Be sure to read the whole press release because it confirms some new information including:
WiiWare, Wii Fit, Super Smash Bros. Brawl Shown at Game Developers Conference
REDMOND, Wash., Feb. 20, 2008 – The Game Developers Conference in San Francisco attracts the top creative minds in the video game industry. With that audience on hand, Nintendo announces news that reinforces its commitment to provide entertaining and enriching experiences for veteran and new gamers alike. WiiWare™, Nintendo’s new downloadable game service, launches May 12 and expands development opportunities for developers the same way Wii™ expanded the world of video game players. Wii Fit™, the upcoming title for Wii, launches May 19 and introduces the Wii Balance Board™ peripheral. And Super Smash Bros.® Brawl draws in fans of all kinds.
“We are excited to participate in the Game Developers Conference this year to share with developers and consumers alike our upcoming unique services and products,” said Cammie Dunaway, Nintendo of America’s executive vice president of Sales & Marketing. “We are hopeful that they will appreciate our offerings of WiiWare, Wii Fit and Super Smash Bros. Brawl, which represent a trio that will continue to attract new players to the world of video games.”
At the conference, Nintendo speakers will outline a number of plans for the coming months on their respective panels:
(On whether or not there will be downloadable WiiWare demos) The intention is that the creators will create the game and we’ll make it available on WiiWare after it passes …
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The release dates keep rolling in, and now we have Wiiware confirmed for a US launch on May 12. So it looks like we’ll get our Wii Ware fix …
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I can’t wait to play this game! I really dig the style and it looks to be a unique take on the classic platformer genre. Hopefully we’ll hear more …
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Some of you will go to great lengths to catch a Wii.
In response to my last column, I received hundreds of e-mails from readers eager to share Wii-hunting …
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WiiWare Project Lifecycle: FINAL FANTASY CRYSTAL CHRONICLES, THE LITTLE KING Speaker: Fumiaki Shiraishi (Square-Enix), Toshiro Tsuchida (Producer, Square-Enix) Date/Time: TBD Track: Game Design Secondary Track: Production Experience Level: All
Earlier today we posted a press release from a Dutch developer announcing their Wiiware title “Project Bang.” In that press they mention that, Wii ware will be coming in March. …
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Yesterday we poster some Wiiware details, taken from an IGN podcast. One of the details mentioned a size limit for games, 40mb. Will Eurogamer contacted Nintendo about this issue, and …
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– Most projects are costing $100,000 or less – devs can take their ideas right to Nintendo, or simply go the traditional route – very unique games in the works …
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I’m not sure exactly why the ESRB listings would just say “F-Zero” and “Yoshi” for Wii unless they were just place-holders for either Wiiware or Wii games. I wouldn’t …
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Man this game is really going to take a lot of space up on my Wii. Heres hoping for an hard drive! (crosses fingers, eyes, arms, or any other …
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Taken from an IGN.com post:
It happened on the Xbox 360 and PS3, and now it’s going to be happening on the Wii. Famitsu.com revealed recently that Bandai Namco’s Mojipittan …
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This isn’t just a new Wiiware game. It’s the first Wiiware game announced by a Western Company entitled ‘Pop’. Nnooo (pronounced NO), a start-up development company from Sydney. The whole …
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Dover, New Hampshire – August 20th, 2007 – Medaverse Studios (medaverse.com) announced today that it has been licensed as an official developer for the Nintendo Wii.
“We’re immensely grateful to …
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Cubed³: What sort of games can we expect to see on WiiWare? And when will be get our first taste of what will be on offer?
Nintendo UK: Developers will …
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