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Search Results for: Wii U

Rock Band 2 Guitar

By  •  July 1, 2008

This is a pic of the 360’s Guitar, the Wii one probably will look something like this.

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Mushroom Men The Spore Wars: Guide To The Four Spore Nations

By  •  July 1, 2008

TITLE: Mushroom Men – The Spore Wars
PLATFORM: Wii
TITLE: Mushroom Men – Rise of the Fungi
PLATFORM: DS
DEVELOPER: Red Fly Studio
GENRE: Action Adventure
RELEASE DATE: DS & Wii – October 2008

An ichorous green meteor plummets through the Earth’s atmosphere, fracturing and showering the earth with glowing green space dust that affects all forms of life nearby. Some plant life – mushrooms and cacti – acquire sentience while, the meteor twists and mutates other life forms, transforming insects and animals into semi-intelligent, warlike communities.

Nations
There are four Mushroom Nations. Each of these Nations has its own unique body shapes, clothing and weapons. These nations can be simplified into two groups: the non-poison mushrooms Bolete and Morels (the Good Guys) and the poison mushrooms Amanitas and Lepiota (the Bad Guys).
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Mushroom Men The Spore Wars: Story Line Details

By  •  July 1, 2008

TITLE: Mushroom Men – The Spore Wars
PLATFORM: Wii
DEVELOPER: Red Fly Studio
GENRE: Action Adventure
RELEASE DATE: October 2008

An ichorous green meteor plummets through the Earth’s atmosphere, fracturing and showering the earth with glowing green space dust that affects all forms of life nearby. Some plant life – mushrooms and cacti – acquire sentience while, the meteor twists and mutates other life forms, transforming insects and animals into semi-intelligent, warlike communities.

The story of Mushroom Men is told in Acts, each Act occurring in a completely unique environment. Each version of the game (DS and Wii) tells different portions of the history of the Mushroom Men universe. The DS and Wii versions are completely different stories from one-another. The DS version, Mushroom Men – Rise of the Fungi, is the first release and shows the development of the Mushroom Nations, starting very early in Mushroom Men history. The early days of the Mushroom Men were simpler times as the Mushroom Men were just learning to walk, communicate and interact with their world. As the Mushroom Men learn how their world works, they take the player with them, developing their skills, abilities and histories up to the start of the Spore Wars.
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Magnetica Twist Screens

By  •  July 1, 2008

Magnetica Twist hit NA WiiWare yesterday.

GamePress

Updates to the Nintendo Channel

By  •  June 30, 2008

Demos

Crosswords DS-Wordsearch Demo PICTOIMAGE Carnival Games

Videos

Get Wii Fit with Alyson: Yoga Magnetica Twist Info Video Guitar Hero: Aerosmith Hall of Fame Introduction Guitar Hero On Tour Launch …
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Rock Band 2 Coming To 360 This September Others Systems To Follow Soon After

By  •  June 30, 2008

Once again let the power of Billy Corgan take control

Harmonix, MTV and EA are planning a sequel to their highly acclaimed Rock Band …
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UK Software Sales: June 21st – June 28th

By  •  June 30, 2008

1. Super Smash Bros Brawl (Nintendo) 2. Battelfield: Bad Company (EA) 3. LEGO Indiana Jones: The Original Adventures (LucasArts) 4. Wii Fit (Nintendo) 5. Big Beach Sports (THQ) 6. Metal …
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Mystery Case Files Screens

By  •  June 30, 2008

More HERE

Germany, Spain, Sweden Software Sales: June 15th-22nd

By  •  June 30, 2008

Germany

01. Metal Gear Solid 4: Guns of the Patriots (PS3) 02. Mario Kart Wii (Wii) 03. Crisis Core: Final Fantasy VII (PSP) 04. Brain Training (DS) 05. Grand Theft …
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Happy Birthday James!!

By  •  June 30, 2008

The pure nintendo crew at a baseball game, James is on the far right

Alright everyone, I was waiting till James got done with his …
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Why Nintendo should announce a new Zelda and DS at E3

By  •  June 29, 2008

E3 is just around the corner.  Everyone has already begun speculating about what Nintendo has up their sleeve.  We know just about nothing of what they have to announce.  Many believe a new Zelda announcement or even a new Nintendo handheld.  So after talking to Justin about these two speculations, I decided to look up the facts regarding Zelda and Nintendo handheld released dates. This possible could give us a clue of when Nintendo will announce a new Zelda game or even a new DS.

How long has it been since Twilight Princess was announced?  The DS was announced how long after the GBA was released?  How many years were there between the releases of Wind Waker and Twilight Princess?  Follow the jump to find out.

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More Sonic Unleashed Info

By  •  June 29, 2008

– Sonic will have new actions – Wii stages follow the theme of 360/PS3 levels, but they are built differently for the Wii. – Both Sonic Advance 2 and Sonic …
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Game Savings This Week!

By  •  June 29, 2008

Best Buy

Free Aerosmith Greatest Hits CD with purchase of any Guitar Hero: Aerosmith game/bundle Free Wall-E movie cash with purchase of any Wall-E game

Circuit City

Free Guitar strap …
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Nintendo Power Review Scores

By  •  June 28, 2008

Final Fantasy IV (DS) – 9.0 Harvest Moon: Island of Happiness (DS) – 7.0 Trauma Center: Under the Knife 2 (DS) – 8.5 We Love Golf! (Wi) – 8.5 Final …
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Pokemon Platinum Scans

By  •  June 28, 2008

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UK Smash Brothers Brawl Disc Issues

By  •  June 28, 2008

Brawl was released in the UK yesterday, and almost after a 4 month delay from the NA release, Smash Brothers disc are still giving some people troubles. Here is what …
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Full Wired Interview with Miyamoto, Mario Galaxy Inspired by Escher

By  •  June 27, 2008

Wired: You said you get your inspiration for your games from hobbies and parts of your life. Give me an example of where an idea for a game came from.

Miyamoto: Well, I think in the end I could say that my inspiration comes basically from my own interests. So, for a concrete example, Nintendogs was a game where that came about because of the joy and the fun that I discovered in the different aspects of raising and training a dog. Now, in the cases of Super Mario Galaxy, again, not so much a hobby but coming from my interests, looking at kind of the joy of discovery and surprise in the creation of kind of maybe an Escher-like world where you have strange angles and things like that, as well as kind of the different types of fun you can have playing with the effects of gravity. So, those are not necessarily hobbies, per se, but things that interest me.

Thompson: Where exactly did the idea for Donkey Kong come from?

Miyamoto: Actually, when I’m designing a game, I start with the game system. So, Donkey Kong was based kind of on this idea of almost like a collage where you have a defined area, and you would essentially within that area be able to paste — and this is in terms of the graphics.  Within that area, you’ve got specific elements that you’re pasting in there. The game system of Donkey Kong was the idea of you’re in this square, which of course is defined by the TV screen. And, originally the idea was that it’s a maze that you’re moving around in. And so in thinking of what types of art or graphics would go well in terms of representing this movement around kind of a maze, the idea was, well, if we have something big that you’re working toward, that serves as a clear objective. And so something big, a gorilla, gorillas are big, that would be a good point on screen.

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The Big Five!!!

By  •  June 27, 2008

Nintendo Wii

North America: 1. Mario Kart Wii (Nintendo) 2. Wii Fit (Nintendo) 3. Super Smash Bros. Brawl (Nintendo) 4. Rock Band Special Edition (EA Games) 5. …
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