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Search Results for: wii fit balance board

Third party balance board from CYG

By  •  July 20, 2009

Similar in appearance to a step aerobics board, the Fitness Balance Board is much, much more. Easily Capable of supporting weights up to a …
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Yoga for the Wii system to Feature International Model Anja Rubik

By  •  July 10, 2009
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Top Model and Yoga Enthusiast Anja Rubik Will be Your Motivating Companion Through Peaceful Yoga Sessions

Vienna, Austria, July 10, 2009; JoWooD Productions and DreamCatcher Games are pleased to announce that top model Anja Rubik will be featured in their upcoming Wii title Yoga . A very enthusiastic yoga practitioner, Anja will not only grace the cover, but also accompanies players during numerous relaxing Yoga exercises, providing player motivation throughout the game. Anja Rubik is considered one of the upcoming stars of the model scene and is ranked among the top 15 international supermodels.

“We’ve invested a lot in creating a fun and authentic Yoga title for Wii suitable for everyone. Regardless of your age or gender, anyone who is interested in learning more about this ancient Indian philosophy will love this game.” says Markus Reutner, Marketing manager JoWooD Productions. “Anja Rubik embodies the spirit of Yoga and thus is the perfect guide to increase motivation and promote the practice of this peaceful fitness regime.”

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Rumor: Wii Fit Plus To Be Announced At E3

By  •  May 27, 2009

There where some rumors awhile ago about Wii Fit Plus, and now those rumors are appearing again. It seems like Nintendo has trademarked Wii Fit Plus, and …
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Wii Fit sells over 500,000 units since launch in Australia

By  •  May 20, 2009

Nintendo announces that Wii Fit™ has sold through more than 520,000* units in Australia, only one year since launch! This makes Wii Fit the fastest selling console game to sell …
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SEGA and Interactive Game Group bring first-ever interactive pilates workout experience to the Wii with Daisy Fuentes

By  •  May 18, 2009

SAN FRANCISCO (May 19, 2009) – SEGA® of America, Inc. today announced Daisy Fuentes Pilates, the first Pilates workout program for the Wii™. Set at a lush tropical resort and hosted by Daisy Fuentes, longtime Pilates icon and star of the entertainment industry, the title supports the Wii Balance Board™. Created in partnership with Interactive Game Group, Daisy Fuentes Pilates features customizable workouts, fitness tracking real-time coaching and interactive feedback.

Daisy Fuentes Pilates, the first self-titled Pilates endeavor, goes beyond the one-way, static workouts of traditional DVDs using the Wii’s controls to monitor movements and offer instant feedback, ensuring proper body motion so players get the most from every Pilates session. Players stay on track following the integrated, on-screen “timing bar” as well as the real-time feedback from Daisy Fuentes herself, whose voice guides the exercises. Players will be able to choose between English and Spanish.

“This is a great way to get Pilates training that fits your schedule and lifestyle,” said Daisy Fuentes. “You can start out as an absolute beginner then move into intermediate and advanced levels–all at your own pace, in the comfort of your own home, and with responsive feedback that helps ensure you’re mastering core skills correctly before you advance.”

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NEW PUNCH-OUT!! GAME FOR WII PACKS A NOSTALGIC WALLOP

By  •  May 18, 2009

Classic Franchise Returns to the Ring with Motion Controls, Multiplayer Action and New Surprises

REDMOND, Wash., May 18, 2009 – Today the world of video game boxing returns to its roots with the launch of the new Punch-Out!!™game for Nintendo’s Wii™ console. The game brings immersive motion controls to an iconic franchise that has been around since the days of the NES™. Players are invited to step into the ring as underdog Little Mac as they go toe-to-toe with an array of memorable characters, including familiar faces like Glass Joe, King Hippo and Don Flamenco.

The motion-sensitive Wii Remote™ and Nunchuk™ controllers turn the swings players make in real life into on-screen punches. Both novice and veteran gamers can pick up Punch-Out!! and punch their way to the top. The optional Wii Balance Board™ accessory (sold separately with Wii Fit™) can be added to provide an extra challenge for advanced players who want to literally bob and weave through their fights. For those who insist on old-school Punch-Out!! purity, the game also can be played with classic NES-style controls by turning the Wii Remote controller sideways.

Even players who have battled through the original games hundreds of times will find new challenges with Punch-Out!! for Wii. For instance, once Little Mac (with the help of trainer Doc Louis) has pummeled his way through all the contenders, they return to offer him new challenges in Title Defense Mode. Only this time, their traditional weaknesses have been eliminated and players must find new ways to achieve victory. In this mode, the once-harmless Glass Joe now wears headgear, and King Hippo’s vulnerable belly is protected behind a manhole cover. The new twists ensure fans enjoy a completely new play experience.

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NINTENDO CELEBRATES FIRST ANNIVERSARY OF WIIWARE DOWNLOADABLE GAME SERVICE

By  •  May 12, 2009

WiiWare Continues to Deliver Great New Games to Consumers

REDMOND, Wash., May 12, 2009 – WiiWare™, the downloadable video game service for Nintendo’s Wii™ home console, launched one year ago today. It arrived with a promise to provide a venue for game developers to showcase their ideas, while delivering to consumers the newest, most interesting games available at accessible prices, directly through the Wii Shop Channel in their Wii consoles. With 81 games in its library, WiiWare ensures that there’s something for everyone. But beyond quantity, WiiWare offers quality games and experiences for all types of Wii owners.

WiiWare removes barriers that make console game development expensive, and helps developers connect directly with consumers. WiiWare games have been created by more than 40 different development studios, from large companies to small startups. In fact, more than half the games in the WiiWare library were created and self-published by small independent studios, many with five or fewer employees.

“The first anniversary of our WiiWare service is a milestone that marks how far the service has come and how much great content is currently available,” said Cammie Dunaway, Nintendo of America’s executive vice president of Sales & Marketing. “We encourage everyone to get their Wii consoles connected to the Internet so they have access to the full range of WiiWare games.”

Nintendo’s roster of quality WiiWare games stands as an example of what creative minds can accomplish. Titles range from completely original creations to names that are instantly familiar and beloved. Just look at a small sampling of what has been accomplished in just one year’s time:

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NINTENDO DOWNLOAD: SIX NINTENDO DSIWARE TITLES, ONE WIIWARE GAME AND ONE VIRTUAL CONSOLE GAME ADDED TO SHOP CHANNELS

By  •  April 6, 2009

April 6, 2009

This week marks the launch of Nintendo DSi™, the third iteration of the nation’s top-selling portable video game system. Along with it comes the grand opening of the Nintendo DSi Shop, an online store where players can redeem Nintendo DSi Points™ for a wide variety of games and applications, including Nintendo DSiWare™ titles. Just as the WiiWare™ service does for Wii™ owners, the Nintendo DSiWare service delivers an ever-growing library of cool new downloadable content for Nintendo DSi users, with new games added on Mondays.

For this first edition of Nintendo Download, we’re pleased to highlight the latest additions to both the Nintendo DSi Shop and the Wii Shop Channel. You’ll find six Nintendo DSiWare titles to choose from, including a free Web browser that lets Nintendo DSi owners access the Internet with a swipe of the stylus. Wii users, meanwhile, will see a fun new WiiWare game that’s compatible with the Wii Balance Board™ (sold separately with Wii Fit™), plus a classic exploration game for the Virtual Console™.

Nintendo adds new titles to the Nintendo DSi Shop and the Wii Shop Channel at 9 a.m. Pacific time on Mondays. Users with a high-speed Internet connection can redeem Wii Points™ or Nintendo DSi Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel. Nintendo DSi Points can be purchased in the Nintendo DSi Shop. A Nintendo Points Card™ can be purchased at retail locations. All Nintendo Points from one Nintendo Points Card must be redeemed in either the Nintendo DSi Shop or the Wii Shop Channel. They are not transferable and cannot be divided between the two systems. This week’s new games are:

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NPD top 20 for February – Also Wii Fit Passes Halo 3

By  •  March 21, 2009

1. Wii Fit w/ Balance Board (Nintendo, Wii 2. Street Fighter IV (Capcom, Xbox 360) 3. Street Fighter IV (Capcom, PlayStation 3) 4. Wii Play w/Remote (Nintendo, Wii) 5. Killzone …
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3G Studios Scores Big Hit with Jillian Michaels’ Fitness Ultimatum 2009

By  •  March 11, 2009

RENO, Nev. – March 11, 2009 – 3G Studios, Inc. responded to reports that the game has sold over 500,000 units and is an NPD Top Seller. Jillian Michaels’ Fitness Ultimatum 2009 continues to set records as it has since its release. The game was the first celebrity workout title to ship on the Nintendo WiiTM and has proven to have opened the door for additional workout and health based games to enter the market going forward. 3G was also the first independent developer to ship a title which incorporated the use of the Wii Balance BoardTM.

3G Studios helped redefine what it takes to have a successful game by targeting a new audience. “We never set out to make a hardcore video game. We focused on creating an interactive training session with arguably the best-known fitness trainer on the planet. We want people to sweat and have fun doing it,” said James Kosta, CEO of 3G Studios, Inc. He continued, “Jillian is fantastic to work with. We had a blast trying to keep up with her.”

Analyst Michael Pachter from Wedbush Morgan successfully predicted big things for Jillian Michaels’ Fitness Ultimatum 2009 saying, “Not all consumers might be aware of what Wii Fit is, but most weight conscious women know Jillian Michaels as a brand. She’s branded as a fit person who helps people lose weight,” he said, “and that brand affinity could help more people see the Balance Board as less of a video game gizmo and more of a health product.”

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FAMILY SKI & SNOWBOARD Fact Sheet

By  •  February 10, 2009

Platform: Wii
Release Date: February 2009
Publisher: NAMCO BANDAI Games Europe SAS
Developer: NAMCO BANDAI Games
Category: Sports

SUIT UP, CLICK IN, JUMP OFF AND GO!

Fresh powder, miles of pristine slopes and unstoppable winter fun drift onto Wii in this exciting, fun and feature-packed snowboarding and skiing sequel to the critically acclaimed Family Ski.

• ADVANCED SNOWBOARDING and SKIIING, perfect for BEGINNERS or EXPERTS!
• SOPHISTICATED GAMEPLAY and FUN & INTUITIVE with Wii
• 7,000 VERTICAL METERS across TWO HUGE MOUNTAINS
• Wii BALANCE BOARD provides an even more AUTHENTIC EXPERIENCE
• OPEN ENVIRONMENT and FULLY INTERACTIVE with INCREDIBLE SCENERY

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WII-KLY UPDATE: TWO WIIWARE GAMES AND ONE VIRTUAL CONSOLE GAME ADDED TO WII SHOP CHANNEL

By  •  February 2, 2009

Feb. 2, 2009

If you’ve got a taste for the eclectic, check out this lively lineup of additions to the Wii™ Shop Channel. One new WiiWare™ title combines brisk winter …
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2K Sports Brings Don King Boxing to WiiTM and Nintendo DSTM

By  •  January 30, 2009

Step into the ring with the Wii Balance BoardTM!

New York, NY – January 29, 2009 – 2K Sports, the sports publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), today announced that Don King Boxing will be available March 31st, 2009 for Wii™ home video game system from Nintendo and Nintendo DS™. Don King Boxing provides a revolutionary boxing experience for Wii via accurate controls, a unique story mode, an exhilarating multiplayer system, and implementation of the Wii Balance Board*. The game for both platforms is rated T for Teen by the ESRB.

“Don King Boxing has been specifically designed to take advantage of everything the Wii and DS have to offer,” said Christoph Hartmann, 2K president. “We worked closely with Nintendo to make Don King Boxing a unique experience, especially using the Wii Balance Board. It is great for those who love boxing or those who just want a fun way to get some exercise.”

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Majesco Entertainment Company Announces Q4 Fiscal 2008 Financial Results – Exceeds Revenue Guidance and Achieves Profitability in Fiscal 2008

By  •  January 13, 2009

EDISON, N.J., Jan 13, 2009 /PRNewswire-FirstCall via COMTEX News Network/ –

– Exceeds Revenue Guidance and Achieves Profitability in Fiscal 2008 –

– Fiscal 2008 Net Revenues Increased More Than 25% to $63.9M –

– Fiscal 2008 Net Income of $2.1M or $0.08 per share versus Fiscal 2007 Net Loss of $4.8M or $0.20 per share –

Majesco Entertainment Company (Nasdaq: COOL), an innovative provider of video games for the mass market, today reported financial results for the fourth quarter and full-year ended October 31, 2008.

For the fourth quarter ended October 31, 2008, Majesco’s net revenues increased 51.2 percent to $18.0 million versus the same period a year ago. During this same period, the Company reported an operating loss of $0.9 million compared to an operating loss of $1.5 million in the fourth quarter of 2007. Net loss for the quarter was $0.9 million versus a net loss of $1.0 million in 2007. The Company’s basic and diluted loss per share for this quarter was $0.03 compared to a loss of $0.04 in the same period last year.

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Gear up for Overall Fitness in 2009 – GameStop offering subscriptions to female-geared magazines

By  •  January 5, 2009

GRAPEVINE, Texas–(BUSINESS WIRE)–Are you looking for an alternative to working out at a gym for shaping up in the New Year? GameStop (NYSE: GME), the world’s largest video game and entertainment software retailer, encourages would-be fitness enthusiasts to embrace video games in their effort to shape up in 2009. By highlighting popular gaming titles that burn calories and exercise the brain, GameStop can show anyone dreading the prospect of the gym these alternative fitness methods that are both easy to follow and fun.

With the recent surge in active video games, which require players to either mimic the actions used in sports like bowling, tennis and baseball, or to flex their most important muscle – the brain – GameStop has more than 40 fitness-oriented titles for staying in shape from head to toe. GameStop’s “Sharpen the Mind, Shape the Body” in-store promotion emphasizes the growing number of active video game options available to help reach personal goals including:

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The Nintendo Wii(TM) and UGG(R) Australia Dominate Holiday Shopping Lists

By  •  December 18, 2008

MOUNTAIN VIEW, CA, Dec 18, 2008 (MARKET WIRE via COMTEX) — With only six shopping days left before Christmas, shelves are getting bare and hot ticket items are harder to find. Based on statistics from NearbyNow, the popular local shopping service that provides online and mobile solutions for consumers, retailer Nintendo and UGG(R) Australia boot company are giving retailers something to smile about.

Analyzing shopping trends from over 500 cities across the US, NearbyNow has determined that specialty retailers such as GameStop, The Walking Company, and Bath & Body Works continue to lead the pack in reserved items. Retailers like American Eagle Outfitters, J Jill, Hot Topic, and department stores such as Sears, Dillard’s, and Bloomingdale’s have increased product requests.

NearbyNow’s holiday shopping data shows how consumers use the Web to research local purchases and is compiled by monitoring the most requested items across hundreds of cities and local shopping areas across the country. The most recent information indicates holiday shoppers are seeking out winter-style boots and shoes, along with anything Wii(TM).

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Can’t Find Wii Fit? Why Don’t You Try Wu Fit

By  •  December 15, 2008

This is the first Wii Fit 3rd party balance board.

EA ANNOUNCES NASCAR KART RACING – THE FIRST AND ONLY NASCAR TITLE AVAILABLE FOR THE WII

By  •  December 4, 2008

REDWOOD CITY, Calif. – December 4, 2008 – Electronic Arts Inc. (NASDAQ: ERTS) announced today that NASCAR® Kart Racing, the first and only NASCAR racing title available for the Wii™, will ship to retailers in North America on February 10, 2009, just in time for the Daytona 500 and the official start of the 2009 NASCAR season. Designed exclusively for the Wii, NASCAR Kart Racing enables players to grab the steering wheel as a famed NASCAR Sprint Cup Series driver and speed through treacherous landscapes, wind around rocky cliffs, jump rivers and dodge falling boulders. Up to four players can go head-to-head, via split screen, in a mad dash to the checkered flag, making NASCAR Kart Racing an ideal game to play with family and friends.

Enjoy the thrill of racing as three-time consecutive Sprint Cup Series champion Jimmie Johnson or choose from 13 additional NASCAR Sprint Cup Series drivers. Players can also compete as one of 10 original animated characters. Each driver has personal attributes that will determine how the kart will perform on a course, so strategy is key when choosing a driver and a teammate. Teams that work together win championships!

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