Archive for October, 2008
Resident Evil 4/Manhunt 2: Halloween tribut
Fishing Master World Tour Q&A with Hudson
Justin: The first Fishing Master followed the story of a boy being taught how to fish by his grandfather in Japan. Will Fishing Master World Tour revolve around the same story/characters?
Hudson: Now you are taught by the current Fishing Master. In FMWT you tour the world under his instruction and quest to become the new Fishing Master. Don’t worry though, Grandpa calls you on your cell phone (more high tech than my grandfather) and imparts wisdom to you during your quests.
JS: Boss battles are a new feature in World Tour. Could you go into more detail on the gameplay for this mode?
Hudson: Sure. Each location in Fishing Master World Tour that you visit has fish that are unique to that spot. For instance the fish that you catch in the Nile will not be the same as those caught in San Francisco. Also, the fish that you catch in these spots are ones that you would see or catch if you were in those actual spots around the world.
Bosses are something entirely different. These belong to the mythical part of the game. If you ever wanted to fish for the krakken or the squid that was featured in 20,000 Leagues you will feel right at home here. Bosses fight like no other fish. They are stronger, have more endurance, and only bite on specific bait. Anyone who has fished in real life can tell you that one of the hardest parts of fishing is getting the beast up into the boat. Special boss controls are enabled here when you finally reel them in.
JS: Besides the 4-player multiplayer, will there be any other multiplayer modes such as co-operative play?
Hudson: There are several multiplayer modes in which to play including point based, size, different locations etc. But you are competing against each other in each one.
JS: Hudson has been a huge supporter of both the Wii and the DS, would Hudson ever consider doing a DS version of Fishing Master that takes advantage of the unique features of the DS?
Hudson: We actually considered it. The controls for the DS though don’t lend to what can be played on the Wii. The Wii is truly the perfect platform for fishing. The motion controls make you feel like you are casting, hooking, and reeling like no other system can. Until there is a way to port these controls so they are life-like enough we will keep to the drawing board.
JS: The online leaderboards are a nice feature. Are there any plans for new updates (such as new locations/fish/items) to Fishing Master World Tour via WiiConnect24?
Hudson: That’s a good point. Connect 24 is a technology that most players haven’t seen much of to this point. However, we are going to use it for the first time with Marble Saga: Kororinpa. You should see more and more use of this as developers get used to the tools available to us.
JS: Wii Motion Plus was only announced a few months ago, but are there any plans to implement Motion Plus controls in World Tour? Or perhaps future Fishing Master titles?
Hudson: Fishing Master World Tour was in development before motion plus was announced so we will need to wait and see what the future holds.
JS: Finally, when can we expect to see Fishing Master World Tour release in Japan/America/Europe?
Hudson: Fishing Master World Tour will be offered in the North America, Latin America, and Japan. It will be available to the U.S. market in early 09.
Thanks to Hudson for taking some time to answer our questions about Fishing Master World Tour!
The Golden Joysticks: Winners
Rock
Bliss Handheld Game of the Year: The Legend of Zelda: Phantom Hourglass
Activision Blizzard Retailer of the Year: Play.com
The E4 Talent Mobile GOTY: Bejeweled 2
Nintendo GOTY Sponsored by Official Nintendo Magazine: Super Smash Bros. Brawl
Nuts All-Nighter Multiplayer GOTY: Call of Duty 4: Modern Warfare
BBC1Xtra Soundtrack of the Year: Grand Theft Auto IV
ARVATO Xbox Game of the Year: Grand Theft Auto IV
PC GOTY Sponsored by The United Kingdom e-Sport Association: Call of Duty 4: Modern Warfare
The Play.com One to Watch: Call of Duty: World at War
CVG.co.uk UK Developer of the Year: Rockstar
PlayStation GOTY Sponsored by Official PlayStation Magazine: Metal Gear Solid 4: Guns of the Patriots
Publisher of the Year: Activision
Edge Most Wanted: Fallout 3
E4.com Grand Master Flash award: Stickman Madness
Games Radar’s Online Game of the Year: Call of Duty: Modern Warfare
Virgin Media Ultimate Game of the Year: Call of Duty: Modern Warfare
November VC Releases For Japan
Nintendo (500)
Mega Man 3
Smash Ping Pong
Dragon Buster
Super Nintendo (800)
Ogre Battle: The March of the Black Queen
Master System (500)
Sonic the Hedgehog 2
Genesis (600)
Wolf of the Battlefield II
PC Engine (600-800)
Nekketsu Koukou Dodge Ball-Bu CD Soccer-hen (800)
Volfied
Kaze no Densetsu Xanadu (800)
Cadash
MTV Games and Harmonix Release AC/DC Live: Rock Band® Track Pack: Available This Sunday at All (Wii Nov 16th)
Cambridge, Mass. – October 31, 2008 – Harmonix, the world’s premier music video game development company, and MTV Games, a part of Viacom’s MTV Networks (NYSE: VIA, VIA.B), announced today the release of AC/DC Live: Rock Band® Track Pack™, the video game that gives music fans a whole new way to experience rock’s hardest hitting act with access to 18 live recordings from AC/DC’s epic, live performance at Castle Donington.
AC/DC Live: Rock Band Track Pack is available starting this Sunday, November 2, 2008, nationwide at all “AC/DC Rock Again” store areas within Wal-Mart and Sam’s Club locations for Xbox 360® video game and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system and PlayStation®2 computer and entertainment system. In addition, the game will be available at the AC/DC Rock Band “pop up” stores in New York City at the MTV Store in Times Square and in Los Angeles at Hollywood and Highland, in partnership with MTV. AC/DC Live: Rock Band Track Pack will be available in the U.S. on the Wii™ home video game console from Nintendo on November 16, 2008.






