– UK console install base now sits at 22 million – As of January 2008, console install base was at 13.5 million – sales of Xbox 360, Wii and PS3 …
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“What’s driving the Wii sales is the use of Wii by women, girls and families. It’s a really female-driven platform.” – Ann Hamilton, senior brand manager for …
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Tuesday 13th January/… Bruce Springsteen will make his videogame debut on January 27, 2009, with two downloadable songs available exclusively in Activision Publishing, Inc.’s (Nasdaq: ATVI) Guitar Hero® World Tour.
Coinciding with the release of his new album, Working on a Dream (Columbia Records), the two-song Track Pack will be available for download simultaneously with the album’s release on January 27, 2009. The Track Pack, which features the iconic Springsteen song “Born to Run” and “My Lucky Day,” a brand-new track off his new album, Working on a Dream, will be free to download during the first week of the album’s release.
“Bruce Springsteen has been a defining force in Rock ‘n Roll and we are incredibly excited to have him make his video game debut with Guitar Hero World Tour,” said Robert Kotick, CEO of Activision Blizzard.
Springsteen’s longtime manager Jon Landau said, “Activision has been a leader in getting music to the public in new ways and we are very happy to have them making these two songs available to their audience.”
San Francisco, Calif., Jan. 13, 2008 – Mastiff, a worldwide publisher of videogames and Renegade Kid, developer of innovative interactive software, today announced that the highly anticipated first-person shooter (FPS) Moon for Nintendo DS™ has shipped to stores nationwide.
Developed by Renegade Kid, Moon is a story-driven sci-fi, action-adventure title for Nintendo DS™. Moon places gamers on the cold lunar surface in the year 2058 where researchers are shocked to find a sealed, alien hatch during construction of a new lunar base. However, it is a shock that soon pales in comparison to what they find beyond the hatch.
“Moon has come a long way since its initial unveiling as ‘Project M’ and we couldn’t be happier with the end result,” said Bill Swartz, Head Woof of Mastiff. “It was a labor of love and we hope that players enjoy its gripping story and fast-paced gameplay as much as we do.”