Iizuka told us: “Personally I prefer using the Wii-remote on its own – you just fly. You feel like you’re flying, moving more smoothly just with the sensation and freedom …
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“I don’t even play the games any more because it’s too humiliating. Ever since my eldest, who’s turning 15, was 9, …
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Taken from from a reader of consumerist.com;
Saturday morning (11/10) I witnessed some amazing sleaziness over at the Princeton,NJ Best Buy. I was standing near the back of the store when one of their salespeople came strolling from a back door holding a Nintendo Wii over his head, and started walking the aisles announcing that it was their last unit. I followed, wondering both how quickly would it get snatched up and how quickly could I decide if I wanted to buy it. It took a few minutes for a couple to come rushing up to claim it, exclaiming how happy their kids were going to be. I went back to looking around the store. About 30 minutes later, I heard this announcement on the store’s PA: “Attention Best Buy customers! Julie is now walking through the store with our last Nintendo Wii! If you’re looking for a Nintendo Wii, please look for Julie!” And there was another salesperson doing the same thing as the first – walking the aisles of the store holding the Wii above her head.
I was now in the store solely to witness more of this sales technique. The second Wii took just over 15 minutes to sell – I overheard two manager-types (one in a suit, the other a yellow shirt) discussing it, the suit asking “Did Julie sell that Wii, yet? How long?” And then “Wait 40 minutes and send out the next one.” Too long for me to wait around, so I left (after stopping in at the store’s new Apple niche to set the a Macbook’s home page to the Best Buy tagged stories on Consumerist).
Sure, there’s a price advantage, but I think the Wii’s popularity is only short term. However, we’re thinking a long term view is where the PS3 will be popular… In …
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Official Nintendo Magazine recently had an interview with Eiji Aonuma about all things Zelda. He mentions some thoughts on how he’s always thinking of the next Zelda game, and …
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Iwata: For this last instalment, I’ll be interviewing (Shigeru) Miyamoto-san, the creator of Mario and the person in charge of the game design for Super Mario Galaxy.
Miyamoto: Thank …
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“It’s partly to do with the technical limitations of how the Wii actually works, but mostly to do with how difficult the task actually is, for both design and technical …
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This is taken from an article from MSN Dating and personals. Where they asked a panel of experts about what kind of people own a Wii’s, 360, PS3:
Q. What …
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We touched on part of this before, but here is the whole thing.
“Whenever we have developed one hardware system, we start to discuss what we should do with our next hardware. In the past, we had a kind of common sense understanding of the video game industry’s platform cycles, like , say, 5 years for home consoles and a little less time for portable devices.”
“I’m quite doubtful that such a notion of platform cycles can be applied in the future. As I said at the end of my presentation today, what was believed in this industry to be common sense is not actually an unchangeable truth,” he added. “So, as we continue our research and study for new hardware, when we will be able to launch a new kind of hardware will actually depend on when we can change entertainment completely, and so have a strong impact on people around the world. Or, there will certainly be a time when we have to say that we have done everything possible with the current machine, that we can never propose anything new.”
In an interview with UK’s Guardian Unlimited, Will Wright has announced that a version of Spore is being developed for the Wii.
We’re doing Spore on the Wii, and we did …
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Gamasutra took the time to set down with Nintendo and talk to them about a few things. Topics discussed: New hires (including Konami’s Mark Franklin), the Wii Zapper, the state …
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D: The design of the original Metroid games for the Famicom and Super Famicom was clearly a large influence on the evolution of the Castlevania series. As a game player, …
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Multiplayer: Who is the Wii audience at this point? Because you see one audience in commercials. And then I’m up on the 32nd floor here and I see, basically, a …
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This is what Nintendo’s Perrin Kaplan had to say when asked if they had any plans with Bungie.
We don’t have any plans to reach out to them at this …
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Eurogamer: What other videogames do you play?
Tony Hawk: I play a lot of games with my kids, so whatever they’re into at the time. My middle …
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A recent interview with Wired has revealed that another Castlevania DS game is in the works:
WN: What’s coming up next for Castlevania, the games?
KI: First, we’re doing another …
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WN: What is the future of the Silent Hill series?
AY: We’re making Silent Hill 5 for next-gen consoles. Are there any other platforms besides that? [laughter]
WN: There’s the …
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Multiplayer: There was a lot of talk among the hardcore gamers that they didn’t see hype a lot for [”Metroid Prime 3″] in advance. And I noticed that even with …
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