made Nintendo so big…It’s games like Contra, Super Mario Bros., and Mega Man that helped the NES and SNES reach their ancient but ultimate status in the gaming world…Yes, the Wii is innovative but by no means is it cutting edge, and Nintendo has forgotten that it’s needs both in order to reach legendary status…Nintendo has lost sight of its audience, leaving us to the PS3 and Xbox 360. Focusing on casual gaming may bring success but it will never produce any legendary titles, the likes of the Halo series, the Gran Turismo series, the Mega Man series, and all our favorites from past consoles.”
Hmmmm? What do you guys think?
August 15, 2007
yah it’s true. Nintendo has been making less and less of there amazing games. i really hope that they make titles exclusively for the hardcore fans while still making lower quality “family games” because, seriously who is really excited for WiiFit? everybody wanted to see Brawl and Metroid at E3, and we barely got any new info excepts for a release date. Nintendo needs to remember it’s the hardcore fans that got them this far. the best thing i can see coming from WiiFit is the Balance Board. that would make AMAZING FPS games even more amazing by using your own body to move the character!
August 15, 2007
Sometimes I actually think that it is the “Hardcore” gamer that has forgotten what they enjoyed about Nintendo. That’s right, I said it. That type of player stopped playing Nintendo games a long time ago because they were (I’m gonna throw up) kiddy. (Has anyone ever noticed that the “legendary” games would most likly be considered kiddy these days…just something to think about.)
Nintendo has realized that trying to appease that “clique” of game fans is useless because they are almost NEVER happy. Nintendo has remained true to THEIR vision of the game industry and that vision puts the balance of power firmly in the casual gaming corner. Amid all of the changes the company has decided to make they have never been swayed by the vocal minority.
Forward thinking companies are able to tap into the consumer at large and give us all what we want BEFORE we even realize we want it. The fact of the matter is the so called casual gamer is where the money is, and businesses are all about making money. Nintendo/Sony/Microsoft are not your friends, they won’t come to your birthday party, and, quite frankly, they don’t care about your opinion if they consider you a minority consumer. Money talks, and so does making sales, and the last time I looked many of the top selling games can be considered “low quality” (A very inaccurate statement if I ever read one) family games. These games are responsible for putting Nintendo back on top of the video game ladder and they are the reason that the Wii is poised to surpass the 360’s installed user base.
One of the most popular games of the year, and possibly one of the most important (legendary) games of all time, featured characters that don’t even have attached limbs. That, my friends, is “hardcore”.