Publisher: Majesco Entertainment
Developer: GAMEINVEST
Platform: Nintendo DS
Genre: Simulation
Overview
When their grandfather passed away, Mel and Mark were left in charge of his toy shop with the condition that if they couldn’t make it successful within three years, it would be donated to the city. It’s up to you to help the two make toys, satisfy demanding customers, explore the city, and ultimately return their grandfather’s toy shop back to the boomingl business it once was!
18 years ago
WiiWare Project Lifecycle: FINAL FANTASY CRYSTAL CHRONICLES, THE LITTLE KING Speaker: Fumiaki Shiraishi (Square-Enix), Toshiro Tsuchida (Producer, Square-Enix) Date/Time: TBD Track: Game Design Secondary Track: Production Experience Level: All
18 years ago
Mark Haigh-Hutchison who has worked on such titles as; Metroid Prime and Star Wars: Shadows of the Empire, among other Lucas Arts Games. Has passed …
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London (17th January 2008) – Square Enix Ltd., the publisher of Square Enix® interactive entertainmentNintendo DS™ system. products in Europe and other PAL territories, today announces that FINAL FANTASY® CRYSTAL CHRONICLES®: Ring of Fates™ will be released across all PAL territories from 21st March 2008 exclusively on the
FINAL FANTASY CRYSTAL CHRONICLES: Ring of Fates has been designed to be the most accessible FINAL FANTASY ever. The unique action-based gameplay offers exciting 3D levels, exploration and puzzle solving, with a control system that allows you to engage enemies on your terms and without any random encounters.
The best part of this exciting adventure is that up to four friends can team-up and co-operate with Nintendo DS Wireless Play. Like all great heroes, you’ll want to look good during the action and there are hundreds of different items and costume combinations to make your character unique.
John Yamamoto, president and chief executive officer of Square Enix Ltd. comments, “With a strong focus on action and exploration FINAL FANTASY CRYSTAL CHRONICLES: Ring of Fates offers an exciting, fast-paced adventure. If you’ve never played a FINAL FANTASY game before, Ring of Fates is the perfect introduction and offers even more fun when played with friends.”
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Edmonton, Alberta, Canada (January 16, 2008) – XGen Studios Inc., acclaimed developer of browser-based games, revealed today that it is an authorized developer for Wii™, Nintendo’s home console. XGen Studios is developing an original title for Nintendo’s upcoming WiiWare™ service, slated for release alongside the platform in Early 2008.
XGen’s upcoming WiiWare title is inspired by an existing cult classic from the studio, and will allow up to 4 simultaneous players while leveraging the unique capabilities of the Wii Remote™. “We’re thrilled to announce that the classic game play enjoyed by Millions is coming to your living room in the form of a new title with compelling additions,” said Skye Boyes, president, XGen Studios, Inc. “We’re taking advantage of the creative freedom afforded by WiiWare to bring fans a captivating co-op game, with great competitive elements and irresistibly charming art direction.”
Konami unveils further information on all-new bespoke PES 2008 for Nintendo system
Konami Digital Entertainment GmbH has announced a late March release date for its eagerly-awaited PES 2008 for Wii™.
Created specifically to make full use of the Wii’s unique control system, PES 2008 brings all the realism of Pro Evolution Soccer to the Nintendo machine, but with a more ‘team-orientated’ control system. The Wii game mirrors the real sport’s use of open space and the exploitation of defensive lapses and accurate passes essential in creating scoring opportunities. The Wii version of PES 2008 expands on these elements, with the use of the Nunchuck and Wii Remote controllers giving the player control over both the player on the ball, and those around him.
Using a point and drag system, the player uses the Wii Remote to guide the player with the ball, and perform all the skill moves and close control with subtle movements of their hand. Instantly, the Wii Remote is used to point at nearby players to select them to receive a pass or to latch on to a through-ball. The Remote can also be used to steer the run of the receiving player, giving extra control as they thread through masses of defenders or run into open space.
18 years ago
Whilst the sales weren’t as high as I hoped, other titles for Wii aren’t selling so well either. Only Nintendo titles are doing well. …
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18 years ago
<End of Day>
Captain Olimar always makes sure to return to his spaceship before nightfall when he’s out exploring new planets. Why is that?
That’s because nighttime on …
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There’s no denying video games and video gamers have become more sophisticated over the last decade. In the 1990s calling yourself a gamer meant two things: You were 12, and …
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Trainee surgeons will soon be practicing operations from the comfort of their sofas after a study found they performed better after playing games on the Nintendo Wii.
<p …
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The world of Akhiel is in chaos. The ancient gods angered with man’s blasphemy have abandoned mankind to replace them with a less troublesome race. There is but one chance to redeem humanity. A hero must come forward and a difficult pact fulfilled. You are the chosen one. Time is short and the fate of your people is in your hands.
Mazes of Fate spans the length and breadth of a huge, dynamic world, and tells an epic story of magic and conspiracy, with more than a hundred characters you can interact with, an hour of original music featuring thirty-five different themes, and twenty-five hours of gameplay.
While playing Mazes of Fate, you will explore dungeons, solve intricate puzzles, and go on multiple quests with a party of up to three adventurers. You can select your protagonist from one of three premade characters, or create your own, then seek out and recruit six unlockable allies for your crew. The adventurers can be customized as you see fit, using nineteen skills, forty magical spells from three different schools of magic, and more than three hundred items and equipment to find and use. You will need all the advantages you can get to overcome dozens of monsters, unravel the secrets of the gods’ plot, and battle your way to the point where you must make the Final Decision that will determine the fate of the world.
U.S. (LTD) (NPD Group)
Wii: 4,955,400
360: 7,022,900
PS3: 2,105,500
Japan (Week ending September 30 / LTD) (Media Create)
Wii: 24,143 / 3,614,197
360: 5,215 / 415,491
PS3: 13,105 / 1,169,666
Earlier today we reported that Famitsu gave the very anticipate, and very delayed, Super Smash Brothers Brawl, a perfect score. Brawl joins the other 6 games ever to get a …
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18 years ago
According to an IGN report that came out about a week ago (HERE) No More Heroes was said to be slated for release on Jan 22. Now …
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Bold 2007 Set the Stage for Broad 2008 Software Lineups for Wii and Nintendo DS
REDMOND, Wash., Jan. 16, 2008 – With their focus on fun for everyone, Nintendo’s Wii™ and Nintendo DS™ systems are leading a new movement in the world of video games. Games based on brain exercises. … New experiences that surprise even core gamers. … Grandparents buying video game systems – for themselves! Surely, these are unprecedented times.
“The video game industry has never had so many new players, and they’ve never had so much fun,” said Cammie Dunaway, Nintendo of America’s executive vice president of sales & marketing. “Our momentum is not limited to one system or one game. We’re going broad and bold in 2008, with something for every member of the family.”
Nintendo DS and Wii finished as the No. 1 and No. 2 best-selling systems of the year, respectively. Nintendo continues its momentum into 2008 with a strong lineup of games. In the first half of 2008 alone, more than 65 new Wii games will add to the current library of more than 195 and 80 new Nintendo DS games will add to the current library of nearly 500. Nintendo DS opens the first half of the year with games that demonstrate the breadth of the Nintendo DS library. Advance Wars®: Days of Ruin is a treat aimed squarely at core gamers, while Crosswords DS™ is for all consumers, whether they currently play games or not.
Likewise, the first half of 2008 brings a diverse array of Wii games from Nintendo, including core games like Super Smash Bros.® Brawl; games with universal appeal for gamers old and new with Mario Kart® Wii, which uses the easy-to-pick-up Wii Wheel™; and Wii Fit™, which comes with the Wii Balance Board and has appeal for new consumers well beyond the traditional video game audience. On top of all that, new downloadable WiiWare™ games will make their debut. These unique games have much lower entry barriers for developers and let consumers enjoy an incredibly diverse selection of content.
Third-party publishers also continue their strong support for Wii and Nintendo DS. Some of the innovative Wii games for the first half of 2008 include Ninja Reflex from Electronic Arts, No More Heroes™ from Ubisoft, DeBlob from THQ, Star Wars: The Force Unleashed from LucasArts and Okami from Capcom, in addition to compelling Nintendo DS games like FINAL FANTASY CRYSTAL CHRONICLES: Rings of Fate from Square Enix, Ninja Gaiden Dragon Sword from Tecmo and Quick Yoga Training from Ubisoft.
The following is a partial list of Wii and Nintendo DS software for the first half of 2008. Note that details are subject to change.
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18 years ago
[Brad’s sister] Julie was shocked when Angie sent her children the commando-style video game Ghost Squad. According to a family insider, Julie and her husband Rob sent …
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