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Search Results for: renegade kid

Jools Watsham: The Tale of ATV Wild Ride

By  •  December 8, 2010

Comes from Jools Watsham blog…

Phew! Man, oh, man, it feels good to FINALLY announce to the world that our next game is ATV Wild Ride. Now, find a comfy …
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Rumor: Jools Watsham teasing ‘Spirit’ information

By  •  August 29, 2010

Jools Watsham, probably better known by you as Renegade Kid, has released what seems to be a teaser to his up coming title “Spirit.”

Link

Happy Weekend

By  •  March 27, 2010

This is one of my favorite post of the Week. Its a time when I get to talk directly to our readers  just to wish you all a happy weekend …
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PREPARE FOR A SCARE… DEMENTIUM II WEBSITE GOES LIVE

By  •  January 7, 2010

MIDLOTHIAN, VA – JANUARY 7, 2010 – SouthPeak Games and Renegade Kid have today unleashed the full horror of theDementium II website at http://www.dementium.com, after previously launching a successful – but …
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Dementium II to Bring the Fear to North America on February 16, 2010 – Europe March 5th

By  •  December 18, 2009

Midlothian, VA – December 17, 2009 – SouthPeak Games is pleased to give North American Nintendo DS owners a day to be scared of, that day – Tuesday, February 16, …
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IGN Voice Chat Podcast Summary Ep. 39

By  •  March 4, 2009

A Boy & His Blob

– Made by “some crappy developer”
– They knew about it, but couldn’t say anything
– Put up a video today
– If you love games like Murasama you’ll like this
– History lesson about the NES game
– Correlation between Aladdin Genesis and this game. I’m not really paying attention so I don’t know what it is.
– Wario Land opened the door for 2D games on Wii

Punch-Out!!

– They’re glad about classic style controls.
– Punch-Out!! is all about pattern recognition and they don’t want to deal with inaccurate motion controls.
– Only problem is that the game may not be fine-tuned for the NES controls.
– Has to be like the NES game, has to be single player based.
– Other problem is that it may be Punch-Out 3D, they want them to lengthen the game somehow to be worth it.
– One of them wants a new Fight Night for Wii.
– The new guy on the box art is named “Spaz McTwist” (lol)
– They want there to be a guy who’s so hard to beat, not to “casualize” it.
– Sure that Next Level doesn’t want to be known as the guys who ruined Punch Out.

ExciteBots

– Looks like ExciteTruck except without trucks.
– ExciteTruck got a bad rap at launch by most people, but it was really fun.
– They like the turtle robot.
– Excitebike 64 should come to VC in preparation
– ExciteTruck has more legs than most Wii games in that they can still play it today.
– Talking about the NP preview.
– Glad it has online, hope for MP3/AAC support.

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Nintendo Voice Chat Podcast Summary for Feb. 24

By  •  February 25, 2009

Handhelds

– Article up going through all of the Nintendo handhelds
– Nintendo been updating handhelds every 1-2 years
– GBA and DS were supposed to coexist but that didn’t happen
– Bozon feels more could have been done with GBA before moving on to the DS
– TMNT game that came out on consoles wasn’t good but one on GBA was a lot of fun

Dead Rising: Chop Till You Drop

– An average but fun game for Wii
– Had to cut a lot of corners to put it on Wii
– Cut out the ability to use camera
– Daemon still has fun mowing down zombies
– Average but totally average and playable game
– Short game – under 10 hours
– Will probably be a rental for most people
– When you use certain weapons zombies just wait to be killed
– Game is really easy – might have scaled back the difficulty
– The point: Daemon had fun playing it, could have been a lot worse, could have been a lot better
– Zombies pop up out of nowhere
– Using the RE4 engine but doesn’t look as good as RE4
– Craig thinks it’s strange to use the RE engine for Dead Rising – different kinds of designs

Blue Dragon Plus

– A lot like Heroes of Mana
– RTS feel
– CG work is amazing – around 30 minutes
– Level up after each battle
– Don’t get to finish level until you kill anything so it’s weird to have level ups
– Really fun but basic
– Review coming up tomorrow

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Nintendo Voice Chat Podcast Summary

By  •  January 20, 2009

GTA: Chinatown Wars

– Craig got to play it last week
– Showed him early part of the game
– Craig had certain expectations, he’s pretty psyched
– A lot of emphasis placed on touchscreen “side-things”
– Will need your stylus in your hand
– One minigame has you shoving trash aside looking for drugs
– Game engine runs on top screen, bottom screen is where the story happens + touch screen minigame
– Fixed perspective angle
– Never cuts away from action on the top-screen – will still see action on top screen during minigames
– Not hiding from being M-rated
– You’re a drug dealer – buy and sell drugs, dialoge all f-bombs and s word, there is violence
– Blood stays on the road when you run over someone
– Bozon’s excited for the game
– Engine itself runs really smooth – Craig didn’t see frame rate falter – 30 FPS
– No voice-overs, subtitles in cut-scenes – there’s only environmental voice – radio stations are instrumental (probably due to limitations of the cartridge)
– Can listen to radio while walking around
– Not too much humor in the first 5 missions
– Surveillance cameras are hidden packages in the city – if you destroy one of the cameras it can affect the price of what you can get for drugs
– Comes out March 17
– Game is ambitious, it’s a full-fledged GTA experience – Taken seriously at Rockstar
– Bozon thinks he might get more play out of Chinatown Wars than GTAIV
– Huge focus on online – next month we’ll know more about online

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Uncover the Mysteries of Moon Jan. 13, 2008 – Highly Anticipated FPS for Nintendo DS Ships to Stores Nationwide

By  •  January 13, 2009

San Francisco, Calif., Jan. 13, 2008 – Mastiff, a worldwide publisher of videogames and Renegade Kid, developer of innovative interactive software, today announced that the highly anticipated first-person shooter (FPS) Moon for Nintendo DS™ has shipped to stores nationwide.

Developed by Renegade Kid, Moon is a story-driven sci-fi, action-adventure title for Nintendo DS™. Moon places gamers on the cold lunar surface in the year 2058 where researchers are shocked to find a sealed, alien hatch during construction of a new lunar base. However, it is a shock that soon pales in comparison to what they find beyond the hatch.

“Moon has come a long way since its initial unveiling as ‘Project M’ and we couldn’t be happier with the end result,” said Bill Swartz, Head Woof of Mastiff. “It was a labor of love and we hope that players enjoy its gripping story and fast-paced gameplay as much as we do.”

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IGN: Nintendo Voice Chat Podcast Summary

By  •  September 22, 2008

Mega Man 9
– Debate was going on about what score the graphics should get
– Matt thinks the graphics are outdated and kind of ugly, but it doesn’t affect the gameplay
– Craig/Bozon say it’s not a bad looking game, just a step back in technology
– Daemon doesn’t think the graphics are bad either
– Graphics score given was a 3
– In the swing of things, the whole breakdown doesn’t affect the scores as much as people think they do
– Talk about how cool the Mega Man 9 press kit is

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IGN Nintendo Voice Chat Podcast Summary

By  •  September 9, 2008

-Bozon is playing through Mega Man 9. Currently Embargoed. He’s stuck on Wily

Mystery Case Files MillionHeir:
-Good fit for DS.
-Appears to be going after Professor Layton audience, but in reality it’s a different beast.
-Easier than Professor Layton.
-Fairly casual game.
-You find items hidden in busy scenery.
-If you play the game a second time you’ll get different items to find, adding to the replay value.
-Score given: 7.7
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IGN Voice Chat Ep. 20 Summary

By  •  August 26, 2008

Bomberman WiiWare
– 8 player online multiplayer
– Mii support
– 4 players from same console online at once
– Matt & Bozon are psyched, sounds fun

Tiger Woods

– Awesome, fun game, but still has some flaws and old issues – Matt
– Still a step up from previous games

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THEATRHYTHM, Symphonia, and Digimon join this week’s eShop roundup

By  •  February 17, 2023

The Nintendo Switch eShop has been updated with fresh content just in time for the weekend! This week’s highlights include the rhythm-based action of THEATRHYTHM, combining Final Fantasy characters with …
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Review: Treachery in Beatdown City (Nintendo Switch)

By  •  May 7, 2020

President Orama’s been kidnapped by ninjas. The cops are shut down by a corrupt mayor. Who do you call?

Treachery in Beatdown City is a unique …
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Review: Call of Juarez: Gunslinger (Nintendo Switch)

By  •  December 12, 2019

Before Techland was making some of the best zombie experiences on the market, they were playing in the dirt with their wild west series, Call of Juarez, which makes its …
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Review: Mario Kart 8 Deluxe (Nintendo Switch)

By  •  May 5, 2017

Mario Kart 8 is one of my favorite games on the Wii U, in fact it’s probably one of the best Mario Kart games ever made. With it’s fancy graphics and addictively …
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Goodbye Galaxy Games gains a publisher license

By  •  May 14, 2014

As shared by Hugo Smits with Pure Nintendo …

Goodbye Galaxy Games has gained a publisher license from Nintendo. From now on we will be able to publish our own games …
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Mutant Mudds launches today

By  •  January 26, 2012

You can check out the updated Mutant Mudds website, with new music, reviews, at this link HERE.

Also check out the Mutant Mudds Launch trailer and see if you notice …
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