Bold 2007 Set the Stage for Broad 2008 Software Lineups for Wii and Nintendo DS
REDMOND, Wash., Jan. 16, 2008 – With their focus on fun for everyone, Nintendo’s Wii™ and Nintendo DS™ systems are leading a new movement in the world of video games. Games based on brain exercises. … New experiences that surprise even core gamers. … Grandparents buying video game systems – for themselves! Surely, these are unprecedented times.
“The video game industry has never had so many new players, and they’ve never had so much fun,” said Cammie Dunaway, Nintendo of America’s executive vice president of sales & marketing. “Our momentum is not limited to one system or one game. We’re going broad and bold in 2008, with something for every member of the family.”
Nintendo DS and Wii finished as the No. 1 and No. 2 best-selling systems of the year, respectively. Nintendo continues its momentum into 2008 with a strong lineup of games. In the first half of 2008 alone, more than 65 new Wii games will add to the current library of more than 195 and 80 new Nintendo DS games will add to the current library of nearly 500. Nintendo DS opens the first half of the year with games that demonstrate the breadth of the Nintendo DS library. Advance Wars®: Days of Ruin is a treat aimed squarely at core gamers, while Crosswords DS™ is for all consumers, whether they currently play games or not.
Likewise, the first half of 2008 brings a diverse array of Wii games from Nintendo, including core games like Super Smash Bros.® Brawl; games with universal appeal for gamers old and new with Mario Kart® Wii, which uses the easy-to-pick-up Wii Wheel™; and Wii Fit™, which comes with the Wii Balance Board and has appeal for new consumers well beyond the traditional video game audience. On top of all that, new downloadable WiiWare™ games will make their debut. These unique games have much lower entry barriers for developers and let consumers enjoy an incredibly diverse selection of content.
Third-party publishers also continue their strong support for Wii and Nintendo DS. Some of the innovative Wii games for the first half of 2008 include Ninja Reflex from Electronic Arts, No More Heroes™ from Ubisoft, DeBlob from THQ, Star Wars: The Force Unleashed from LucasArts and Okami from Capcom, in addition to compelling Nintendo DS games like FINAL FANTASY CRYSTAL CHRONICLES: Rings of Fate from Square Enix, Ninja Gaiden Dragon Sword from Tecmo and Quick Yoga Training from Ubisoft.
The following is a partial list of Wii and Nintendo DS software for the first half of 2008. Note that details are subject to change.
DS 1. Pokémon Diamond & Pearl – 1,289,151 connections* 2. Animal Crossing: Wild World – 302,669 connections 3. Mario Kart DS – 294,452 connections 4. The Legend of Zelda: …
– Matt’s new beard was grown because he likes to grow a beard when he puts on weight during christmas to confirm his weight gain. Once he loses the weight, his beard will be lost as well.
Game of the Year
– Winner was Super Mario Galaxy.
– This was the first time that the Nintendo editors did not take part in the discussion – they only submitted their votes. However, they did play all of the contenders.
– Craig and Matt voted for Galaxy, but Bozon voted for Call of Duty 4 because he loves multiplayer FPS.
– Call of Duty 4, Bioshock and Mass Effect were all deserving of winning, though Mass Effect less so due to its technical issues.
– Such an incredible year of gaming that the decision was very hard to make compared to previous years – at least 5 games would have automatically been 2006 GOTY.
– Surprised that Bioshock didn’t win any of the major awards.
– Matt’s one of IGN’s tech-nuts.
– Looked around the Apple and MAC areas as well as TV and projectors.
– There would be lots of worthless Wii accessories – there was a Cooking Mama accessory which changed the controller into a fork, a Zelda sword and shield that blocked the IR, and a Trauma Centre scapel add-on.
– Found it pretty boring – gets worse and worse everywhere, and always bring back old products rather than E3 which bring in new ones.
Voice chat/Virtual Console
– Reggie talked about how Nintendo is still considering voicechat, and how he wouldn’t be surprised to see it on Wii in the future.
– Both expect it to happen (when Nintendo say stuff like this, it basically means it is happening) but are dumbfounded by how long it is taking.
– Both really hope it comes out in time for Smash, but are doubtful.
– For the majority of VC games, we’re not going to see modifications or upgrades (like we did with Pokemon Snap), simply because Nintendo doesn’t need to do it.
– Don’t expect a VC price drop in the future – they’re doing great and there’s no need to change anything.
– Hope to see more import games (like Sin and Punishment) and expect this because it appears that Nintendo is paying attention to the wider gaming community.
– Both Wii and DS did exceptionally well.
– Analysts are predicting around 1.6-1.7 million for Wii in December.
– Make sure you camp out if you want to get a Wii – don’t go on ebay or anything because you will be ripped off.
– If the quantity had been there, Wii sales would have definitely been over 1 million. Nintendo would be kicking themselves right now because of their inability to get more units out.
– Very solid performance by 360 (not too far away from Wii) and PSP, as well as Playstation 2. Playstation 3 numbers are still comparatively low, but much improved from last month.
– Galaxy released a week later than COD4, so both games are basically selling at the same pace – if Galaxy came out earlier, then it would probably have reached around the same numbers as COD4.
– Guitar Hero 3 Wii should be a 1 million seller by the end of the year, which should do very good things for future Wii 3rd party support and also proves that 3rd party games can sell very well if they are high quality and appeal to the Wii audience. EA should be kicking themselves for not releasing Rock Band on Wii.
– Bozon thinks it’s taken way too long for the mono issue in Guitar Hero 3 Wii to be fixed. Action needs to be taken.
Wii Software LTD’s
Super Mario Galaxy = 1.2 million
Smackdown vs Raw 2008 = 53,000 – not very good first-month numbers, and comparatively lower to PS2 and 360.
Carnival Games = 300,000 – has sold better than Nintendo’s Big Brain Academy.
Is There Something Missing?!
With IGN closing shop for the week thanks to Thanksgiving. IGN went ahead and put together their Wiikly review. With only a half week there still a lot of things talked about.
– 500k first week in the USA – Matt thinks it’s pretty phenomenal – biggest opening of any Wii game to date and shows people are still interested in traditional games on Wii.
– A LOT of games don’t get 500k in their entire worldwide lifespan.
– In local retailers Matt keeps seeing lots of people buying Galaxy, so he would be shocked if it didn’t have long legs through the holiday season.
– Matt and Mark are both baffled by the lukewarm reception of Galaxy by Japan. Matt attributes the low sales to a change in the market – games that performed well in the past are not doing as well these days, while games like Wii Sports and Wii Play are the main focusses in the market. There is a noticeable momentum shift.
– Matt thinks it is a travesty, along with the sales of Twilight Princess.