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Interviews

Boom Blox Interview

Interview with Amir Rahimi, the game’s senior producer.

VideoGamer.com: Do you think that Boom Blox has hardcore appeal?

Amir Rahimi: I do. I absolutely do. To be quite honest …
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Mii License As Sacred As Mario License To Nintendo

Here is another interesting part, floating around the internet, taken from the massive Iwata interview posted below.

Could you tell us what kind of criterion do you have regarding the …
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Mr. Iwata Talks About 360 Wii like Remote

“I am also aware of the rumor and have seen a fake image made by a fan on the web which looks like a Wii Remote with the rumor that …
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Johnny Lee: Better games are coming

NWF: I’ve read in some other interviews that you have more projects coming. Can you give us any hint at all of what we can expect, or maybe when we’ll …
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New Madden 09 Info: Bret Favre and Celebration Talk, Real Football AI, and New Commentators Announced

GameTap: Favre is on the cover, but not currently in the league. How are you going to incorporate him into the game?

Phil Frazier: Favre isn’t on the Packers roster…at …
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Crisis Core: FFVII Never Considered for Nintendo DS

An Interview between Pockegamer and Square-Enix’s Hideki Imaizumi and executive producer, Yoshinori Kitase talk. Talking about Why Crisis Core was made for the PSP and not DS

The DS was …
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Nintendo Blocking VC Release of Bionic Commando?

IGN: How about the original version, on Virtual Console?

Judd: That also couldn’t happen.

IGN: Why not?

Judd: I can’t say. Let’s just say this. If I’m making this, making …
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Monopoly Wii Interview

Monopoly has been around forever. What’s different about this?

The highlight of EA’s Monopoly is a mode that they’re calling The Richest. “The idea with The Richest …
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Miyamoto To MTV: Why ‘Wii Fit’ Is Not ‘Mario Fit’ And He Hasn’t Forgot About The Hardcore Gamers

MTV News: Would it have been going too far to put Mario in it and make it “Mario Fit“? Would that have ruined the feel you were trying to …
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Spider Man Web Of Shadows Interview

Destructoid: So just tell me a little bit about Spider-Man: Web of Shadows, and the direction you’re kind of taking with it.

Graham Fuchs, Executive Producer: So …
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Mortal Kombat Vs. DC Universe Coming To The Wii

A portion of a TRMK interview with Ed Boon…

TRMK: Will the game be only for the Xbox 360 and PS3 or will there be a possibility of a Wii …
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WiiWare interview

GamesIndustry.biz interviewed Ron Carmel (2D Boy), Nic Wat (Nnooo), David Walsh (Frontier) and Tom Gaubatz (Mastiff). Some quotes:

GamesIndustry.biz: Why WiiWare…as opposed to Xbox Live Arcade or PlayStation Network?

Ron …
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Miyamoto on Wii Fit

– The Wii Fit board for North America and Japan are not different. The reason the weight limit is 300 in Japan and 330 in NA is due to Japan’s …
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Harmonix Talks Why The Delay For Rock Band Wii

GD: Considering the incredible sales of the Wii I’m curious why Rock Band wasn’t launched simultaneously on that platform along with the others because it seemed like a no brainier …
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Lego Indiana Jones Interview (DS)

Pocket Gamer: The Indiana Jones films are more gritty and more humorous than the Star Wars films, so how has that affected the way you’ve approached the game?

Jonathan Smith: …
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Cubed Interview: Bandai Namco Talks Tales of Symphonia on Nintendo Wii

Cubed³’s Adam Riley: First of all, why make a sequel to Tales of Symphonia on Wii, rather than create a brand new ‘Tales of’ storyline?

Teruaki Konishi-san, Producer: The original …
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Exclusive: Deca Sports Interview, New Screens
16 years ago

Exclusive: Deca Sports Interview, New Screens

1. How has the Wii’s emphasis on immersive gameplay influencedthe development of Deca Sports?

Quite frankly, I think it’s because of the Wii’s unique controls that we have a …
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Greenpeace talks more about Nintendo,

ZAH: With the three main products now sold on the market, the Wii from Nintendo does stand out. Of course, from an application point of view, there’s a huge difference …
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