“The GC – Games Convention will be back in Leipzig again in 2009”, as Wolfgang Marzin, CEO at the Leipziger Messe GmbH, has announced on the last day of Europe’s biggest games fair. “The industry and visitors are giving us their clear support to continue with the fair in Leipzig.” He named 19 to 23 August 2009 as the dates for the next GC – Games Convention.
In a representative survey carried out by the Leipzig Institut für Marktforschung, the vast majority from the games industry and of visitors voted to keep the GC – Games Convention at its traditional venue in Leipzig. To the question “Do you think there should be a GC in Leipzig in 2009?”, only ten per cent of exhibitors answered “no”. And out of the 14.600 trade visitors at the GC – Games Convention, only 13.2 per cent responded with “no”. *
Private visitors voted with a clear “yes”, with more than a third of them having travelled over 300 kilometres to be here: 82.1 per cent of them want a GC 2009 in Leipzig. “It’s a clear picture”, is how Messe boss Marzin described the outcome.
City Mayor Promises the Industry his Full Support
Burkhard Jung, mayor of Leipzig City, was pleased with the clear vote of confidence from the industry. “Anyone who has experienced the enthusiastic mood in the exhibition halls over the last seven years knows: this fair belongs in Leipzig.” Jung, who is also chairman of the board at Leipziger Messe GmbH, assured the games industry of his full support for the future. For example, four new hotels with 1,500 beds were to be built and would also be available in future for other trade show events. “The fairs and conferences in Leipzig are becoming increasingly international and attract more and more visitors. We’re pleased with this development. I completely agree with the governor of the Free State of Saxony, Stanislaw Tillich, that we will do everything to help this new cultural sector and the GC – Games Convention to achieve further success.”
Wii Mario Super Sluggers Ferrari Challenge Trofeo Pirelli Freddi Fish in Kelp Seed Mystery Kidz Sports: Crazy Golf Pajama Sam in Don’t Fear t… Rebel Raiders: Operation …
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Christian Svensson, Capcom’s Corporate Officer/VP of Strategic Planning & Business Development talking Monster Hunter 3 and Dead Rising Chop til you Drop:
“I can’t discuss the localization …
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We use the Wii motion to some degree. A lot of games use it, and it’s kind of annoying. What we tried to do is really incorporate the easy …
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Wow two of my loves come together in a video of super awesomeness!!! If you don’t like it you can shove it, but you don’t like it you love …
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– Euro publisher is RTL Games – Final retail price: 39,99€ – delayed to Q1 2009 for Europe – NA to see WiiWare release this year – new chapter added: …
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For the sixth time, the Leipziger Messe has awarded the title of “Best of GC” to the most innovative new products at the GC – Games Convention. This year’s winners in nine categories were announced yesterday evening. A total of 29 exhibitors at the GC – Games Convention had submitted 122 hardware items and software titles (2006: 85) for the award.
The happy winners were:
In the category Best PC Game:
SPORE – Electronic Arts
In “Spore”, Will Wright lets players create their own species and send them off on a journey through five billion years of evolutionary history. In the process, he succeeds in combining elements from casual, strategy, role-play and action simulations into a single game – and opens the door to a games galaxy in which all living elements are designed by the players themselves. “Spore” is at the same time both complex and comprehensible and will have an inspirational effect on video game development for many years to come.
The House of the Dead: OVERKILL
Age Rating – 18+ TBC
Format – Wii
Product Overview –
THEY’VE COME FOR BRAINS, YOU’LL GIVE THEM BULLETS!
The House of the Dead: OVERKILL™ charges you with mowing down waves of infected, blood-thirsty zombies in a last-ditch effort to survive Bayou City and uncover the horrific truth behind the origins of the House of the Dead.
Survival horror as it’s never been seen before! A pulp-style take on the classic SEGA light-gun shooter series. Back when the famous Agent G was still fresh out of the academy, he teamed up with hard-boiled bad-ass Agent Washington to investigate stories of mysterious disappearances in small-town Louisiana. Little did they know what blood-soaked mutant horror would await them in the streets and swamps of Bayou City.
The House of the Dead: OVERKILL Brings Pulp Horror Action to Wii
LEIPZIG (August 19th, 2008) – SEGA® Europe Ltd. and SEGA® of America, Inc. today announced The House of the Dead: OVERKILL, an all-new pulp-horror reinvention of the classic SEGA light-gun shooter franchise. Created by London-based studio Headstrong Games, The House of the Dead: OVERKILL will take you right back to the beginning of this classic horror series. Available exclusively on the Nintendo Wii early in 2009 and announced to coincide with Games Convention at Leipzig, The House of the Dead: OVERKILL will be presented live by developer Headstrong Games for specially invited members of the press in SEGA’s business centre suite.
The House of the Dead: OVERKILL uncovers the ugly, terrifying, red hot secrets behind the House of the Dead; the daddy of all over-the-top shooters. While staying true to the classic gameplay this hugely successful SEGA series is getting a new retro look, with distinctive graphics, sound and attitude that will add to its horror cool status. Plus, thanks to the Wii Remote™, players will fight off zombies when they get too close; pistol-whipping jaws off and smashing in skulls with their shotgun butt.
There will be 3 songs available for download once Samba de Amigo goes on sale in the US on September 23:
We posted a partial list of tracks that were going to be on Samba de Amigo, here is a full list of all 44 songs.
Songs from the original Samba de Amigo (asterisk = cover song):
WHAT: Consumers of all ages will gather for a rare chance to put themselves at the center of a captivating mystery when Nintendo hosts a special pre-release party for Mystery Case Files: MillionHeir, the new seek-and-solve game for Nintendo DS™. On Sept. 6, parents, kids and gamers of all experience levels are invited to the Nintendo World store at New York’s famed Rockefeller Plaza to gather clues and search for hidden objects in an attempt to crack the case of Phil T. Rich’s disappearance. Along with food, beverages, game kiosks and cool prizes, attendees will have a unique opportunity to participate in a live interactive performance with characters from the game. Fans will also have the chance to purchase Mystery Case Files: MillionHeir in advance of its official Sept. 8 release date.
I thought that this info was good enought to make it in the big five. The NPD Group, GfK Chart-Track Limited and Enterbrain, have come together to put together the top five sale games of this year, so far. Three Nintendo only games out of five makes up for not having the number one spot, in my opinion. Check after the jump for the press relase.
Europe’s biggest computer and video games fair, the GC – Games Convention in Leipzig, began today with crowds of visitors. 38,000 game fans (2007: 35,000) flocked to the Leipzig Exhibition …
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Vamos A Carnaval – WaveMaster*
Volare – Gypsy Kings
Hot Hot Hot – Arrow*
Salome – Chayanne*
Tubthumping – Chumbawumba*
The Cup of Life – R. Martin*
Samba de Janeiro – Bellini
Mambo Beat – Perez Prado*
Livin’ La Vida Loca – Ricky Martin*
Bamboleo – Gipsy Kings
PRODUCT DESCRIPTION:
A deadly symbiote invasion brings total devastation to the streets of New York City in the next Spider-Man™: Web of Shadows, where players have ultimate control over the city’s salvation and Spider-Man’s destiny. Set in an apocalyptic New York City, Spider-Man: Web of Shadows gives players an unprecedented level of gameplay choices, including, for the first time, control over the game’s direction and outcome. The all new combat system allows for truly three dimensional battles that start in the streets, continue up sides of buildings and finish on rooftops. Gamers can instantly switch between the agile red suit and formidable black suit, choose to ally with Marvel’s honored heroes or ferocious villains, pick which of Spider-Man’s abilities to upgrade, and decide which missions to undertake in order to protect Manhattan from certain destruction.
Take to the Highway to Outrun Cops and Battle Rivals in this Holiday’s Biggest Action Racing Adventure
Leipzig, Germany – August 20, 2008 – Black Box, a studio of Electronic Arts Inc. (NASDAQ:ERTS), today unveiled new details of Need for Speed™ Undercover, the intense action racing game scheduled for release worldwide this November. Need for Speed Undercover has players racing through speedways, dodging cops and chasing rivals as they go deep undercover to take down an International crime syndicate. The new game heralds the return of high-intensity police chases and introduces the all-new ‘Heroic Driving Engine’ — a unique technology that generates incredible high-performance moves at 180 miles per hour during breathtaking highway battles.
FACT SHEET FOR ALL VERSIONS
PRODUCT DESCRIPTION:
Building on the Call of Duty 4 engine, Call of Duty: World at War thrusts players into the ruthless and gritty chaos of WWII combat like never been before, and challenges them to band together to survive the most harrowing and climactic battles of WWII that led to the demise of the Axis powers on the European and South Pacific fronts. The title re-defines WWII games by offering an uncensored experience with unique enemies and combat variety, including Kamikaze fighters, ambush attacks, Banzai charges and cunning cover tactics, as well as explosive on-screen action through all new cooperative gameplay.KEY FEATURES:
• Call of Duty 4 Technology – Built using the Call of Duty 4: Modern Warfare engine, Call of Duty: World at War utilizes a bedrock of technology that delivers jaw-dropping visuals, while empowering players to employ elements like fire to affect the dynamics of the battlefield. Players that attempt to harness the power of new weapons, like the flamethrower, will find themselves capable of burning away environmental elements that give cover to a camouflaged enemy, leaving a charred battlefield – and their foes – in their wake.