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IGN Nintendo Voice Chat – podcast summary

By  •  November 10, 2008

– Matt catching up on Monster Lab, MySims Kingdom, Spyro, Celebrity Sports Showdown
– 3 weeks without a podcast, they did one last week but it failed, crashed, etc.
– Bozon’s been working on SmackDown vs. Raw, playing Call of Duty World at War reviews (should go up tomorrow)

Tales of Symphonia

– Daemon’s reviewing the game, says fans of the first game will like it
– Nothing new or original about it
– Bozon thinks it didn’t click like the first Tales game
– No overworld, just clicking around
– Slower combat
– Daemon enjoyed the combat, but it’s very linear
– Main character is winy, always complains

Quantum of Solace

– DS version is okay, Wii version not so much
– Controls aren’t great on the DS version
– Bad framerate issues on the Wii version, visuals aren’t even too impressive
– Has a bunch of technical issues on Wii
– Online mode is somewhat fun
– Not attacking the Wii version just for the fun of it
– Bozon wanted a cool Bond game with IR precision

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Pure Nintendo Podcast 11 Live!

By  •  October 3, 2008

It’s been a wild week and we’re all a little tired : ), but here’s a podcast recapping all the amazing news from this week:

 


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IGN Nintendo Voice Chat podcast Summary: Nintendo Conference Embargoed Until Next Week?

By  •  September 29, 2008

Just wanted to point something out from this podcast. In the question section of the podcast, Mat stats that the Nintendo conference later this week will probably be embargoed until next week.

DS rumors

– Nikkei spilled the beans on the potential of a future Nintendo DS
– Rumors have always been out there, but Nikkei is like the Wall Street Journal of Japan, so when they say something, you kind of listen.
– Updated version of Nintendo DS, adding a second touch screen, bigger screens SD card and mp3 support. Suggested faster Wi-Fi and alluded that Nintendo wants to have more connectivity like Safeco Field
– Also saying there’s a camera, Craig says the camera could also be used at the Wii’s i-Toy.
– Another theory from Craig: Save files off the Wii to the DS -> Wii’s storage solution. Bozon also thinks they’ll open up the SD card, like what Vicarious has been doing.
– Backward compatibility could be a problem with bigger screens

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IGN: Nintendo Voice Chat Podcast Summary

By  •  September 22, 2008

Mega Man 9
– Debate was going on about what score the graphics should get
– Matt thinks the graphics are outdated and kind of ugly, but it doesn’t affect the gameplay
– Craig/Bozon say it’s not a bad looking game, just a step back in technology
– Daemon doesn’t think the graphics are bad either
– Graphics score given was a 3
– In the swing of things, the whole breakdown doesn’t affect the scores as much as people think they do
– Talk about how cool the Mega Man 9 press kit is

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Podcast #10 Now Live!!

By  •  September 19, 2008

I know it’s been a couple weeks, but we finally got around to making our 10th episode!!  Thanks for listening everyone!

  1. MEga Man 9
    1. Release …
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IGN Nintendo Voice Chat Podcast Summary

By  •  September 9, 2008

-Bozon is playing through Mega Man 9. Currently Embargoed. He’s stuck on Wily

Mystery Case Files MillionHeir:
-Good fit for DS.
-Appears to be going after Professor Layton audience, but in reality it’s a different beast.
-Easier than Professor Layton.
-Fairly casual game.
-You find items hidden in busy scenery.
-If you play the game a second time you’ll get different items to find, adding to the replay value.
-Score given: 7.7
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IGN Voice Chat Podcast Summary: Conduit Talk

By  •  September 3, 2008

– The Conduit is still at pre-alpha, working pretty heavily on multiplayer. About six months of development left to refine and polish. Single-player campaign has a lot done, you can play through the entire game right now. The core is done, working on details. Making sure everything looks and plays as good as it can.

– The Conduit has had full funding all the way through the project, thus High Voltage was not rushing to get a publisher. High Voltage is very close to announcing the publisher for The Conduit, should come in the next month.
– Eric Nofsinger says we should be very excited about their publisher, High Voltage weighed the decision heavily. It’s a “larger publisher.” Deal with the publisher included that, when the publisher is announced, High Voltage will still continue to provide the press with coverage concerning The Conduit, will push to start on the sequel right away. High Voltage was very choosey about the publisher for The Conduit.

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Pure Nintendo Podcast #9, Games Convention 2008 Episode Uncut

By  •  August 23, 2008

  

  1. Games Convention 08
    1. Bigger than E3
    2. House of the Dead Overkill
    3. Trailer for Cursed Mountain
    4. Mad World Footage
    5. Sadness trailer
    6. Guitar Hero Pay and Play

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IGN Nintendo Voice Chat podcast Summary

By  •  August 18, 2008

Mario Super Sluggers
– The more you play it, the more you enjoy it – Bozon
– A lot of waggle
– With nunchuck you can aim, becomes a little more fun
– Arcade baseball, fun

– IGN exclusives planned throughout the week

NPD Data
– Nintendo still on top
– Crazy numbers since July wasn’t a huge month for Nintendo
– Bozon says that third-party games ARE selling on Wii, he had the numbers right in front of him
– Upward trend with sequels (Madden, Guitar Hero)
– Matt says there are a lot of misconceptions about sales numbers on Wii
– Tiger Woods selling best on Wii

– Some talk about Metroid Prime 3, Matt praises its graphics highly – Says art the best on Wii. Galaxy has better tech.
– Bozon thinks he likes Metroid out of the big 3, Matt still sticks by Mario Galaxy – loves music, looks good on the new screen in the IGN demo room

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Podcast 8 Now Live!

By  •  August 11, 2008

Sorry about the late posting of the podcast.  We had a lot of fun this weekend playing some Wii and some retro classics!  Here’s a brief breakdown …
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IGN- Nintendo Voice Chat Podcast: Summary

By  •  August 5, 2008

Fatal Frame 4
– Controls are “retarded” – just as clunky as other versions if not worse
– No dual analog
– Doesn’t use pointer at all to look up and down
– Can’t use classic controller
– Nintendo-themed unlockable characters
– Movement is still slow
– Game itself is still spooky, Matt thinks he’ll still have fun with it
– Looks really nice graphically

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Podcast #7 Now Live!

By  •  August 2, 2008

It was kind of a slow week, but we have a podcast to recap the week’s happenings! Kevin and I discuss some of the new announcements as …
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Podcast #6: E3 Show Spectacular!

By  •  July 26, 2008

Alright everyone, we took a week off because of E3 last week, but now we have the new podcast live and ready for your listening pleasure : )  Kevin and …
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Happy Wiikend!! Podcast #5 now Live!

By  •  July 12, 2008

Hey everyone!  It’s been sort of a slow week as far as Nintendo news goes, but we were able to scrounge up enough to chat about for this week’s podcast. …
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Pure Nintendo Podcast #4 now LIVE!

By  •  July 5, 2008

Alright everyone!  It’s that time of week and we have our latest podcast live and ready for your listening pleasure ; )  Here’s just a basic rundown of what we …
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Happy Wiikend!!! Podcast #3, Purenintendo At E3, and More

By  •  June 28, 2008

A lot to cover on this Wiikend post. First, our third podcast is live, yes that soon. In this podcast we talk about the games that were announced this week; …
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New Podcast now LIVE finally!!

By  •  June 23, 2008

Wow!  I can’t remember the last time we had a podcast…it’s been way too long unfortunately.  That’s all about to change though!  We have our long-awaited, and …
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IGN Nintendo Voice Chat podcast summary

By  •  June 3, 2008

Capcom event
– Coverage going up at 5 AM PST tomorrow
– Third-person Sci-Fi action game will be revealed

Protöthea
– Dull, bland
– Random that it was even remade

Toki Tori
– Awarded with an 8.0
– Good game, even at $10
– Fun – only downside is its price
– Straight up puzzle platforming

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