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NY Times: Video Gamers are “niche fetishists” and Wii saved us all

By  •  May 25, 2008

Pretty long article but a good and interesting read. Just to give you something to read over the Memorial day weekend.

Resistance Is Futile

By SETH SCHIESEL
IT’S O.K. to liken Shigeru Miyamoto to Walt Disney.

When Disney died in 1966, Mr. Miyamoto was a 14-year-old schoolteacher’s son living near Kyoto, Japan’s ancient capital. An aspiring cartoonist, he adored the classic Disney characters. When he wasn’t drawing, he made his own toys, carving wooden puppets with his grandfathers’ tools or devising a car race from a spare motor, string and tin cans.

Even as he has become the world’s most famous and influential video-game designer — the father of Donkey Kong, Mario, Zelda and, most recently, the Wii — Mr. Miyamoto still approaches his work like a humble craftsman, not as the celebrity he is to gamers around the world.

Perched on the end of a chair in a hotel suite a few dozen stories above Midtown Manhattan, the preternaturally cherubic 55-year-old Mr. Miyamoto radiated the contentment of someone who has always wanted to make fun. And he has. As the creative mastermind at Nintendo for almost three decades, Mr. Miyamoto has unleashed mass entertainment with a global breadth, cultural endurance and financial success unsurpassed since Disney’s fabled career.

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New Wii Games Find a Big (but Stingy) Audience

By  •  April 22, 2008

This is a pretty interesting article from the NY times. I pasted to whole article here, because I want some responses from this.

Nintendo sits atop the home video-game market. Its Wii, though less technologically advanced than Microsoft’s Xbox 360 or Sony’s PlayStation 3, continues to outsell those machines and is now in more than 20 million homes.

So why are retailers having so much trouble selling Wii games?

Take Super Smash Bros. Brawl. It was one the most hotly anticipated video games of the year; it sold more than 1.4 million copies during the first week of its release, in early March, and broke records for Nintendo of America.

“We certainly have a built-in fan base for Smash,” said Denise Kaigler, Nintendo of America’s vice president for corporate affairs. “I’m hoping that we can continue to generate success and awareness of the game.”

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IGN Voice Chat Podcast Summary

By  •  April 1, 2008

Voice chat is the new name for the Wiikly review. It also has a new day. (Thanks Alkaline for the Summary)

Summary

Smackdown vs Raw 2008
DS version
– Weren’t able to go hands on with it, but the DS version seems to be turning out great – just needs traditional control and fine-tuning.
– Developed by the makers of Rocket Slime. There’s actually an RPG system with an overworld system where you upgrade certain aspects of your character (eg: arm strength, leg strength, etc).
– Looks great – like No Mercy on DS. Phenomenal 3D models. Lots of cinematic stuff with the camera.
– Single-player only. It’s really only supposed to be an “RPG.” Matt thinks this might piss some people off.
– Needs traditional controls. Touch screen controls work alright but traditional controls really are needed.
– Also contains Create A Superstar for the first time. Hopefully this turns out to be the first good portable wrestling game.

Wii version
– Looks almost indentical to last year.
– Lots of motion used – control recognition has been refined. Uses a lot more motion than most Wii games.
– Still playing catchup, but this year there is over 30 new match types (eg: barbed wire).
– The wonky Success Mode is gone, replaced by Career Mode which is the same as what you will get on PS3/360.
– Online play for the first time on Wii. It will probably be quite bare-bones but it’s a start.
– Interactive entrances and finishes. Sounds gimmicky but it sounds like it could be fun. You can continue to beat your opponent even after a match.
– Create-a-finisher and some other PS3/360 content will not be in the Wii version. The Wii version is an entirely different beast.

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Famitsu: Game Sales So Far

By  •  March 30, 2008

– Metroid Prime 3: Corruption (Wii, Nintendo): 47,838 units sold Release: 03/06/08

– Hajimete no Wii [Wii Play] (Wii, Nintendo): 2,239,814 units sold Release: 12/02/06

– Soma Bringer (NDS, …
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The Big Five!!!

By  •  February 29, 2008

 

Nintendo Wii

North America: 1. Guitar Hero III: Legends of Rock Bundle (Activision) 2. Super Mario Galaxy (Nintendo) 3. Dance Dance Revolution: Hottest Party (Konami) …
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Japanese Software Sales 2/18-2/24

By  •  February 28, 2008

01. [WII] Super Smash Bros. Brawl (Nintendo) – 78,000 / 1,291,000 02. [NDS] Etrian Odyssey II: The Royal Grail (Atlus) – 69,000 03. [WII] Wii Fit (Nintendo) – 62,000 …
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CNBC: Nintendo Exec Says Wii is Recession-Proof

By  •  February 11, 2008

This is an old article but it is interesting:

Happy Anniversary to Wii: It was one year ago that the wildly popular videogame console hit the market, taking interactive play …
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Nintendo WFC Online Activity: Friday

By  •  January 12, 2008

Interesting games

Pokémon Diamond & Pearl – 180,066 connections Guitar Hero III: Legends of Rock – 146,362 connections Animal Crossing: Wild World – 42,389 connections Mario Kart DS – …
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Nintendo WFC Online Activity For Wednesday

By  •  January 10, 2008

Pokémon Diamond & Pearl – 148,144 connections Guitar Hero III: Legends of Rock – 121,341 connections Animal Crossing: Wild World – 38,656 connections Mario Kart DS – 37,241 connections Mario …
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Yesterday’s Nintendo WFC Activity

By  •  January 9, 2008

Top 12 Games:

  1. Pokémon Diamond & Pearl – 156,141 connections
  2. Guitar Hero III: Legends of Rock – 121,703 connections
  3. Mario Kart DS – 42,616 connections
  4. Animal Crossing: Wild World …
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Nintendo and NTT to promote Wii Web Access

By  •  November 28, 2007

TOKYO (Reuters) – Video game maker Nintendo Co Ltd (7974.OS: Quote, Profile, Research) and telecoms operator NTT’s (9432.T: Quote, Profile, Research) regional units said they would cooperate in Japan …
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Brain Age 2 Fact Sheet

By  •  June 27, 2007

Brain Age 2: More Training in Minutes a Day Format: Nintendo DS Launch Date: 08/20/07 ESRB: RP (Rating Pending) Game Type: Mental Training Players: 1-16 Publisher: Nintendo Game Information

KEY …
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GOOD VS. WIIVIL WINS INAUGURAL NINTENDO FILM FESTIVAL

By  •  June 19, 2007

New York Filmmaker Wins $10,000 Prize, Festival Screening at Top of the Rock at the Observation Deck at Rockefeller Center

REDMOND, Wash., June 19, 2007 – A film …
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Nintendo of Europe Release List

By  •  June 18, 2007

Nintendo DS
June
21 – Kirby Mouse Attack (Nintendo)
21 – Mega Man ZX (Capcom)
21 – Metroid Prime Pinball (Nintendo)
21 – SEGA Presents Touch Darts (SEGA)
21 – SimCity DS (Electronic Arts)
28 – Harry Potter och Fenixordern (Electronic Arts)
29 – More Brain Training from Dr. Kawashima (Nintendo)
29 – Puzzle League DS (Nintendo)
29 – The Settlers (Ubsoft)
29 – Transformers: Autobots (Activision)
29 – Transformers: Decepticons (Activision)
XX – Bratz Ponyz (Game Factory)
XX – Genius DS-Equal Cards (Atari)
XX – My Little Flufties (Atari)
XX – Touchmaster (Atari)
XX – Trioncube (Atari)

July
13 – Elite Beat Agents (Nintendo)
13 – Happy Cooking (Ubisoft)
20 – Guilty Gear Dust Strikers (THQ)
20 – Metroid Prime Pinball
27 – Pokémon Diamond (Nintendo)
27 – Pokémon Pearl (Nintendo)
27 – Surf’s Up (Ubisoft)

August
10 – Meet the Robinson (Disney)
16 – Madden NFL 08 (Electronic Arts)
17 – Fantastic Four: Rise of the Silver Surfer (2K Games)
24 – Shrek 3 (Activision)
XX – Dragon Ball Z Goku Densetsu (Atari)
XX – Life Signs: Hospital Affairs (Atari)

Summer
XX – Death Jr. And the Science Fair of Doom (Konami)

September
06 – My Sims (Electronic Arts)
21 – Juiced 2: Hot Import Nights (THQ)
21 – Guilty Gear Dust Strikers
XX – Honeycomb Beat (Rising Star Games)
XX – Luminous Arc (Rising Star Games)
XX – Sonic Rush Adventure (SEGA)

October
05 – High School Musical: Hit Maker (Disney Interactive)
19 – Build-A-Bear (Game Factory)
XX – Bomberman Story (Rising Star Games)

November
02 – Disney Friends (Disney Interactive)
02 – Enchanted (Disney Interactive)
02 – Hannah Montana (Disney Interactive)
02 – Princess (Disney Interactive)

December
01 – Hello Kitty (Empire)

Q4 2007
XX – Mario & Sonic at the Olympic Games (SEGA)
XX – The Golden Compass (SEGA)

Click for the Wii release list below:

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Brain Age 2 updated fact sheet

By  •  May 26, 2007

Brain Age™ 2: More Training in Minutes a Day Format: Nintendo DS™ Launch Date: 08/20/07 ESRB: RP (Rating Pending) Game Type: Mental Training Players: 1-16 Publisher: Nintendo Game InformationKEY INFORMATION …
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Got film-making skills? Nintendo Wants you

By  •  May 15, 2007

NINTENDO SEEKS BRILLIANT FILMMAKERS FOR ‘SHORT CUTS SHOWCASE’Winner to receive $10,000, audience with industry execs and gala premiere at Rockefeller Center, June 19-22

REDMOND, Wash., May 15, 2007 – Nintendo …
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