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MAJESCO ENTERTAINMENT ANNOUNCES ‘MAJOR MINOR’S MAJESTIC MARCH’
18 years ago

MAJESCO ENTERTAINMENT ANNOUNCES ‘MAJOR MINOR’S MAJESTIC MARCH’

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Legendary Designer Masaya Matsuura and Artist Rodney Alan Greenblat Bring First Marching Band Game Exclusively to the WiiTM System

(BRISTOL, U.K., January 31, 2008) – March to the beat of your own drum as Majesco Entertainment Company (NASDAQ: COOL), an innovative provider of video games for the mass market, today announced Major Minor’s Majestic March for the Wii™ home video game console. Developed by NanaOn-Sha, Major Minor’s Majestic March marks the return of the creative team behind the renowned PaRappa the Rapper franchise-legendary game designer and multimedia musician Masaya Matsuura and famed New York artist Rodney Alan Greenblat.

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Cooking Mama Franchise Reaches 1.6 Million Units Sold Domestically

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EDISON, N.J., January 30, 2008 – Mama just keeps on cookin’! Majesco Entertainment Company (NASDAQ: COOL), an innovative provider of video games for the mass market, today announced that the award-winning Cooking Mama franchise has reached sales of 1.6 million units in the United States. Franchise titles include: the original Cooking Mama game for Nintendo DS™ that launched in September 2006 and has sold more than 1 million units; Cooking Mama: Cook Off for the Wii™ console that launched in April 2007; and Cooking Mama 2: Dinner with Friends that released pre-holiday in November 2007.

“The success of Cooking Mama has been akin to catching lightning in a bottle,” said Jesse Sutton, Chief Executive Officer, Majesco. “A unique concept, iconic main character and gameplay execution that fully utilizes the stylus and Wii Remote™ have proved to be a winning combination. We appreciate the continued support from all of Mama’s fans and look forward to launching the fourth title in the franchise later this year.”

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Majesco Entertainment Announces In-Store DSTM Demo For ‘Eco-Creatures: Save the Forest’

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Pre-Release Demo Now Available for Play at Retail Locations Nationwide

EDISON, N.J., January 28, 2008 – Providing Nintendo DS™ fans with the ability to try before they buy, Majesco Entertainment Company (NASDAQ: COOL), an innovative provider of video games for the mass market, today announced Eco-Creatures: Save the Forest will be featured in approximately 10,000 Nintendo DS™ Download Stations at major retail locations nationwide this January through May. Eco-Creatures is the only game of its kind that promotes environmental awareness by tasking players with defending the unspoiled forest against dangerous industrial encroachment.

“We are excited that Eco-Creatures now joins the ranks of Cooking Mama, Cooking Mama 2: Dinner with Friends and Cake Mania as a phenomenal game launching with the support of a great demo available through the Nintendo kiosk program,” said Gui Karyo, Executive Vice President of Operations, Majesco. “We are confident that anyone who tries Eco-Creatures will be compelled to pick up the full version once it ships and help save the world from ecological disaster.”

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MTV: When Are You Old Enough For Video Games? (Part 1 of 2)
18 years ago

MTV: When Are You Old Enough For Video Games? (Part 1 of 2)

 

What’s the best age for someone to start playing video games? That’s a question that’s been asked quite a bit lately.

Is it seven? According to educational psychologist …
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David Jaffe – Rachet and Clank was better than Super Mario Galaxy

GS: And what do you think of the place of, like, you know, like the PlayStation 3 in this market, or, you know, how do you think that that market’s evolving? Do you, I mean, obviously, you know, you still have a great relationship with Sony, and you’re talking about that being your main focus, so it seems clear to me that you believe in it.

DJ: You mean consoles in general, or the PlayStation 3?

GS
: Well, you know, I guess… both. Either.

DJ: Huh. Well I love the PlayStation 3. I mean, I have a Wii, I barely play it — not because I don’t like it or appreciate it, I just, you know, it’s not my cup of tea at the moment. Mario Galaxy, I thought was pretty cool. I’ve got to be honest: I didn’t think that it was as good as Ratchet. I didn’t get the huge big deal over it; I thought it was a really good Mario game, but I wasn’t like, “Oh my God, it’s Mario 64!” I’m totally in the minority in that.

Of course, I like my Wii; I love my 360, I think the 360’s awesome; I really do love the PlayStation 3, though, and I was really excited to hear some journalists talking recently about the new Burnout. With Burnout, if you really want to play Burnout the way it’s supposed to be played, play it on the PlayStation 3.

And I think now we’re just starting to see the idea that the PS3 is going to be capable of ultimately being the best system out there, in terms of delivering the best games and the best performance. And, you know, I love the fact that Blu-ray seems to be doing really well, and seems to be winning the format war. So I’m a big fan of the PlayStation 3.

Of course I wish it was a little less costly, I wish it had a bigger market share, but I think all that is just to come. I don’t look at the situation and think that it’s: “Where it is now is where it’s going to be.” I ultimately see it being pretty close to ahead, if not totally ahead, in terms of Xbox, in terms of market share when all the dust settles. I’m a big fan.
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High Court Blocks Controversial Video Game (Site Note)

The British Board of Film Censors (BBFC) refused to give Manhunt 2 a classification in case it fell into the hands of children.But the Video Appeals Committee (VAC) lifted …
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Analyst – Game Industry To Top $10 Billion In 2008

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“The estimate excludes the incremental contribution from online, casual, mobile, and advertising revenues, which we believe are key long-term growth and margin drivers for the industry. We note that over …
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Korea Televises Guitar Hero Battles
18 years ago

Korea Televises Guitar Hero Battles

 

GH battles isn’t the only game matches that Korean TV airs. They also play Starcraft.  Would you like to watch people play video games on TV? Or would …
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NINTENDO UNLOCKS THE WONDERS OF THE SEA WITH ENDLESS OCEAN FOR WII

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The Whole Family Can Go for an Exploratory Dive and Encounter Sea Creatures

REDMOND, Wash., Jan. 22, 2008 – Nintendo invites you to dive into a new genre of video games. Launching this week for Wii™, Endless Ocean™ lets users discover a vast undersea adventure at their own pace. It’s like a virtual scuba vacation in the tropics that includes interaction with hundreds of different animal species, relaxing swims through brilliant coral reefs and exploratory dives on wrecks of ships and warplanes. With the game’s intuitive controls and beautiful underwater visuals, every member of the family will want a chance to dive in.

Endless Ocean contains everything you might find on a real ocean scuba dive. Divers can find dozens of different treasures, from gold bullion to ancient artifacts. The marine biology encyclopedia lets divers record the different animals they spot and learn facts about each one. Divers might encounter more than 230 types of creatures, including penguins, tropical fish, sharks, whales and trainable dolphins. The stunning visuals will make you feel like your TV has transformed into an undersea portal. Navigation is simple too: To swim, just point the Wii Remote™ and press the B Button; to examine an object, just point at it and press the A Button.

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NINTENDO BREAKS THE MILITARY MOLD WITH ADVANCE WARS: DAYS OF RUIN

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New Look, Storyline and Online Battles Reinvent Award-Winning Strategy Game Series

REDMOND, Wash., Jan. 22, 2008 – Forget everything you know about hand-held combat strategy games. With this week’s release of Advance Wars®: Days of Ruin for Nintendo DS™, Nintendo is calling on strategy buffs of all stripes to save the planet with a new set of combat-ready characters, captivating visuals and extraordinary wireless features. For new recruits and Advance Wars veterans alike, Nintendo wants you!

Days of Ruin is much more than just a new chapter in the Advance Wars series,” says Cammie Dunaway, Nintendo of America’s executive vice president of sales & marketing. “Our core gamers continue to buzz about the game’s post-apocalyptic storyline, new characters and stylized graphics that bring a totally fresh experience to the series. The focus on strategy beyond raw firepower makes it more rewarding than typical war games.”

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Guitar Hero Franchise Surpasses $1 Billion in North America in Record 26 Months, According to the NPD Group

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Calendar Year North American Retail Sales for Guitar Hero® III: Legends of RockTM Set New Industry Record

SANTA MONICA, Calif., Jan 21, 2008: Activision, Inc. (Nasdaq:ATVI) today announced that …
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THE MANLIEST VIDEO GAME CONSOLES
18 years ago

THE MANLIEST VIDEO GAME CONSOLES

 

3:NINTENDO ENTERTAINMENT SYSTEM Manliness Quotient: 9.0 In many ways, the NES did more to define what modern video games are today than the Atari 2600. Games like Super …
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North America: December Hardware And Software, 2007 Top 10 Software

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HW Sales

System December 2007/Annual 2007

PlayStation 2 1.1 million/3.97 million
PlayStation 3 797.6 K/2.56 million
PlayStation Portable 1.06 million/3.82 million
Xbox 360 1.26 million/4.62 million
Wii 1.35 million/6.29 million
Nintendo DS 2.47 million/8.50 million
Top 10 SW Sales

360 CALL OF DUTY 4: MODERN WARFARE ACTIVISION (CORP) NOV 2007 MATURE (M) *1 1.47 million
WII SUPER MARIO GALAXY NINTENDO OF AMERICA NOV 2007 EVERYONE (E) 2 1.40 million
PS2 GUITAR HERO III: LEGENDS OF ROCK ACTIVISION (CORP) OCT 2007 TEEN (T) *3 1.25 million
WII PLAY W/ REMOTE NINTENDO OF AMERICA FEB 2007 EVERYONE (E) 4 1.08 million
360 ASSASSIN’S CREED UBISOFT NOV 2007 MATURE (M) *5 893.7 K
360 HALO 3 MICROSOFT (CORP) SEP 2007 MATURE (M) *6 742.7 K
NDS BRAIN AGE 2: MORE TRAINING IN MINUTES A NINTENDO OF AMERICA AUG 2007 EVERYONE (E) 7 659.5 K
PS2 MADDEN NFL 08 ELECTRONIC ARTS AUG 2007 EVERYONE (E) 8 655.2 K
360 GUITAR HERO III: LEGENDS OF ROCK ACTIVISION (CORP) OCT 2007 TEEN (T) 9 624.6 K
WII MARIO AND SONIC: OLYMPIC GAMES SEGA OF AMERICA NOV 2007 EVERYONE (E) 10 613.0 K
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Video Games Live announces 40 shows for 2008
18 years ago

Video Games Live announces 40 shows for 2008

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LOS ANGELES, CA – Having already performed to sold out audiences around the world since 2005, the most successful video game concert in the world – Video Games Live will continue its ground-breaking tour in 2008 with the announcement of 40 performances across the globe. Video Games Live is produced and created by veteran video game composers Tommy Tallarico and Jack Wall. It features music from the most popular video games performed by top orchestras and choirs, combining exclusive video footage and music arrangements along with synchronized state-of-the-art lighting, solo performers, special fx, stage show production, electronic percussion, unique on-stage interactive segments with the audience and a pre-show festival.

Video Games Live is best described as utilizing the power & emotion of a symphony orchestra mixed with the energy and excitement of a rock concert combined with the cutting edge visuals, technology, interactivity and fun that video games provide. Video Games Live is not just a concert, but a celebration of the entire video game industry that people of all ages adore.

The highest and most prestigious level of symphony and venue quality continues with the announcement of some of the world’s most renowned orchestras and local theatres, halls, auditoriums and arenas. To further attract the biggest audience possible, Video Games Live also partners with pop-culture’s most important conferences and conventions.

SHOW ANNOUNCEMENTS:

vgldates

Exact dates and venues for the following cities are to be announced (TBA) shortly:

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Video Games Are Still for Kids

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There’s no denying video games and video gamers have become more sophisticated over the last decade. In the 1990s calling yourself a gamer meant two things: You were 12, and …
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STRONG LINEUP OF GAMES CONTINUES NINTENDO’S MOMENTUM IN 2008

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Bold 2007 Set the Stage for Broad 2008 Software Lineups for Wii and Nintendo DS

REDMOND, Wash., Jan. 16, 2008 – With their focus on fun for everyone, Nintendo’s Wii™ and Nintendo DS™ systems are leading a new movement in the world of video games. Games based on brain exercises. … New experiences that surprise even core gamers. … Grandparents buying video game systems – for themselves! Surely, these are unprecedented times.

“The video game industry has never had so many new players, and they’ve never had so much fun,” said Cammie Dunaway, Nintendo of America’s executive vice president of sales & marketing. “Our momentum is not limited to one system or one game. We’re going broad and bold in 2008, with something for every member of the family.”

Nintendo DS and Wii finished as the No. 1 and No. 2 best-selling systems of the year, respectively. Nintendo continues its momentum into 2008 with a strong lineup of games. In the first half of 2008 alone, more than 65 new Wii games will add to the current library of more than 195 and 80 new Nintendo DS games will add to the current library of nearly 500. Nintendo DS opens the first half of the year with games that demonstrate the breadth of the Nintendo DS library. Advance Wars®: Days of Ruin is a treat aimed squarely at core gamers, while Crosswords DS™ is for all consumers, whether they currently play games or not.

Likewise, the first half of 2008 brings a diverse array of Wii games from Nintendo, including core games like Super Smash Bros.® Brawl; games with universal appeal for gamers old and new with Mario Kart® Wii, which uses the easy-to-pick-up Wii Wheel™; and Wii Fit™, which comes with the Wii Balance Board and has appeal for new consumers well beyond the traditional video game audience. On top of all that, new downloadable WiiWare™ games will make their debut. These unique games have much lower entry barriers for developers and let consumers enjoy an incredibly diverse selection of content.

Third-party publishers also continue their strong support for Wii and Nintendo DS. Some of the innovative Wii games for the first half of 2008 include Ninja Reflex from Electronic Arts, No More Heroes™ from Ubisoft, DeBlob from THQ, Star Wars: The Force Unleashed from LucasArts and Okami from Capcom, in addition to compelling Nintendo DS games like FINAL FANTASY CRYSTAL CHRONICLES: Rings of Fate from Square Enix, Ninja Gaiden Dragon Sword from Tecmo and Quick Yoga Training from Ubisoft.

The following is a partial list of Wii and Nintendo DS software for the first half of 2008. Note that details are subject to change.
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Johnney Lee Speaks

Who’s Johnney Lee? You may remember Johnney from such video as, controlling the Wii with your fingers, and Head recognition with the Wii.  In an interview Johnney speaks out about …
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CAPCOM’S APOLLO JUSTICETM: ACE ATTORNEYTM COMING TO NORTH AMERICA ON FEBRUARY 19

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SAN MATEO, Calif. — January 9, 2008 — Capcom® Entertainment, a leading worldwide developer and publisher of video games, today announced that the latest installment of its highly popular courtroom drama series, Apollo Justice™: Ace Attorney™ is scheduled for release in North America on February 19, 2008. The first Ace Attorney game developed specifically for Nintendo DS™, this is the fourth title in the series and will feature all new characters, including new defense attorney Apollo Justice. Apollo Justice: Ace Attorney has been rated T for Teen by the Entertainment Software Ratings Board (ESRB).

This new chapter to the Ace Attorney series will drop players into the shoes of Apollo Justice, where they’ll make use of his uncanny ability to uncover witnesses’ lies by studying their body language. But as talented as our hero is, he wouldn’t get far without the support of his assistant Trucy, a mysterious female magician. Apollo also receives invaluable advice from Kristoph Gavin, his ultra-cool mentor whose perfect logic and natural instincts have won him numerous cases and the respect of his colleagues.

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