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Take-Two Interactive Software, Inc. Reports Fourth Quarter Fiscal 2008 Financial Results – ‘robust demand for Wii software’

By  •  December 17, 2008

Take-Two Interactive Software, Inc. Reports Fourth Quarter Fiscal 2008 Financial Results
Company achieves record revenue and net income for fiscal year 2008

Signs new long-term agreements with Rockstar Games’ senior creative talent

Provides initial guidance for first quarter and fiscal 2009
New York, NY – December 17, 2008 – Take-Two Interactive Software, Inc. (NASDAQ:TTWO) today announced financial results for its fourth quarter and fiscal year ended October 31, 2008.

Net revenue for the fourth quarter was $323.4 million, compared to $292.6 million for the same period of fiscal 2007. Fourth quarter sales were led by Midnight Club: Los Angeles, NBA 2K9, Grand Theft Auto IV and Carnival Games titles. Distribution revenue rose year over year, as current generation hardware sales were fueled by the strength of new frontline titles, along with robust demand for Wii software.

Net loss for the fourth quarter was $15.0 million or $0.20 per share, compared to a net loss of $7.1 million or $0.10 per share in the fourth quarter of fiscal 2007.

The fourth quarter 2008 results include $9.3 million in stock-based compensation expense ($0.12 per share); $5.6 million in professional fees and expenses related to unusual legal matters ($0.07 per share); and $1.6 million in business reorganization costs ($0.02 per share). Results for the fourth quarter of 2007 included $4.8 million in stock-based compensation expense ($0.06 per share); $4.5 million in business reorganization costs ($0.06 per share); and $1.5 million in professional fees and expenses related to unusual legal matters ($0.02 per share).

Non-GAAP net income was $1.6 million or $0.02 per share in the fourth quarter of 2008, compared to $3.4 million or $0.05 per share in the fourth quarter of 2007. (Please refer to Non-GAAP Financial Measures and reconciliation tables included later in this release for additional information and details on Non-GAAP items.)

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Halo 3 Shooter’s Attorney Argues Insanity Due To Video Game Addiction

By  •  December 17, 2008

Taken from Kotaku.com

In order to support Petric’s insanity plea, his lawyers spent Tuesday building up his video game addiction, with his sister testifying that he became addicting following being …
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Pokemon Platinum Tops Nintendo’s Diverse Game Lineup for Early 2009

By  •  December 17, 2008

New Releases Also Include New Play Control! Pikmin and Mario Power Tennis for Wii, Fire Emblem for Nintendo DS

REDMOND, Wash., Dec. 17, 2008 – Continuing its commitment to create fun and engaging experiences for everyone, Nintendo of America Inc. today unleashes a broad list of exciting new games for the first quarter of 2009. Topping the list is Pokémon™ Platinumversion for Nintendo DS™, a remarkable new entry in the belovedPokémon series, slated for a March 22 launch across North America. Nintendo’s roster of more than 100 new games includes an impressive array of challenges and experiences for new players and loyalists, as well as everyone in between. Notable titles include the enhanced New Play Control! Mario Power Tennis™ and New Play Control! Pikmin™for Wii™, and Fire Emblem™: Shadow Dragon, Personal Trainer™: Math and Grand Theft Auto: Chinatown Wars for Nintendo DS.

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Meowth Voice Actress Passes Away

By  •  December 16, 2008

It is with great sadness that we note the passing of our friend and colleague Maddie Blaustein. Maddie was a voice actress for hit …
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Are violent video games damaging to kids?

By  •  December 16, 2008

Another story blaming video games for our children’s violent behavior. I have talked a lot on behalf of video games, but honestly, I do believe video games can have an …
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Club Nintendo Game List

By  •  December 16, 2008

Wii Games

Animal Crossing
: City Folk
Big Brain Academy: Wii Degree
Endless Ocean
Fire Emblem: Radiant Dawn
Legend of Zelda: Twilight Princess
Link’s Crossbow Training
Mario Kart Wii
Mario Party 8
Mario Strikers Charged
Mario Super Sluggers
Metroid Prime 3: Corruption
Pokemon Battle Revolution
Super Mario Galaxy
Super Paper Mario
Super Smash Bros. Brawl
Wario Land: Shake It!
WarioWare: Smooth Moves
Wii Fit
Wii Music
Wii Play

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Monster Jam: Urban Assault National Tournament to Pit the Best Gamers Against One Another for the Second Annual National Championship

By  •  December 16, 2008

SANTA MONICA, CA – DECEMBER 16, 2008 – Monster Jam® is proud to announce that fans will once again be able to “game their way to Vegas” in the Monster Jam: Urban Assault National Tournament, the video game equivalent of the Monster Jam World Finals. The contestants will challenge each other in a series of regional qualifiers using the Monster Jam: Urban Assault game on Wii™ for a chance to compete in Las Vegas on March 28, 2009. The contest is open to everyone ages 13 and up. To enter and for more details, please visit www.MonsterJamOnline.com/nationaltournament.

The 16 regional qualifying rounds will begin at Houston’s Reliant Stadium on January 3rd and will be followed by 15 more qualifying rounds at the top Monster Jam stadiums across the country. Each of the 16 national qualifiers will host Monster Jam: Urban Assault competitions where four contestants, picked at random from online entrants, will compete against each other on Wii™ gaming platforms in front of the packed stadiums. The eight fastest winners, out of all 16 winners, will then be flown to the Monster Jam World Finals at Las Vegas’ Sam Boyd Stadium, where they will compete against each other for the national championship.

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IGN Nintendo Voice Chat Summary

By  •  December 15, 2008

Guitar Hero vs. Rock Band

– Craig was impressed with Rock Band 2, but they don’t have the instruments yet
– Tried using Guitar Hero controllers and they worked
– Feature-wise identical to PS3/360 games
– Visually isn’t bad, it’s lower-res. Looks better than the PS2 version.
– Rock Band 2 review coming on Wednesday
– Everything on PS3/360 will eventually be available on Wii (DLC)
– Bozon says World Tour star power isn’t very well-done in Guitar Hero
– Actual gameplay in Rock Band is better than World Tour
– Track selection also better in Rock Band 2
– Daemon loves that you can play through Rock Band 2 solo, or bring in friends
– Overall the IGN team is very impressed with Rock Band 2

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Nintendo Trademarks ‘Napoleon’

By  •  December 15, 2008

A interesting trademark showed up today on the Japanese trademark board. Nintendo has trademarked a game called “Napoleon.” Could we be expecting a game about a teenage …
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CHILD’S PLAY CHARITY 2008 DINNER AUCTION RAISES $200,000

By  •  December 15, 2008

Gaming Community Responds to Economic Downturn with Bids on Songs of Awesomeness

SEATTLE – Dec. 12, 2008 – The fifth annual Child’s Play Charity dinner auction held on Tuesday night netted over $200,000 in contributions, as a sold-out crowd of over 400 video game industry leaders and community enthusiasts crowded into the Washington State Convention and Trade Center’s sky bridge to bid on more than 100 lots of gaming memorabilia to support sick children in more than 60 hospitals around the world. Tuesday night’s passion for charitable giving pushes the current running total for 2008 to $1.07 million, handily surpassing the stated goal of $750,000 for this year’s drive.

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Europe: Updated Wii DS Release List

By  •  December 15, 2008

Wii Software 2009

  • Chrysler Classic Racing (ZOO) 9 Jan 2009
  • Jeep Thrills (formerly Let’s Off Road) (ZOO) -9 Jan 2009
  • Army Men: Soldiers of Misfortune (ZOO) – 16 Jan 2009
  • Skate City Heroes (ZOO) – 16 Jan 2009
  • Story Hour Adventures (ZOO) – 16 Jan 2009
  • Story Hour Fairy Tales (ZOO) – 16 Jan 2009
  • NeoPets Puzzle Adventure (Capcom) – 23 Jan 2009
  • Twin Strike: Operation Thunder (ZOO) – Jan 2009
  • Riding Stables (dtp young entertainment) – Jan 2009
  • Music Party (dtp young entertainment) – Jan 2009
  • Ultimate Band (Capcom)- 5 Feb 2009
  • NEW PLAY CONTROL! Pikmin (Nintendo)- 6 Feb 2009

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2K Games Licenses Nvidia PhysX Technology

By  •  December 15, 2008

Nvidia Corp. announced that 2K Games, a publishing label of Take-Two Interactive Software, Inc., has selected Nvidia PhysX technology for use by 2K Games’ studios worldwide.

Nvidia PhysX technology is a pervasive physics solution for designing real-time, real-world effects into interactive entertainment titles, and is another example of how Nvidia GPUs transcend beyond the realm of just graphics rendering.

“We are very impressed with the quality of the PhysX engine and we licensed it so our studios can use this solution early in development,” said Jacob Hawley, technology director for 2K. “Developing games with an interactive story and immersive gameplay remains our number one priority, and aligning with technology leaders like Nvidia allows our teams to concentrate on making great games.”

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Spike VGA Rundown

By  •  December 14, 2008

Well Spike TV Video Game Awards has come and gone and you can check the run down below.

Special Announcements • Gears of War 2 ‘Combustible’ Map Pack available on …
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This Weeks Game Savings

By  •  December 14, 2008

Best Buy

Nancy Drew: The Mystery of the Clue Bender Society (DS) – $14.99 Left Brain Right Brain 2 (DS) – $14.99 Tecmo Bowl Kickoff (DS) – $24.99 High School …
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GameDaily: Top 25 Nintendo Moments

By  •  December 14, 2008

Do you remember when you won your first Pokemon battler ever? Didn’t you feel a new since of awesomeness?

Check The Other Moments …
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Reminder: James Bond Quantum Of Solace Contest (Updated)

By  •  December 13, 2008

It has been almost a full year since our last contest, and if you guys like it there should be many more. Activision was kind enough to …
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SEGA Mad World Holiday Poem

By  •  December 12, 2008

Twas a night before DeathWatch, when all through downtown Not a person was stirring, since being stomped to the ground. The bodies were hung on the rosebushes with care, In …
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Reminder: James Bond Quantum Of Solace Contest (Updated)

By  •  December 11, 2008

It has been almost a full year since our last contest, and if you guys like it there should be many more. Activision was kind enough to …
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